MSPA Forums
Page 13 of 59 FirstFirst ... 31011121314151623 ... LastLast
Results 301 to 325 of 1459

Thread: A Beginner's Guide to the End of the Universe vol. II

  1. #301
    Working Hipster Crippledvulture's Avatar
    Join Date
    Apr 2009
    Location
    Pittsburgh
    Posts
    844

    Re: A Beginner's Guide to the End of the Universe vol. II

    Tell your story now, explain that you left to stop the beasts and the shapes on the black star and you came back to see those you left behind, but now you'd like to help them after you learn more about the history behind the iconahedronists and wha happened to jack and that stone tree.
    You tell your story in detail. It takes some time, but the two men listen carefully.

    After you finish, the taller man is no longer able to restrain himself. "There is no way this is possible," he says.

    "Shut up, Arek," the older man stops him. "You had some questions, yes?" he says to you.

    You ask about the followers of the Icosahedron. They tell you that the cult's origins are mysterious, but could be related to the shapes you mentioned in your story. The meaning of the shape as a symbol for the group was never fully understood. They live primarily on one small section of the TRACKS in the VOID, and also secretly among the citizens of the Commonwealth. They believe that all physical matter must be returned to the BLACK STAR, and are willing to commit violence to do so.

    You question Arek about the fate of Chairman Jack.

    "He isn't as important a figure in the legends, but he does appear. Like Snuffy, he is a creation of the Everyman. All I know is that after the departure of the Everyman, he protects Mary and Ryan from beasts and outlives them both - possibly by generations. Then, he suddenly just stops functioning. If your story is true, this was... I could not say how many generations ago. Hundreds..."

  2. #302
    Rogue of Caste Tasr's Avatar
    Join Date
    May 2010
    Location
    The land of tumultuous weather and unfounded paranoia
    Posts
    3,989

    Re: A Beginner's Guide to the End of the Universe vol. II

    Knew it, we gotta fix him!

    Ask to go to the statue of chairman jack, set him free.

  3. #303
    Working Hipster Crippledvulture's Avatar
    Join Date
    Apr 2009
    Location
    Pittsburgh
    Posts
    844

    Re: A Beginner's Guide to the End of the Universe vol. II

    Ask to go to the statue of chairman jack, set him free.
    You return to the COURTYARD and inspect the Chairman Jack MEMORIAL.



    Aha! It's not a statue or representation, it is Chairman Jack. He doesn't appear to be broken, just... off.

  4. #304

    Re: A Beginner's Guide to the End of the Universe vol. II

    Well, switch him on then.

    Make sure to say "So what was that about me being fictional?" afterwards.

  5. #305
    Working Hipster Crippledvulture's Avatar
    Join Date
    Apr 2009
    Location
    Pittsburgh
    Posts
    844

    Re: A Beginner's Guide to the End of the Universe vol. II

    Well, switch him on then.
    You do not recall equipping Chairman Jack with a switch when you incorporated the CIRCULAR SAW.

  6. #306

    Re: A Beginner's Guide to the End of the Universe vol. II

    >Use your powers to reactivate him.

  7. #307
    Rogue of Caste Tasr's Avatar
    Join Date
    May 2010
    Location
    The land of tumultuous weather and unfounded paranoia
    Posts
    3,989

    Re: A Beginner's Guide to the End of the Universe vol. II

    Also ask more about their history and other significant legends about "the rooms", the train tracks or any where else.

    Use an extension cord to plug him into the wall his battery must be flat.

  8. #308

    Re: A Beginner's Guide to the End of the Universe vol. II

    this adventure is awesome

    also:

  9. #309
    Working Hipster Crippledvulture's Avatar
    Join Date
    Apr 2009
    Location
    Pittsburgh
    Posts
    844

    Re: A Beginner's Guide to the End of the Universe vol. II

    Use an extension cord to plug him into the wall his battery must be flat.
    You ask the men to provide you with an EXTENSION CORD. After some searching, they find one long enough to reach one of the OUTLETS in the BEDROOM.

    You plug him in.



    "Everyman! You're back. We thought you were dead." Chairman Jack immediately contacts you via RAPPORT.

    Arek and the Lord Protector are speechless.

  10. #310
    StarZeph's Avatar
    Join Date
    Jul 2010
    Location
    The United States of America
    Posts
    732

    Re: A Beginner's Guide to the End of the Universe vol. II

    Well, give chairman jack an on/off switch.
    Actually, wonder if he may have switched off when you defeated the man in the star. Perhaps all void objects stopped working then? So, if an on off switch doesn't work, try willing him to reawaken through the little ball flying around your head.

    EDIT: Oh, well, that works too.
    Now ask Chairman jack what happened. His story will be better I'm sure.
    Last edited by StarZeph; 10-16-2010 at 11:22 AM.

  11. #311

    Re: A Beginner's Guide to the End of the Universe vol. II

    Quote Originally Posted by Tasr View Post
    Also ask more about their history and other significant legends about "the rooms", the train tracks or any where else.

    Use an extension cord to plug him into the wall his battery must be flat.
    Do this. Then increase his complexity by a level, and imbue him with something wholly unrelated to both birds and chainsaws. Like a blanket or a door. Also, make him blue.

  12. #312
    Tartan Sketchwitch Dalmationer's Avatar
    Join Date
    Jun 2010
    Location
    Scotland
    Pronouns
    she/her/hers
    Posts
    5,350

    Re: A Beginner's Guide to the End of the Universe vol. II

    Oh Yeah!

    I say you give Jack a complexity boost in celebration of his revival.

    WARNING.
    DANGEROUSLY COOL.

  13. #313
    Rogue of Caste Tasr's Avatar
    Join Date
    May 2010
    Location
    The land of tumultuous weather and unfounded paranoia
    Posts
    3,989

    Re: A Beginner's Guide to the End of the Universe vol. II

    Add complexity, give him robo arms for being fantastic or a lightbulb so he can charge from the void light!
    Thank chairman jack for doing all he did, then ask him to report on what happened since you were away.

  14. #314
    NIHILIST INFANT crash826's Avatar
    Join Date
    Jul 2010
    Location
    :noitacoL
    Posts
    4,900

    Re: A Beginner's Guide to the End of the Universe vol. II

    Complexity boost and a smile. "Hello, Jack. Happy to see me?"

  15. #315

    Re: A Beginner's Guide to the End of the Universe vol. II

    I agree with the complexity boost.

  16. #316
    Am-badass-ador Couch_Radish's Avatar
    Join Date
    Aug 2010
    Location
    In the new-fangled computer box
    Posts
    458

    Re: A Beginner's Guide to the End of the Universe vol. II

    I am the EVERYMAN. Told you.
    Last edited by Couch_Radish; 10-16-2010 at 11:32 AM.

  17. #317
    NIHILIST INFANT crash826's Avatar
    Join Date
    Jul 2010
    Location
    :noitacoL
    Posts
    4,900

    Re: A Beginner's Guide to the End of the Universe vol. II

    Quote Originally Posted by Couch_Radish View Post
    It's a little late for this.

  18. #318
    Working Hipster Crippledvulture's Avatar
    Join Date
    Apr 2009
    Location
    Pittsburgh
    Posts
    844

    Re: A Beginner's Guide to the End of the Universe vol. II

    Now ask Chairman jack what happened. His story will be better I'm sure.
    You tell him you're happy to see him as well. You ask him to tell you what happened after you left.

    "After you left, we stayed here most of the time. The trees grew slowly. Mary and Ryan had to ration the food, but it lasted until they bloomed. There were beasts - mostly birds. I did not have any trouble with them. Mary and Ryan had children, grew old, and died. The last thing I remember is playing with their great-grandchildren here in the courtyard."

    I say you give Jack a complexity boost in celebration of his revival.


    You increase Chairman Jack's COMPLEXITY to 3. What item will you give him to incorporate?

  19. #319
    StarZeph's Avatar
    Join Date
    Jul 2010
    Location
    The United States of America
    Posts
    732

    Re: A Beginner's Guide to the End of the Universe vol. II

    Make another everysword.
    Then incorporate that.
    The awesome would be worth the creativity.
    Last edited by StarZeph; 10-16-2010 at 11:44 AM.

  20. #320
    Get the cool shoe shine. ToreaderTornado's Avatar
    Join Date
    Jun 2010
    Posts
    1,125

    Re: A Beginner's Guide to the End of the Universe vol. II

    >Can we have an inventory check again?
    My sig-quotes:

    Took me about a year to notice the typo. How long did it take you?

  21. #321

    Re: A Beginner's Guide to the End of the Universe vol. II

    Create a GREEN CHESS PIECE. INCORPORATE this to both turn him GREEN and help him be VERY STRATEGIC.

  22. #322
    Working Hipster Crippledvulture's Avatar
    Join Date
    Apr 2009
    Location
    Pittsburgh
    Posts
    844

    Re: A Beginner's Guide to the End of the Universe vol. II


  23. #323
    StarZeph's Avatar
    Join Date
    Jul 2010
    Location
    The United States of America
    Posts
    732

    Re: A Beginner's Guide to the End of the Universe vol. II

    Wait, combine with jetpack would be even better.

  24. #324
    here, have a medkit The Dr.'s Avatar
    Join Date
    Apr 2009
    Location
    inside the singularity (and south Florida)
    Posts
    2,167

    Re: A Beginner's Guide to the End of the Universe vol. II

    Create a SOLAR-CHARGED BATTERY PACK and incorporate it with him.

  25. #325
    Rogue of Caste Tasr's Avatar
    Join Date
    May 2010
    Location
    The land of tumultuous weather and unfounded paranoia
    Posts
    3,989

    Re: A Beginner's Guide to the End of the Universe vol. II

    Ask for a light bulb use that so he can charge using the ambient void light and doesn't need to be plugged in.

    Next ask about other legends and history that arek may have accumulated.

Page 13 of 59 FirstFirst ... 31011121314151623 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •