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Thread: HS Flash Interactable Goodness!

  1. #26
    Dutchess of Rainbowsworth Art Team
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    Re: HS Flash Interactable Goodness!

    Quote Originally Posted by pandaemonium
    Absolutely epic, but there is one very annoying part.
    Why don't the information blurbs wrap? You have to try positioning yourself right at the edge of the screen, otherwise you can't read any of it.

    ????? Everything has been designed to NOT be cut off

  2. #27
    MS Paint Adventurer Gustave's Avatar
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    Re: HS Flash Interactable Goodness!

    Everything was interactable except the only thing I wanted. That weird circle next to the clown lamp in the living room. Also FUCK FUCK FUCK.^CAKE.

  3. #28
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    Re: HS Flash Interactable Goodness!

    Quote Originally Posted by AF-00
    I found the pumpkin
    Dammit, I don't know if you're kidding or not!

    However, I refuse to allow myself to submit to your expectations.

    So there.
    ...But it's probably just me.

    The Magician | The Chariot | The Hermit | The World || The Moon || The Deck

  4. #29

    Re: HS Flash Interactable Goodness!

    I thought this update was lame. Lamzor even.

  5. #30
    is trolling you better TheGentleman's Avatar
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    Re: HS Flash Interactable Goodness!

    Quote Originally Posted by Blob-of-EviL
    I thought this update was lame. Lamzor even.
    You sir may suck upon my testicle sac.

  6. #31

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    Re: HS Flash Interactable Goodness!

    Quote Originally Posted by Gankro
    Quote Originally Posted by pandaemonium
    Absolutely epic, but there is one very annoying part.
    Why don't the information blurbs wrap? You have to try positioning yourself right at the edge of the screen, otherwise you can't read any of it.
    ????? Everything has been designed to NOT be cut off
    Never mind. It turns out I was zoomed in on the screen, throwing off the pixel dimensions.
    And the pumpkin is right here:

  7. #32

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    Re: HS Flash Interactable Goodness!

    9 souls.

  8. #33
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    Re: HS Flash Interactable Goodness!

    Quote Originally Posted by Anathema
    9 souls.
    If this makes sense, let it be known you won. Also Norivia is officially the first person to win.

  9. #34
    Can't stick to a style Bropocalypse's Avatar
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    Re: HS Flash Interactable Goodness!

    Is there some way to zoom out in this applet? the cursors seem rather large, and many things are hard to see.

  10. #35

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    Re: HS Flash Interactable Goodness!

    I wanted to open a new tab, and something *strange* seems to have happened.
    Nice easter egg there.

    Actually:
    BUG REPORT.
    Go into easter egg mode, run off the screen, and go back to normal mode.
    For me, the browser hung for about a minute, and then everything was all screwed up camera-wise.

  11. #36
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    Re: HS Flash Interactable Goodness!

    I am bewildered by the pure amounts of awesomeness and Hilariousness in this. Also, anyone else notice that the door to John's room is back on the hinges while in the hallway? However, such a mistake can be forgiven due to the otherwise abundant amount of win.

  12. #37
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    Re: HS Flash Interactable Goodness!

    The cursor is COMICALLY large (Andrew had it WAY bigger before I changed it) And you are supposed to EXPLORE! Again, this is Andrew's vision implemented through my awesome skills.

    Except the easter eggs, they were entirely me. (Although Andrew recommended implementing WOWWIPOP JOHN some how.

  13. #38

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    Re: HS Flash Interactable Goodness!

    BUG REPORT.
    Go into easter egg mode, run off the screen, and go back to normal mode.
    For me, the browser hung for about a minute, and then everything was all screwed up camera-wise.

  14. #39
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    Re: HS Flash Interactable Goodness!

    Any bugs involving TRICKSTER MODE are your own fault for entering TRICKSTER MODE! It's rather TRICKY!

  15. #40

    Re: HS Flash Interactable Goodness!

    Did anyone else stumble upon that Ctrl-T written on the side of the ground above the tree. When you do it everything goes crazy. Much amusement was had.

  16. #41

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    Re: HS Flash Interactable Goodness!

    I can't get control+t to work. I tried it out on both safari and firefox. Help?

  17. #42

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    Re: HS Flash Interactable Goodness!

    Quote Originally Posted by KingKobold
    Did anyone else stumble upon that Ctrl-T written on the side of the ground above the tree. When you do it everything goes crazy. Much amusement was had.
    Quote Originally Posted by Gankro
    Any bugs involving TRICKSTER MODE are your own fault for entering TRICKSTER MODE! It's rather TRICKY!
    Yes, we noticed the Ctrl+T.

  18. #43
    ***** Investigator Regy Rusty's Avatar
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    Re: HS Flash Interactable Goodness!

    I am still trying to figure out what to do with the numbers obtained from the morse code!

    Has anyone else succeeded in this endeavor?

  19. #44

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    Re: HS Flash Interactable Goodness!

    Aside from needing help with ctrl+t, I noticed that Slimer changes directions when John does.

  20. #45
    is trolling you better TheGentleman's Avatar
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    Re: HS Flash Interactable Goodness!

    I love the PS easter egg.

  21. #46
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    Re: HS Flash Interactable Goodness!

    Quote Originally Posted by MXMissles
    Aside from needing help with ctrl+t, I noticed that Slimer changes directions when John does.
    Holographic shirts are ALL the rage.

  22. #47
    Napoleon Impersonator Marelo's Avatar
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    Re: HS Flash Interactable Goodness!

    Quote Originally Posted by MXMissles
    Aside from needing help with ctrl+t, I noticed that Slimer changes directions when John does.
    This is normal.

  23. #48
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    Re: HS Flash Interactable Goodness!

    Yay, I found a glitch!

  24. #49
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    Re: HS Flash Interactable Goodness!

    Man, I must NOT be paying any attention. I see no hint about the ctrl+t thing, no easter eggs, no morse code... I'm just wandering around the house looking at crap.

    Edit: Also found a glitch. Sometimes John keeps walking when I'm pressing no buttons, and sometimes when this happens I can't make him walk in the opposite direction.

  25. #50

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    Re: HS Flash Interactable Goodness!

    Quote Originally Posted by ClericBard
    Yay, I found a glitch!
    Is it if you switch to normal John on an unwalkable surface?

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