>Make it so!you should be able to reach the MIRROR's HANDLE and maybe even try to lift it.
Red dot: Go towards White dot.
[center:2p7xsru3]
This is really weird. Looks like you've found the person being repesented by the red dot on your RADAR.
It's your rival, Henry Slaughterhouse. He appears to be stuck in a room also. Lucky duck, at least he has a door. you have a feeling you're going to have to solve some weird puzzle shit to get him outta here.
PUZZLE SHIT No. 1: Henry's Escape[/center:2p7xsru3]
INSERT A COMMAND!
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>Kyle: Bonk Henry on the head with the side of the HAND MIRROR.
This signature has been hidden because it exceeds 80px in height. To be more specific, it has been hidden inside this spoiler tag.
Huh? That really is weird. If you grab the handle on this side and move it, nothing will happen to that side. But if you reach through and grab that side, you shouldn't be able to lift it off of the table. Where would your arm go?
Wait, I forgot, you don't have arms. Never mind.
[]
Look for a large mirror in his room.
Wait, no, you've got no leverage! You've still got nothing to move his mirror with! You can't get any leverage against a non-stationary object like that! That's like trying to lift yourself by your own bootstraps!
Oh well. I guess the gravity-defying mirror will have to wait for another time.
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>sneak up close and scream in his ear
The laws of physics don't exactly apply as much when passing through mirrors.Originally Posted by nupanick
I see what you mean, though.
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[center:ikaae228]
You go over and yell in Henry's ear. He gets reallt ticked off and punches your hand, since you don't have any arms to punch. He explains how one day, he woke up in this room, and he couldn't leave because the DOOR was locked from the outside. He had a KEY, but he dropped it somewhere, and even if he still had it, it wouldn't work as the LOCK is on the outside of the DOOR.
You can now MULTITASK by using KC to command Kyle, and HS to command Henry.[/center:ikaae228]
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It's spelled in Espanol. 8D
Keep making commands, I'm going to bed, expect an update tomorrow.
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> KC: Slip under door.
[center:346hu640]
You can't! Despite the fact that your VIM is extremely high, the DRAWER won't budge. Maybe if someone else pulled on the other handle, it would open. Unfortunately, both of KC's hands are full, so he's no help. You are pretty sure the KEY isn't in there anyway.[/center:346hu640]
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*bump*
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Actually, we should be able to get that drawer open with just the stuff we already have:
HS: Pile up some stuff in front of one handle, then set the mirror on it so that KC doesn't have to use one hand to hold the mirror. Then:
KC: Grab drawer handle through mirror with both hands.
HS: Grab other drawer handle with both hands.
Both: pull!
[]
Update's coming tomorrow, ok?
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[center:2p9rmp7y]
There's nothing in the room except for the DOOR, the DRAWER, and a FIREPLACE. Say, that FIREPLACE looks pretty deep...[/center:2p9rmp7y]
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> KC: Go up fireplace.
[center:22squfpz]
All that's in here is a SQUARE PICTURE FRAME that is facing against the back wall of this corridor. You get a strange feeling that you will be returning here very soon.
There's something lodged in the FRAME's slot.[/center:22squfpz]
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