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Thread: Masters of Evil [Planning Thread]

  1. #1
    thriggle's Avatar
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    Masters of Evil [Planning Thread]

    Okay, so four or more mad scientists, super villains, or D&D bosses design their secret lairs to be full of death traps and weird puzzle shit in order to keep out heroes et al. However, an unfortunate teleportation mishap causes these nefarious individuals to end up in someone else's lair, and they have to find their way out of these unfamiliar death trap-riddled labyrinths.

    Mechanics wise, if there are four players, three villains would be trapped in a labyrinth together that would be designed and "run" by the fourth player. They escape when they reach the labyrinth's teleporter (which might be technological or magical, depending on the theme of the labyrinth), after which the players move on to another dungeon/labyrinth/lair. The player who had designed and run the last map is now a villain along with the other characters, trying to escape, and one of the players who had been a villain now runs the labyrinth (and his/her character is no longer with the party for the duration).

    So in total, the four players would have to escape from four puzzley mazes, and each player would design and "operate" one of the mazes. The player running the dungeon does the artwork for its duration (I expect the artwork to vary considerably, but as long as the character designs are suitably different, it should be fine). After the final teleporter is reached, all characters return to their home lairs to live happily ever after.

    Maybe if a character is killed by a trap or something, they restart at the beginning of that map? Or, to increase comeraderie, the whole party is zapped back to the beginning of the map?

    We could also give the villainous characters each a special ability that they could use once per map, like bust down a wall, pick a lock, summon a chicken to hurl into a death trap to see what it does, et cetera. Each special ability would have to be unanimously approved by the other players, of course.

    I know it seems like a lot of work, but really each person just designs a single dungeon and some puzzles (or at least some circumventable traps) to keep the characters from reaching the teleporter. For three fourths of the time, each player will be just having fun dungeon crawling.
    Anathema

    Sleet

    AllIsLost

    Thriggle

    Wesley Foxx

    SleepingOrange


    Let's get started on figuring out who our characters will be. They ought to match their labyrinths, be easy to draw (and distinquishable from one another), and maybe have some a special ability.

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    Re: Masters of Evil [Planning Thread]

    Everything about our character should be thematic, mais oui?

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    Re: Masters of Evil [Planning Thread]

    Hmm, a pair of steampunk characters. Perhaps one could be the mad inventor and the other a clockwork mechano-man of sorts. Or an airship pilot who turned evil after a horrible accident...

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    Re: Masters of Evil [Planning Thread]

    this sounds incredibly interesting

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    Re: Masters of Evil [Planning Thread]

    Quote Originally Posted by AllIsLost
    Everything about our character should be thematic, mais oui?
    Daa.

    Or at least fit with your dungeon.

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    Re: Masters of Evil [Planning Thread]

    Quote Originally Posted by Sleet
    Hmm, a pair of steampunk characters. Perhaps one could be the mad inventor and the other a clockwork mechano-man of sorts. Or an airship pilot who turned evil after a horrible accident...
    We can't make it too complex, though. Do you want to be the engineer-type or the gentleman, states-ly type?

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    Re: Masters of Evil [Planning Thread]

    Quote Originally Posted by Anathema
    Quote Originally Posted by Sleet
    Hmm, a pair of steampunk characters. Perhaps one could be the mad inventor and the other a clockwork mechano-man of sorts. Or an airship pilot who turned evil after a horrible accident...
    We can't make it too complex, though. Do you want to be the engineer-type or the gentleman, states-ly type?
    I'm slightly partial to the engineer, but either one sounds like fun so pick whichever you like.

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    Re: Masters of Evil [Planning Thread]

    Quote Originally Posted by Sleet
    Quote Originally Posted by Anathema
    Quote Originally Posted by Sleet
    Hmm, a pair of steampunk characters. Perhaps one could be the mad inventor and the other a clockwork mechano-man of sorts. Or an airship pilot who turned evil after a horrible accident...
    We can't make it too complex, though. Do you want to be the engineer-type or the gentleman, states-ly type?
    I'm slightly partial to the engineer, but either one sounds like fun so pick whichever you like.
    I'll be the statesman-one. Is this good with you? You can be more of a mad scientist instead of engineer-y if you want.

  9. #9
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    Re: Masters of Evil [Planning Thread]

    Quote Originally Posted by Sleet
    I'm slightly partial to the engineer...

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    Re: Masters of Evil [Planning Thread]

    Quote Originally Posted by thriggle
    Quote Originally Posted by Sleet
    I'm slightly partial to the engineer...
    Oh god, you're right. We're choosing the same thing all over again! I'm choosing a suave character and he's choosing some sort of mad doctor roll. o_o

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    Re: Masters of Evil [Planning Thread]

    Quote Originally Posted by Anathema
    Quote Originally Posted by thriggle
    Quote Originally Posted by Sleet
    I'm slightly partial to the engineer...
    Oh god, you're right. We're choosing the same thing all over again! I'm choosing a suave character and he's choosing some sort of mad doctor roll. o_o
    I'm still surprised Roark is the one hitting on the pirate woman. I mean, you and she are the only two with hair...

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    Re: Masters of Evil [Planning Thread]

    Quote Originally Posted by Anathema
    Quote Originally Posted by thriggle
    Quote Originally Posted by Sleet
    I'm slightly partial to the engineer...
    Oh god, you're right. We're choosing the same thing all over again! I'm choosing a suave character and he's choosing some sort of mad doctor roll. o_o
    May I introduce you to mad-scientist John Roark, great-great-great-great...great-great-great grandfather of Doctor Howard Roark?

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    Re: Masters of Evil [Planning Thread]

    Quote Originally Posted by thriggle
    Quote Originally Posted by Anathema
    Oh god, you're right. We're choosing the same thing all over again! I'm choosing a suave character and he's choosing some sort of mad doctor roll. o_o
    I'm still surprised Roark is the one hitting on the pirate woman. I mean, you and her are the only two with hair...
    You're right, I'm really slipping.

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    Re: Masters of Evil [Planning Thread]

    Quote Originally Posted by Anathema
    Quote Originally Posted by thriggle
    Quote Originally Posted by Anathema
    Oh god, you're right. We're choosing the same thing all over again! I'm choosing a suave character and he's choosing some sort of mad doctor roll. o_o
    I'm still surprised Roark is the one hitting on the pirate woman. I mean, you and her are the only two with hair...
    You're right, I'm really slipping.
    Maybe you've spent too long as an ex-pirate. Next you might actually try solving problems with your words.

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    Re: Masters of Evil [Planning Thread]

    Quote Originally Posted by Sleet
    Quote Originally Posted by Anathema
    Quote Originally Posted by thriggle
    I'm still surprised Roark is the one hitting on the pirate woman. I mean, you and her are the only two with hair...
    You're right, I'm really slipping.
    Maybe you've spent too long as an ex-pirate. Next you might actually try solving problems with your words.
    That would be terrible.

    So we agree on our characters for Masters of Evil then?

  16. #16
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    Re: Masters of Evil [Planning Thread]

    I'm debating between a spaceman and a hideous alien creature.

    What am I saying? Of course I'm going to be a hideous alien creature.

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    Re: Masters of Evil [Planning Thread]

    Quote Originally Posted by Anathema
    Quote Originally Posted by Sleet
    Maybe you've spent too long as an ex-pirate. Next you might actually try solving problems with your words.
    That would be terrible.

    So we agree on our characters for Masters of Evil then?
    An evil statesman/mad-scientist duo? I think that fits the theme perfectly.

    Thriggle, whatever you do, don't be a giant Nigel's Thornberry. It would be much too evil.

  18. #18
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    Re: Masters of Evil [Planning Thread]

    Maybe I'll be a fungorian.

    Anathema, you should definitely be Baron von Something.

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    Re: Masters of Evil [Planning Thread]

    I'm going to be an evil medevil king.

  20. #20
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    Re: Masters of Evil [Planning Thread]

    Quote Originally Posted by AllIsLost
    I'm going to be an evil medevil king.
    Aw, I was hoping you'd be Bowser. He's sort of like a D&D boss, right? Evil king sounds nifty, though.

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    Re: Masters of Evil [Planning Thread]

    Quote Originally Posted by thriggle
    Quote Originally Posted by AllIsLost
    I'm going to be an evil medevil king.
    Aw, I was hoping you'd be Bowser. He's sort of like a D&D boss, right? Evil king sounds nifty, though.
    Bowser is an evil king.

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    Re: Masters of Evil [Planning Thread]

    Quote Originally Posted by thriggle
    Maybe I'll be a fungorian.

    Anathema, you should definitely be Baron von Something.
    Done.

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    Re: Masters of Evil [Planning Thread]

    Quote Originally Posted by thriggle
    Quote Originally Posted by AllIsLost
    I'm going to be an evil medevil king.
    Aw, I was hoping you'd be Bowser. He's sort of like a D&D boss, right? Evil king sounds nifty, though.
    Bowser is copywrited...I'd have to be...Cowser.

  24. #24
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    Re: Masters of Evil [Planning Thread]

    Quote Originally Posted by Sleet
    Quote Originally Posted by thriggle
    Quote Originally Posted by AllIsLost
    I'm going to be an evil medevil king.
    Aw, I was hoping you'd be Bowser. He's sort of like a D&D boss, right? Evil king sounds nifty, though.
    Bowser is an evil king.
    True, but I'm not sure he's medieval... doesn't he have cannons and stuff?

  25. #25
    thriggle's Avatar
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    Re: Masters of Evil [Planning Thread]

    Quote Originally Posted by AllIsLost
    Quote Originally Posted by thriggle
    Quote Originally Posted by AllIsLost
    I'm going to be an evil medevil king.
    Aw, I was hoping you'd be Bowser. He's sort of like a D&D boss, right? Evil king sounds nifty, though.
    Bowser is copywrited...I'd have to be...Cowser.
    As long as there's no dating involved.

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