Re: IDE/Theory Thread 18: John's fraymotif is a pie banjo. Pass it on.
Note the wallet has some blood on it. Whatever is going to happen to it that got it inside Cal hasn't happened yet, but it'll involve something something something blood.
Re: IDE/Theory Thread 18: John's fraymotif is a pie banjo. Pass it on.
Originally Posted by nupanick
Wait, hold on, for the wallet to be inside Cal must mean Bro had it when he stitched Cal up after the fight...
It wasn't inside Cal, just stuffed up his shirt.
Originally Posted by WillSpark
Note the wallet has some blood on it. Whatever is going to happen to it that got it inside Cal hasn't happened yet, but it'll involve something something something blood.
I assume that Jack nicked the wallet, hat, and Crosbytop from DAD, then put the latter two into the former, and that up Cal's shirt, then for whatever reason didn't take it out before throwing Cal at that copy of Aradia.
There is no word of sufficient nuance and complexity to describe your relationship with it. I hereby commission SleepingOrange to devise one.
™ Slikutkilst ™
Originally Posted by Draykon
Andrew's policy of 'antialiasing is for squares'
Originally Posted by tynic
I do my best moderating drunk. Kind of a snippy bitch when sober, actually.
Originally Posted by Miff
Originally Posted by Mubbles
Originally Posted by willgame4food
I have a feeling I'll sound stupid saying this, but what is a jailed avatar? I've never heard of such a thing?
it's the avatar you get when you're jailed.
Honest-to-god, I thought that was KawaiiMelon's actual avatar.
Originally Posted by Ed
You're kidding, right? I mean it has all these memorable characters with tons of quirks, and they also use the internet. Also homestuck is different, it's not like everything else, it is very clever and also makes fun of things. Like shipping, by including ships in the comic, popular things like, twilight and pokemon. It's also very complex yet so simple, you just have to backtrack a lot to understand every minor detail, i also love getting hocked on a plot point and then just change perspective to another character who happens to know everything about everything and everyone else who talks to that character are like WUT?!? It also has it's own memes, because memes are the pinnacle of humor.
You're rude and ignorant, Ben.
Originally Posted by Wheeeeeeatthins
They will be willing to do such a thing for free if you make your work fandom-friendly, as fandom-types will devote sicknasty amounts of time under the abstract pretense that they are becoming an integral pillar of the fandom as a whole. Such a thing will win them fandom points and credits, which are good at any participating FanCon booths for the value of one free art of equal or lesser value. 4f4]Now to work on a flash where I 4f4]zoom in, pan across and zoom out 4f4]of other artists' detailed drawings at five seconds a piece.
This is called crowudsourcking in the business world and it is the newest way marketing departments across the globe have found a way to cut costs while ceasing to do anything creative themselves whatsoever so they can do more coke
Originally Posted by Wheeeeeeatthins
I, on the other hand, think that efficiency is more desirable than length. Any author can have a plot ebb out with enough updates simply by introducing more and more characters or foreshadowing and backshadowing and and having every single cause and effect chain together to make a gimmick clown alien seemingly essential to your plot because he made a plush toy appear with nebulous anger powers.
*Door opening*
W: Good God.
D: Mr Sherlock Holmes
SH: Welcome, Count Dracula.
*Dramatic music*
-- Sherlock Holmes v Dracula
Re: IDE/Theory Thread 18: John's fraymotif is a pie banjo. Pass it on.
Originally Posted by simon.clarkstone
Originally Posted by nupanick
Wait, hold on, for the wallet to be inside Cal must mean Bro had it when he stitched Cal up after the fight...
It wasn't inside Cal, just stuffed up his shirt.
Originally Posted by WillSpark
Note the wallet has some blood on it. Whatever is going to happen to it that got it inside Cal hasn't happened yet, but it'll involve something something something blood.
I assume that Jack nicked the wallet, hat, and Crosbytop from DAD, then put the latter two into the former, and that up Cal's shirt, then for whatever reason didn't take it out before throwing Cal at that copy of Aradia.
Consider that John currently has Dad's wallet... And Jack could've had a good reason to get rid of Cal after considering him his only true friend...
Re: IDE/Theory Thread 18: John's fraymotif is a pie banjo. Pass it on.
Originally Posted by nupanick
You've got it backwards. The imaginary universe was made of iPIs, and the only way to escape into the "real world" was to exit the building through the main door. The real world outside could not possibly be made of iPIs because imaginary selves die when they get close to the real world.
I am not sure of that. PS starts with real PS in his office in the real building (with locked outside door), and imaginary world outside his window. Real-world characters (at least PS, PI and MK) can become imaginary selves in imaginary-world building by locking themselves in a fort and drinking -- they appear initially in their imaginary offices that are somewhat better furnished (in PI case much better furnished), and they can get their real selves into imaginary world by going through windows. While some things may be only in imaginary world, we have seen Whores, and most of the building in real-world part of the comic -- MK in his fort, AD fighting him, etc. When GPI tells PI copies to copy themselves, they are shown to form the first page of the comic, what implies that the real world consists of them. It's possible that GPI and PI copies only exists in the imaginary world (it would make sense because PI is nothing special in the real world), but I can't find anything in the comic to show that.
It's plausible to think that Team Sleuth exist in some part of a post-sburb planet, possibly even sharing a world with the Midnight Crew (canon is arguable on this point), even though the imaginary world which connects to it was created retroactively by GPI, who derives his power from the very same world which he is credited with creating.
Come to think of it, GPI and the Genesis Frog seem to have a lot in common in that regard. The main difference being that Bilious doesn't create the universe that created him, at least not directly.
I can certainly imagine that Andrew got the idea for Sburb from this. And if GPI is not supposed to exist in the real world he may be an alternative way to create a universe through a time loop. Imaginary world being accessible through forts and windows is a result of GPI work while GPI is a result of PI being able to access imaginary world -- yet at the same time real-world Earth is created by Trolls... Not really plausible but I don't see any glaring inconsistencies, either.
Re: IDE/Theory Thread 18: John's fraymotif is a pie banjo. Pass it on.
Originally Posted by transistorTransistor
I can certainly imagine that Andrew got the idea for Sburb from this.
In part. He addressed this on his old formspring:
Originally Posted by Old Formspring
So now you've revealed that the trolls' Sburb session CREATED OUR GODDAMN UNIVERSE. How long have you been waiting to spring that on us?
Since before Homestuck started.
HS was always going to be a story about an extremely elaborate creation myth. As elaborate as I could conceive. In the HS reality, Sburb/Sgrub is the means by which universes procreate. Planets and civilizations are the seeds from which one or many new universes will blossom if the players succeed, at the expense of the life on that planet.
This was always what Homestuck was about. This revelation was carefully guarded, although there are plenty of clues. It has taken 4.5 acts to understand the "what" (as well as some of the "how" along the way.) The rest of the story will be about exploring the rest of the "how", as well as determining whether the players succeed.
I've answered numerous times that the conception of HS had its roots in loosely combining the themes and feel of Earthbound, The Sims, and Spore. That was a formula concocted many months before I began the story, well before Problem Sleuth was finished. The story still strikes me as staying very close to that original vision. Only now does the Spore component seems like it makes more sense. "Sburb" was always a word that was supposed to be reminiscent of "Spore", tweaked to reference the house building element as well. Spore is about universe building, and more specifically, life form and civilization building, but from the microscopic to the macroscopic. Sburb is the reverse. The goal is to create a universe all at once after overcoming an extensive series of challenges, and as is implied, the universe fleshes itself out with galaxies and systems and planets and lifeforms, ready and waiting for entry by the victorious players. The ultimate reward is for the players to enter the universe they created and do as they see fit. They are essentially the gods of that universe, and that is what the trolls are to our universe.
The trolls were always meant to serve this purpose. Before I conceptualized them in any way at all, their primary description was "the group of players who created our universe by successfully completing Sburb, and who would interact with the kids in some way and help them understand the purpose of the game". Logically, the other group of players would have to be aliens, since they are not only from a different planet, but from an entirely different universe. This began the thought process that lead to making them trolls, and then specifically, internet trolls who would harass the kids, but ultimately support them as the group of veteran players who understood what was going on better than any of the kids. This was mainly solidified because I thought the concept of our universe being created by a bunch of cantankerous internet trolls was a funny idea.
But at the time I didn't expect to get as deep into their story as I eventually did. I figured I'd touch upon it in some limited way, and only introduce a handful of characters, and just keep trucking along with the kids. But as their story became more entangled with the kids' story, it felt more necessary to just go all the way and get into their adventure, not just to better contextualize and characterize them all, but as a sort of accelerated primer on the entire game objective itself. The story is certainly about four kids and their adventure together, but also at its heart, it is about this esoteric creation myth, and the troll arc became a good way to establish the true objective while getting a foothold of the scope and magnitude of it all. We got a different look at how another session could go, with a much different player count and personality ensemble, and all the ways that could contribute to variations in this highly flexible game, and ultimately what the point of all this is. All this diversity and flexibility in the game's unfolding presumably has a bearing on what type of universe will be created. These ideas will be explored in detail over the remainder of the story. There's a lot more to come.
The deeper I've gone into involving the trolls in the story, the more it seems to me they were never an element I could really just shrug off in favor of focusing on "the real story". The process of going through their story has had an effect in showing the nature of the game that could never have been achieved without going down that road. Without it, I'd have to resort to a more mundane expository means of revealing the game's purpose. The Felt intermission, which certainly seemed tangential (and surely was) still served an important purpose by helping us invest in the villainous nature of Jack Noir. Without that, his future actions would have much less meaning. Similarly, the troll arc has served to more thoroughly "characterize" the entire purpose of the game, and give it much more meaning going forward. Furthermore, the troll story is inextricably entwined with the kids. Actions of the kids had influence over the way the troll adventure unfolded, and therefore the way their own universe was created (Rose's gamefaqs, the scratch they create, just to name what we know of). The kids' adventure is obviously heavily influenced by the trolls through direct communication, and therefore the trolls have a hand in causing the kids to do whatever it was they did to impact the troll's adventure, and so on. Willingly or not, they're all working toward the same outcome, toward creating our universe, and the universe the kids are trying to create, and whatever trouble puts all that in jeopardy. Remember that both the kids' and the trolls' chum handles are needed to make the full set of ACGT combinations. They are not two unrelated groups of players as they first appeared, nor are their universes unrelated. Sollux's shades, the ~ATH code, etc help illustrate this, that they are bifurcated, interwoven realities.
Even Act 5 is a microcosm of this idea. It is a bifurcated act. Act 5.1 is the troll half. Act 5.2 is the kid half. 5.2 even begins with two sets of curtains, red and blue. Blue symbolizes the troll universe, red symbolizes our universe. First we crossed through blue, then red.
One last thing I'll mention about all this. The whole creation myth angle of Homestuck was almost entirely inspired by the ludicrous creation myth in Problem Sleuth, the way GPI used his imaginary time traveling duplicates to create all the matter in the universe. I think that was one of my personal favorite ideas to come out of that story, in terms of scope and absurdity. So when I was considering ideas for the next story, I thought it would be fun to develop that topic further, but with a little less absurdity and more depth, sophistication and complexity. And for the creation myth to exist as the centerpiece of the game purpose and story.
Re: IDE/Theory Thread 18: John's fraymotif is a pie banjo. Pass it on.
Originally Posted by transistorTransistor
When GPI tells PI copies to copy themselves, they are shown to form the first page of the comic, what implies that the real world consists of them.
They're also shown as making up the infobubble with the candy corn in it, as well as the outlines on PS's inventory and all sorts of other theoretically "non-material" stuff. I think the slow zoom there might be a slight exaggeration.
It's possible that GPI and PI copies only exists in the imaginary world (it would make sense because PI is nothing special in the real world), but I can't find anything in the comic to show that.
I actually found evidence for this point. We're shown that when an imaginary self tries to walk into reality, it dies. Theoretically the part-pickles should function the same way, as they're just really really small imaginary selves. http://www.mspaintadventures.com/?s=4&p=000543
Re: IDE/Theory Thread 18: John's fraymotif is a pie banjo. Pass it on.
My pet theory: Lord English is actually just Kid DD?, but in a universe aside from the kids' own and with possession of the Tumor. Because he is in a separate chronology from the one the Tumor is linked to, the tumor is continually in a state of exploding and not exploding at the same time. This allows him to harness pretty much infinite power.
The tumor, is, thus, the Cairo Overcoat. It only rainbows the instant before it's set to explode.
The backup coat is another Tumor he retrieved from some other session using the powers of the first one.
Also, Doc Scratch is the result of the combination of Diamonds Droog (troll DD) with the Meow code.
The reason Kid DD made Bec is under the instruction of his future self, because he wanted Bec Noir to be made, and thus be able to manipulate his omnipotent alternate self to manipulate Rose to get John to retrieve the tumor and give it to her to bring it to the Green Sun.
These are sigquotes!
Originally Posted by Esrever
Originally Posted by HasABeard
Man, I'm waiting for the next potato* to change the thread title, but we're almost a third of the way through. At this rate, we might finish without ever needing a topical title change
potato means update. didn't want to false call
you made me check my pantry D:
Originally Posted by Phosphoric Faucet
Originally Posted by crepuscularDissembler
The next MSPA will be about abstract mathematical concepts.
FAA: their rift will lead t0 the great und0ing
FAA: with0ut necessarily causing it
FAA: n0t directly
FAA: such rifts are themselves supp0sedly benign
FAA: useful even
FAA: they are catal0gued phen0mena within the game itself
FAA: with a pr0vided means 0f creating them
FAA: and a wide range 0f scenari0s f0r which it might be prudent t0 d0 s0
FAA: the incipisphere l0cals have a m0re f0rmal term f0r them
FAA: they typically refer t0 such a rift as
Re: IDE/Theory Thread 18: John's fraymotif is a pie banjo. Pass it on.
Originally Posted by nupanick
Originally Posted by transistorTransistor
When GPI tells PI copies to copy themselves, they are shown to form the first page of the comic, what implies that the real world consists of them.
They're also shown as making up the infobubble with the candy corn in it, as well as the outlines on PS's inventory and all sorts of other theoretically "non-material" stuff. I think the slow zoom there might be a slight exaggeration.
It's possible that GPI and PI copies only exists in the imaginary world (it would make sense because PI is nothing special in the real world), but I can't find anything in the comic to show that.
I actually found evidence for this point. We're shown that when an imaginary self tries to walk into reality, it dies. Theoretically the part-pickles should function the same way, as they're just really really small imaginary selves. http://www.mspaintadventures.com/?s=4&p=000543
So they disintegrate every Planck Time and are replaced by another part-pickle time clone. Otherwise the universe would collapse due to infinite mass in one spot.
Re: IDE/Theory Thread 18: John's fraymotif is a pie banjo. Pass it on.
This has probably been posted before, but I think the evidence for it is growing, so it could use a repost.
Okay, so given the latest updates, I think it's fair to say that the trolls'/kids' mysterious plan for them all to meet up may actually be for them all to die and meet in the afterlife/dream bubbles. The dream bubbles/afterlife has, after all, been the only place the kids and trolls have been able to actually interact face-to-face.
I think this also makes sense in regards to John's message in "Karkat: Troll this worthless human." I've seen some theories about this before. People have said that, because John is so happy at that point, the rest of the kids must be alive and well. If anyone important in the kids' session had died, John would be pretty depressed. (This was, of course, before we found out about Dead. Er...I mean Dad.) But if the eventual plan is for everyone to end up dead anyway, well, then John would have no reason to be sad no matter who eats it.
So, IDE/Theory: Homestuck ends with a group suicide...followed by "and they all lived happily ever after."
Either that or the final battle will actually take place in the afterlife. Which would be completely epic considering the protagonists would have a gigantic army of Daves, Aradias, other offshoot timeline selves, and dream selves. And possibly lusii, guardians, and anyone else who's died during the story. All against Bec Noir/Lord English/Gamzee/Someone else.
Re: IDE/Theory Thread 18: John's fraymotif is a pie banjo. Pass it on.
Originally Posted by Ninja of Time
This has probably been posted before, but I think the evidence for it is growing, so it could use a repost.
Okay, so given the latest updates, I think it's fair to say that the trolls'/kids' mysterious plan for them all to meet up may actually be for them all to die and meet in the afterlife/dream bubbles. The dream bubbles/afterlife has, after all, been the only place the kids and trolls have been able to actually interact face-to-face.
I think this also makes sense in regards to John's message in "Karkat: Troll this worthless human." I've seen some theories about this before. People have said that, because John is so happy at that point, the rest of the kids must be alive and well. If anyone important in the kids' session had died, John would be pretty depressed. (This was, of course, before we found out about Dead. Er...I mean Dad.) But if the eventual plan is for everyone to end up dead anyway, well, then John would have no reason to be sad no matter who eats it.
So, IDE/Theory: Homestuck ends with a group suicide...followed by "and they all lived happily ever after."
Either that or the final battle will actually take place in the afterlife. Which would be completely epic considering the protagonists would have a gigantic army of Daves, Aradias, other offshoot timeline selves, and dream selves. And possibly lusii, guardians, and anyone else who's died during the story. All against Bec Noir/Lord English/Gamzee/Someone else.
I imagine that the kids spend most of their plan arranging things so that they die on the quest bed, resulting in them being God-Tier in the afterlife or something.
Re: IDE/Theory Thread 18: John's fraymotif is a pie banjo. Pass it on.
IDE/Theory: The Earth is Alternia. Euthanasia lead to the corruption in social relations that would come with a culture of mercy killing. Naturally, as time passed, culling was introduced (...with mutations in dna from the "natural selection" causing the divergence in species?).
Oh gog this is what happens when I go ass-deep into the topic of euthanasia as extra study.
I mean no offense to those who've had experiences with euthanasia, good or bad.
Dude, just joking. DON'T SAD FACE ME MANG!
GC: 4R3 TH3R3 4NY F1NG3RPR1NTS?
TG: what the fuck
TG: what do you think i am csi
TG: horatio fucking caine
TG: i couldnt catch him
TG: looks like he ran out
*TG puts on shades
TG: out of time
TG: YEAAAAAAAAAAAAAAAAAAAAAH
GC: 4RRGH, WH4T3V3R TH3 FUCK TH1S 1S, W3 DON'T H4V3 T1M3 FOR 1T!!
TG: what no troll david caruso
GC: HUH?
TG: wow thats actually surprising to me
TG: guess he got
*TG puts on shades
TG: left out in the culled
TG: YEAAAAAAAAAAAAAAAAAAAAH
GC: D4MM1T, COOLK1D!!
CG: IF YOU ASK ME FOR A TOWEL I AM GOING TO FLIP MY SHIT RIGHT OFF THIS FUCKING METEOR
CG: IT WILL JUST BE ME, SPINNING AND SPINNING AND SPINNING INTO ENDLESS NOTHING, SCREAMING
Re: IDE/Theory Thread 18: John's fraymotif is a pie banjo. Pass it on.
Really late on this one, but I was thinking about Kanaya crying in return to the core when she's talking about doubting the sincerity of other peoples feelings. At one point in her conversation stream with rose, they skipped to the 16th or so conversation from the eighth. I'm guessing that Kanaya tried to confess her love to Rose at some point only for Rose to think she was being snarky or sarcastic.
I was angry with my friend. I told my wrath. My wrath did end.
I was angry with my foe. I told it not. My wrath did grow.
Re: IDE/Theory Thread 18: John's fraymotif is a pie banjo. Pass it on.
Originally Posted by Decker
Really late on this one, but I was thinking about Kanaya crying in return to the core when she's talking about doubting the sincerity of other peoples feelings.
Real reason: Someone made a crying sprite, and they wanted an excuse to use it.
About the outfit, it is a Felt outfit so the fact that they're similar is natural. Second of all, the First Guardians aren't paradox clones of people. They're clones the way the kids are, but with Rose's MEOW code merged with them. So at the least, you may have found the source for Doc Scratch.