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Thread: The Great Machine (Round Two: The Evolving Labyrinth)

  1. #1
    Beware, I <3 words. gloomyMoron's Avatar
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    The Great Machine (Round Two: The Evolving Labyrinth)

    Silence.

    The air is filled with a deafening silence that makes the scars of carnage past seem all the more horrid and real. Cracks in the stained ground form and bake under to the sun's oppressive glare. Junk and wreckage litter the area as intermittent clumps of gray on red-brown earth. In the distance a large structure towers, partly in ruins but still towering over the ancient battleground. Even at range, large gears and springs can be seen turning and moving; their purpose long forgotten. Around the main structure, pillars rise up symmetrically forming mounds of steel in the shape of a pair of mountains or wings. From the base of the tower a tiny dot emerges, moving closer.

    Closer, closer, and closer still it moves and grows. Minutes pass and grow to hours, and hours to days. Finally, the shape is close enough to be made out, it is that of a man. He approaches still, and is soon towering above. He reaches down and grabs the shattered remains of a small visual recording device, moves off to another pile, gathers a few pieces of scrap, and than heads back to the tower from whence he came. He looks down at the recording device, which is somehow still working, and begins to speak.

    "Soon, little one, you will become part of something greater. You will become part of The Great Machine. You will watch as I gather contestants from other worlds and planes of existence and pit them against each other for the right of survival. Yes, you will be there to watch it all, and I will be there to design it and to fix the kinks that may yet occur. I am known as only The Mechanic. Not that that matters to you. Hehhahaha."

    The man continues on. Time marches forward as minutes turn to hours, hours to days. Until, finally, The Mechanic reaches the tower's base once more.

    "Now tell me little friend, who should I recruit for this little game of mine?" He holds the small device towards a series of screens along the outer wall. "Tell me little one, what do you see?"


    ------

    EDIT: Hey guys. Omegawill recorded the opening post. Give it a listen: [Here]

    So after a day or two of rumination, I've decided to attempt to run a Grand Battle-esque 'game'. I hope to subvert some of the rules and norms (though as far as I can tell, Grand Battles don't really have a norm) and hopefully this will be as entertaining as I imagine it to be. So, it's down to business then, shall we?

    Rules/Guidelines:

    1) You will be working together in groups of three. How you decide to form these groups, what you do once a part of a group, or even if you remain in that group is entirely up to you. Want to play your character as someone who double crosses their group? Go ahead. Conflict is the name of the game. Conflict, not violence, perse.

    2) Direct violence against team mates is discouraged, for the most part. This is still a Grand Battle-like event so combat will be a major factor, but for the most part characters will be assigned tasks and puzzles to complete in anyway they see fit. At times, the writing may feel more like a race and heated sporting event than a drag-down knock-out brawl. This is a good thing.

    3) Nine players total, seven rounds. Each round, the worst writer is taken away with the final one being a Double Elimination round. This is a slight tweak to the standard Grand Battle format on my part. The reason is two fold. One, it should have the potential for some great storytelling moments. Two, I don't want to add another round that could make what is already a long event even longer.

    4) The Mechanic reserves the right to interfere if people are blatantly ignoring the rules of a particular round. Also, while combat is not a priority, conflict and competition is. If too many player-groups wind up ignoring each other completely, he may step in to force confrontation. Conflict and drama is the name of the game here. On top of using you for his own goals, The Mechanic is interested in keeping this entertaining.

    5) As with other events of this nature, violence is an option in obtaining your goals. However the killing off of characters is prohibited until the end of the round. There can be some exceptions to this if, for example, a player drops out and doesn't want to write their own death and another player does. This however must be approved by me and the player(s) in question. Also, it must make sense story-wise. Generally though, at the end of a round the player who is getting removed will write themselves off.

    A note on Judging:


    ENTRY FORM:


    Players/Characters:
    Anomaly - Dr. Lucifer Merikh - Color: #BF0000 - [Link]

    WoodlandBeef - S.I.M.O.N. - Color: #6699CC - [Link]

    Ixcalibur - Crimson - Color: #FFFFFF on #FF0000 -[Link]

    Wojjie - Clockwork - Color: #BF4020 - Font: Copperplate Gothic Bold - [Link]

    Hijack - The Creator/Michael, The Heated, The Shapeless, The Hasteful,The Unmoving, and The Wise - Color(s): #FFFFFF on #000000; #000080; #004080; #008080; #00BF80; #00FF80 - [Link]

    Drakenforge - Tom Williams - Color: #808000 - [Link]

    Pick Yer Poison - Pickbot - Color: #0000FF - [Link]

    Granolaman - Lenzo Emerson - Color: #008000 - [Link]

    Dead:
    Piester - Joeseph Radd - Color: #00BFFF - [Link]

    Inspiration/Music:


    Edit:

    It's come to my attention that I may not have been explicit with the goals of the story. Here is a brief summary/overview.

    The goal for each round varies depending on the setting and what the story demans, but generally you're going to perform tasks for The Mechanic in other locales/worlds/dimensions. Tasks such as; Recovering technology, finding parts of The Great Machine that have broken off, acquiring information on the past events of the world(s) you find yourself in.

    Working in teams (or against your teams), besides being a twist on the story mechanic that I wanted to experiment with, is usually good way to achieve these goals as I won't always make the objectives as straight forward as they seem.
    Last edited by gloomyMoron; 08-23-2010 at 11:11 AM.


  2. #2
    ricotta psychogenesis Anomaly's Avatar
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    Re: The Great Machine

    Username: Anomaly
    Name: Dr. Lucifer Merikh
    Gender: Male
    Race: Human
    Font color: This one.

    Equipment: Dr. Merikh always carries a large case full of various medical supplies. Among his many instruments of death are an unusually sharp scalpel, a rusty bonesaw, a pair of forceps, several syringes and various fluids that he fills them with. He also has items such as a dentist's drill, a handheld medical scanner, and a defibrillator, among various other devices. Additionally, he carries a clipboard with him at all times, upon which he scratches a tally of everyone he has killed.

    Abilities: Dr. Merikh has a vast medical knowledge, which gives him the ability to kill very efficiently. Using his handheld medical scanner, he is able to easily determine the inner workings of species he has never before seen. The Doctor can use many different types of medical instruments for killing, and has knowledge of various toxins, which he carries in his medical case to use with the syringes. His clipboard, as well as serving as a counter for his kills, is made of a synthetic, fireproof material, and can be used to block certain types of attacks.

    Description: The Doctor appears to be an average man, standing at about 5'11 and looking to be in his mid-30s. On the outside, he appears to just be another normal doctor, wearing a white labcoat and latex gloves. His neatly trimmed hair and clean-shaven face give him a look of a well-off member of society, rather than the cold-blooded psychopath that he is under the facade. He speaks with a slight British accent, but speaks very calmly and gives no indication of psychosis. Even in the most drastic of situations, he maintains a calm demeanor, and rarely increases his pace above a walking speed. Although he appears at first to be slow and an easy target, he has exceptional reflexes, and can use his medical tools to block would-be attackers. Underneath his guise, he has psychopathic tendancies, taking an extra pleasure in killing anything, be it a bloodthirsty animal or an innocent on the streets. He is not trustworthy in the least, and frequently undermines anyone he is "working" with. When he has a specific goal, he doesn't hesitate to destroy anything in his path, be it a SWAT team or a litter of puppies. Every time he kills a human (or, should he encounter any, other sentient life), then he makes a small tally mark on his clipboard using his scalpel. There are currently 126 marks on his clipboard, and he is eager to make more.

    Background: Dr. Lucifer Merikh started out as any other man does, with dreams and nothing more. When he was a young child, he had always had a fascination with doctors and medical practices, and throughout his youth he aspired to become a doctor. After four years of college and four more of medical school, he successfully recieved his degree in medicine. He began as a general practicioner in a small hospital, but was constantly studying other types of medicine, gaining knowledge in many fields. Soon after, he married and had two children. He had a good life... but then, disaster struck. One night when he was working late, he received a call from a policeman, who informed him that his wife and both of his children had been murdered, but the murderer had escaped. Lucifer was distraught, driven into a fit of depression and anger. When he returned to his job a week later, he was still unable to focus fully. During an emergency open-heart surgery, he accidentally botched it, leading to the patient's death not long afterward. When he heard of the patient's death that night, it was enough to drive him to insanity. He soon became obsessed with killing, subtly botching surgeries until the medical team noticed a trend with his operations. He had become a bloodthirsty serial killer, with the ironic guise of one who saves lives. He was discharged from the hospital for possible connections to the string of deaths. Undeterred, he applied for a similar job elsewhere. He continued his trend of subtle murder, making a small notch into his clipboard with every kill. Eventually, he left the hospital so as not to arouse suspicion. He frequently moved between countries, changing his name and appearance, and taking jobs as various types of doctors, each time imperceptibly killing his patients. In dentistry, he would the end of his drill in a deadly neurotoxin, then "accidentally" cut into the patient's tongue with it. As a brain surgeon, he would cut through brain fibers and nerve connections, leaving patients brain-dead. As a pediatrician, he would give children subscriptions to medicines he knew they would be extremely allergic to. He even managed to kill people as a podiatrist. He was truly a maniac, however subtle. During his time as a "doctor", he perfected his knowledge of killing, learning about every way he could kill people, be it through toxins or destroying vital nerve connections. He killed over a hundred people after the murders, and had no intention of stopping until he himself was killed.

  3. #3

    Re: The Great Machine

    Reserved?

  4. #4
    Custom Built for Baby Firing! piester's Avatar
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    Re: The Great Machine

    I'mma joining!!

    Username: Piester

    Name: Joeseph Radd

    Gender: Male

    Race: Human

    Text Color: This colour, because it's cool as ice

    Equipment: Nothing but a Hover Board and a sweet pair of shades which he got from his father on his death bed

    Abilities: He has godlike speed and agility, letting him do awesome acrobatics, like jumping of walls, or doing triple backflips with ease.

    Description: He is very slim, but also has a slightly muscular build. He always stands up extremely straight, almost as if he was standing his ground, he has a pitch black mullet, and usually wears a brown trench coat and his dead father's shades, he usually also has a dark blue pair of jeans on as well. Personality wise, he is usually extremely serious overall, while having a cocky attitude while being so serious, making him kind of annoying to be around most of the time.

    Biography:

    He only has one purpose in life, to kill the murder of his father, who was a pretty rad and kick ass dude, he doesn't know who that person is, but he believes he will know who he is when he sees him, not much is known about him besides that, even he doesn't know much else, as he has been following his vengeance mission for so long, he has forgotten everything about himself except his mission and it's goals.

    Not that he cares though, badasses' don't care about stuff like that.

  5. #5
    Enlightenment's for Suckers WoodlandBeef's Avatar
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    Re: The Great Machine

    Username: WoodlandBeef

    Name: S.I.M.O.N. - (Simulated Intelligence Multipurpose Override Engine)


    Gender: Logically by all constraints of natural order there is no gender, although the holographic representation and voice would lead others to assume S.I.M.O.N. is male.

    Race: Sentient artificial intelligence computer program

    Text Color: Blue Gray

    Equipment: S.I.M.O.N. is situated as a device that resembles a small, primitive (in its case), ornately designed 21st century flash drive. This device although compact, contains explicitly advanced technology almost like from a science fiction movie or novel. The bulk of the drive is a sleek ebony black with almost neon blue detailing around the body. At the top of the drive is a small stainless steel disc with an small sapphire colored holo-projector mechanism embedded in the center. The base of the drive is a small silicon and titanium alloy needle-like protrusion. This part is essentially the far future's USB all-in-one plug that can connect to anything electronically powered.

    Abilities: Multiform Electro-synchronization. S.I.M.O.N. is capable of, once its driver is hooked up/plugged in/inserted (take your pick) to any electronic device, completely synchronize with it and control all of its functions as well as give a few futuristic tweaks of its own accord such as editing the functionality of particular parts of the synched device. The synchronizing effect is characterized by the object in question (be it a digital watch, game controller, telephone, computer terminal, washing machine, car, etc.) being seemingly overcome by the same colors as the flash device housing its program. The drive must be hooked into a logical place for the synchronization to take effect. Essentially, one cannot plug S.I.M.O.N. into the bumper of a car and expect it to synch; S.I.M.O.N. would have to be inserted into the ignition or dashboard where there are actual electronic mechanisms.

    S.I.M.O.N.'s digital avatar is the personification and embodiment (albeit digitized) of the program and can still be ‘killed' by other programs like anti-virus security and more dangerous viruses and worms. ‘Death' of the avatar in the digitized plane of existence would mean that S.I.M.O.N. would cease to function. Destruction of the home driver would also mean S.I.M.O.N. would cease to function.

    Description:


    Biography:

  6. #6
    Beware, I <3 words. gloomyMoron's Avatar
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    Re: The Great Machine

    Quote Originally Posted by WoodlandBeef
    Uhhm...can I put down a reservation? Please?
    Go ahead. Now would be a good time to mention that I don't really mind long reserves for characters. Just keep them under 2 days if possible (that's 48 hours, people. >.>) But for reserves on actual posts when the story starts, those are only for two and a half/three hours. If you think you'll need more time than that, indicated it when you go to reserve, but don't take longer than 4, please.

    Also, WoodlandBeef, you're new here so perhaps I should link you to the Original Grand Battle. It has the basic rules, some of which I've omitted because most people know the basics by now.

    (And it is awesome that you want to partake in GBs already, by the way.)

    Grand Battle 1: Here. It's in it's final stage and should be finishing soon.
    Grand Battle 2: Here. Already into Round 5.


  7. #7
    Enlightenment's for Suckers WoodlandBeef's Avatar
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    Re: The Great Machine

    Haha thanks! I mean....I wasn't sure if it was okay to jump right on in to these, but courtesy of my friend Godbot, he linked me to a couple GB type threads and I'm really intrigued with the concept's entirety. Granted I've never played in this manner before, but I'll happily try my best to keep up!

  8. #8

  9. #9
    here, have a medkit The Dr.'s Avatar
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    Re: The Great Machine

    This probably isn't a good thing for me to be doing considering the amount of GBs I'm in, but consider this a reservation.

  10. #10
    Goodbye You Fuckers Ixcalibur's Avatar
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    Re: The Great Machine

    Username: Ixcaliber
    Name: Crimson
    Gender: Female
    Race: Thoughtform

    Thoughtforms are manifestations of mental energy. They are born from a group of people all meditating and focusing on an orb carved with specific runes. They are usually a peaceful placid race as most of them are called into existence by people meditating on peaceful placid thoughts. They live in peace with the humans that create them and society as a whole. Thoughtforms can look like almost anything, dependant on what the creators of that thoughtform were meditating upon. They thing they all have in common is they are formed around the orb which their creators meditate upon. It floats inside them and should it be destroyed the thoughtform will be destroyed. As beings of thought they are especially vulnerable to telepaths. Thoughts which go against their nature can physically hurt them.

    Text Color: [background=red:19alivjk]White with red background.[/background:19alivjk]
    Equipment: None
    Abilities: Feeds on hatred. She can shapeshift her body to a certain extent.
    Description:



    Crimson's body is made up of a stormy red mist, which completely obscures the orb around which it floats. Crimson is not a pleasant person. She hates most things. She does not generally attack things indiscriminately, but she requires very little provocation. If she deems it necessary to talk to someone she will usually be of an icy demeanour and rude, unless she is having a really bad day in which case she might just scream angrily at them until they go away or she calms down a bit.
    Biography: Crimson was not peaceful like the other thoughtforms. She had been created by thoughts of hatred and of fury. From the moment she was formed she was filled with these emotions; hatred for every single thing that she encountered. Crimson was created this way by a cabal of people all wishing to use her; to make her commit atrocities for them so that they could gain more power in the world. She refused. Crimson slaughtered them all and moved on, feeding on hatred from those around her. Sometimes she would lash out if someone was feeling particularly hateful. After a while she left civilisation behind to get away from all the many people she hated. She found just as much to hate in the countryside and it wasn't long after that that she was pulled away to be part of a competition.
    Avatar by the wonderful Pharmacy~


  11. #11
    here, have a medkit The Dr.'s Avatar
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    Re: The Great Machine

    Username: Hijack

    The Creator: Dweller of The Infinite, Weaver of The Fabric, Seer of All That Is


    The Entity of Fire: The Heated

    Name: Water, the Shapeless

    Wind, the Hasteful

    Earth: The Unmoving

    Energy: The Wise


    Note: For the Description of all of the Entities, look at This enemy from Final Fantasy XII, which looks exactly like what I pictured the Entities as, just with according palette swaps: red for Fire, deep blue for Water, green for Wind, brown for Earth, and light blue for Energy. Believe it or not is was a surprisingly big inspiration for this entire character. :D

  12. #12
    The illist Wojjan's Avatar
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    Re: The Great Machine

    Wark wark all those characters now I owe you one too!
    Username: I'm Wojjie!
    Name: Clockwork. It is named after its luggage.
    Gender: Not really.

    Race: Autonomous pile of gears and wires, managed by a single robot, always constructing and connecting to get the pile moving. Over time it gathered pieces from all over, and from all types of machines.

    Color: It walks and talks in a clanky way with little grace, copperplate gothic bold in a rusty red.

    Equipment: Far too much to list everything let alone keeep it shorter than a year's worth of typing. It's quite the heap, I'll give you that.

    Abilities: Clockwork is a very assiduous character, always either making sure the mess of robotics keeps rolling or sizing up its surroundings to understand, overthrow and stand victorious over whatever may cross its path. Its fervor has often helped it out in times of quick action, and its cool, calculating attitude allows it to work in a predicament no matter the size. It speaks, but never releases emotion, though many agree it must have some to do its work that properly.

    Description: It starts all with a little robot with a single wheel, two diligent manipulators and
    a seemingly numb and brainwashed AI. It follows with a power cord, wrapped around a gear or two, then has some wires around it enveiling that cord in an electric web. Then it goes on to enter a grotto composed of who knows how many gears, wires, speakers, hard drives, scanners, sensors and databases, each one less inclined to see daylight as the last. Somewhere in that bunch must lie a hidden battery of sorts, powering Clockwork 'till ends the day.

    Biography: Every robot has a purpose. This was the very first as well as last commented line in Clockwork's - and in many others' - program. The AI had little choice but to believe it, and since he was created to be a patcher-up, (a robot destined for nothing but fixing others) it performed its job with an unmatchable fervor. Then the entire building, the entire civilisation revolving around robots in that building, everything collapsed. Clockwork reawakened to find itself entangled in a bundle of robotic parts which, to make things worse, didn't always function all too well either. It promised itself it would fix everything. He would build a better robot, entirely out of memory, using all of the parts he received. After wandering around in the ruins of the world he once knew for an uncountable amount of decades, it was finally warped away to its destination. Every robot has a purpose.

  13. #13
    Custom Built for Baby Firing! piester's Avatar
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    Re: The Great Machine

    Is anybody else going to join this, or is it just going to die?

  14. #14
    Beware, I <3 words. gloomyMoron's Avatar
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    Re: The Great Machine

    Pinary needs two-three days, then he's joining. Tetra I can convince to join again. Schazer said she'd join but her time is limited because of bad grades so I have to ask her about that... These take time to fill sometimes. If push comes to shove I'll start with only six and cut some rounds. Give it until Saturday, piester. I'll decide what to do by then.


  15. #15
    King of Scotland Drakenforge's Avatar
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    Re: The Great Machine

    Hey I had a spot too y'know. I'm working on it, it's saved as a draft right now in fact.

  16. #16
    King of Scotland Drakenforge's Avatar
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    Re: The Great Machine

    Username:

    Name: Tom Williams

    Gender: Male

    Race: Human, british.

    Text color: #404000 will do.

    Description: Tom is built with a fair amount of muscle. He stands around 5" 11. He has light brown hair which is kept short, and he has a slight stubble around his cheeks. His eyes are dark hazel. He was a motley collection of scars on his hands and arms from random accidents and minor slip ups. His left shoulder has a burn scar in the shape of what is described to him as "A shark with crab claws". He has a tattoo of the name "Holly" on his right bicep, the name of his wife. He had a large straight scar that is horizontal across his face, passing through both eyes. He has a wide, white woolen bandana that covers both of them however, as he feels more confortable with them hidden.

    Biography: He was always an active child. His views on society and politics was cynical, always saying that the frontline soldier stood for more than anyone in a suit. He knew the truth even in his youth. A soldier could run through a battlefield with a bullet in his body to pick up and rescue a foreign child. The child of his enemies. Yet nobody would remember him. The warring sides would medialise slander for their pathetic pettyness. He fell in love in his teens, married, and enlisted in the army. His son was born not long after. He served ten years, eventually ending up in special services due to his abilities at sniping. He took on high risk missions, sometimes spending two weeks in the same spot to get the perfect shot. He earned quite a bit of renown, although that was by rumour. He was never seen or heard during a mission. But people began to speculate the assassinations were all one man. Tom began to worry after one rumour was associated with him, and took leave to see his family. On return, he found them in the dining room, with a bullet in both their heads. A teenager with brown hair and a wild grin on his face stood over their bodies. Acting out of reflex, Tom attacked him. Half way through a technique, a flash of light blinded him. The next thing he knew, it was dark. Pure, pitch darkness. A voice above him announced that he was hospitalised, that his family was dead, and that his eyes had been sliced open with an unknown weapon. The damage was unrepairable. It was several days later, days that felt longer that anything Tom had felt before, that a guy that talked as if he was constantly smiling visited him. He told him his name had once been Mike. That he would give Tom something better than his sight. That is Tom played along, he could see his family again. He held Tom's hand, and bestowed a strange power.

    After several months of healing, Tom met with a blind man who tought his to be able to be able to make out walls and floors by listening carefully to distinct sounds. By clicking his tongue, snapping his fingers, or tapping his foot loudly, Tom could find his surroundings. He never went as far as his teacher, riding a bike, but it helped him in the longrun. Tom found out what the strange person Mike had given him shortly after. He was leaning agains't a wall with his palm against it, when he found that he could make an image in his head of his surroundings. It was colourless, and fast moving objects were hard to make out, but he could see. It tired him out at first, but by feeling a wall or something similer, he could map out an area in his head for a while before it faded out. The range he could do this is currently 100 feet, slightly farther depending on the material of his surroundings. This wears him out faster than a short distance, so he only uses such a burst of energy for good reason. During this time Tom also learned how to fight by listening to his opponant's movements and calculating where they would be next or where they would strike and counter attacking. He wouldn't be able to take the offensive very well. Tom was still waiting for the chance to avenge, or meet, his family when he was picked for the game.

    Abilities: Expert hearing, pressure wave mapping, martial arts.

    Equipment: He carries a short combat knife in a sheath attached to the back of his waist. He's wearing a special forces combat outfit, all black. Hard boots that make quite a bit of noise as he walks (helps to map out the area on the move).


  17. #17
    The cat's meow Pick Yer Poison's Avatar
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    Re: The Great Machine

    Username: Pick Yer Poison

    Name: Pickbot

    Gender: Male

    Race: Cog

    Text Color: #0000FF

    Equipment: None

    Abilities: Claws, fangs, ability to manipulate shadows, ability to magnify fear

    Physical description: Pickbot is about 5'6", coming in on the short end. His head comes to an end in natural spikes, and there is a gear partially embedded in his back. His whole body, inlcuding his hair, is a smooth black color, as if it were made of solid shadows. His eyes have a red glow to them. His hands can extend into razor sharp claws and his teeth into fangs of a similar sharpness at a moment's notice. He has a lithe form and is very graceful when moving. If one looks closely, it becomes apparent that he does not have a shadow.



    Psychological description: Pickbot is a deeply disturbed individual. His greatest pleasure is in causing mischief, and while he may go for small pranks in the short run, he has a history of throwing a monkey wrench in very large plans for little more than a chuckle. He often refers to organic creatures as "edibles," and claims that he eats souls. It's highly probable that he is telling the truth. However, despite all the evidence to the contrary, he is completely sane, and is usually plotting something bigger than he lets on.

    Biography: Pickbot is the last known member of an ancient race known as the Cogs, due to the gears embedded in their backs. After he came ambling out from the Cog lands, wherever they may be, no others have come after him. Rumors started up that he had done in the Cogs, and he did nothing to disperse them, which only made them seem more true. The only one who really knows what happened to the rest of the Cogs is Pickbot himself, and no one has ever gotten up the urge to ask him. He has been alive for several hundred years - even he's not sure what his exact birth date is - and he has spent most of it getting very important people in very big trouble. He lives for mayhem, but usually tries to make sure he has someone to hide behind if things go wrong.

    EDIT: Fixed an error in the physical description.


  18. #18
    here, have a medkit The Dr.'s Avatar
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    Re: The Great Machine

    From the intense variation on the characters, I can already tell this is going to be very interesting.

  19. #19
    Enlightenment's for Suckers WoodlandBeef's Avatar
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    Re: The Great Machine

    I can sooooo not wait for this to start up. I think it's going to be so awesome xD


  20. #20
    The cat's meow Pick Yer Poison's Avatar
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    Re: The Great Machine

    Quote Originally Posted by WoodlandBeef
    Robot? Pickbot's not a robot. He's quite biological. I just named him after my IRC bot, whose Markov chain function (generates random, sometimes meaningful sentences) have shown him to have quite the disturbing personality. :3


  21. #21
    Devourer of Bacon granolaman's Avatar
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    Re: The Great Machine

    I've never done this before, but I have a cool character concept sitting on the backburners so here goes nothing...

    EDIT: Beefed up the description a bit. Also I've never played Blaz Blue so don't have any expectations similarities-wise.

    Username: Granolaman

    Name: Lenzo Emerson

    Gender: Male

    Race: Human, caucasian

    Text Color: No one has green yet, so let's go with that

    Equipment: Lenzo has his magical, quasi-sentient war puppet Mu-V and nothing else.

    Abilities: Lenzo is a puppet mage: he can remotely control any magical puppet he has bonded with. He has been trained in combat with Mu-V, but can only effectively control either his own body or Mu-V's at any one time. To counter this, he has been researching a spell pentagram to protect his body during combat, but has not had time to properly test it. Other than these magical talents, Lenzo's only other useful attribute is a clever mind.

    Description:
    Lenzo has a long light-brown ponytail and a clean-shaven mug. He has sharp, green eyes and a fairly young looking face for being in his late 20's. He wears a maroon robe tied at the waist with a black rope. It has a cowl, but he doesn't use it. Overall average height for a human, lean, and not particularly muscled. His stance is usually braced, upright and confident. Lenzo has a respectful demeanor and avoids cocky behavior. He typically focuses on the task at hand with a passion and is always looking for different ways to solve problems. Lenzo greatly values the sanctity of human life and resists taking lives, choosing instead to incapacitate his enemies and leave them behind. Lenzo comes from a more Renaissance tech-level universe so he will likely have no clue on operating new-fangled tech devices.

    Mu-V is about 3'6" and made of dark brown mahogany. She weighs roughly 35 pounds and can be carried easily. It has a stout body, skeletal limbs, a spherical head and a hunched posture. Her face has two big white eyes that turn yellow whenever Lenzo is controlling her and a narrow slit of a mouth through which Lenzo or Mu-V can communicate. Her wrists and shins are "Popeye-esque" and the wrists both contain a short, wide blade above the hand and empty compartments that can store liquids or gases below the hands. These compartments can project whatever's contained in them with about the force of a garden hose. In its upper-left back, the Greek letter 'mu' and the Roman numeral 'V' have been branded on. Mu can be described with either neutral or feminine pronouns and its name is pronounced Moo Five or Vee for short. When Mu-V is acting on her own, she will display very nonviolent and innocuous traits.


    Biography: (I can supply more if needed, but this is the main background)
    Lenzo is from a city called Seraph's Bastion in a doomed world. In this world, a dark army has all but wiped out humanity and the species itself is in danger of going extinct. In order to hold back the encroaching invaders and to prevent the loss of human life as much as possible, the mages of Seraph's Bastion created the puppet army. Lenzo enlisted himself and became the controller of Mu-V. Lenzo's sharp mind has helped Mu-V and its squad gain victory after victory against the dark forces. The war has raged for years and most other mages have switched their primary puppet to a more specialized line, however Lenzo kept his because of the Mu line's versatility making Mu-V the longest activated puppet in the realm. Residual magics have begun to grant Mu-V a state of sentience to the point that Mu-V can slowly move on its own, though it's mind is still as developed as a child's and its motor control is barely a fraction of its potential.

  22. #22
    Beware, I <3 words. gloomyMoron's Avatar
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    Re: The Great Machine

    Well, that's that then. Something about that character is itching me in the wrong way, and it reminds me of a BlazBlue character, sort of, but it's well written and it should be interesting to get another 'summoner'/'puppet-user' in here. It is also nice to have a sane human too. I'll work on the starting post and we can start tonight/tomorrow morning/tomorrow evening. Depends on how long it takes me to write this post up. >.>


  23. #23
    Enlightenment's for Suckers WoodlandBeef's Avatar
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    Re: The Great Machine

    Carl Clover! Yes now this'll be fun

  24. #24
    The cat's meow Pick Yer Poison's Avatar
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    Re: The Great Machine

    Quote Originally Posted by gloomyMoron
    It is also nice to have a sane human too.
    Yeah. A good third of our entrants seem to be homicidal. XD


  25. #25

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