I want to do a comic series.
I haven't thought this through.
I don't quite know what to do here.
Help???
PLOT??
Yeah Im pretty much just using this as a space to plan stuff for now.
I can't really shell out any money for software.
Any free alternatives?
aka does paint.net work for this sort of thing Ive never tried it.
About the scanner
I have one but Ive never used it.
Are there any weird settings or things when scanning that are weird?
Paint Tool Sai ENGLISH is free. Or, at least, I think it is. I got it for free from a friend, and he showed me the site...
I've never used Paint. NET, but as long as it has layer capabilities and a wide range of colors, that should be fine.
What's the name/model of your scanner? I feel odd giving out general advice for a scanner and I don't know anything about it; I'd hate to ruin your scanner software functions.
You said you want plot ideas? Here, have some shitty thought-up-in-five-seconds ones.
-Kid beats GameBro: The Game, is the only person ever to do so, bestowing upon him the title of The GameBro.
-The corporation wants to eliminate retro games, so they can sell more next-gen consoles and games
-Kid competes in a tournament to prove to others that he is indeed The GameBro. At first, people find his claims hard to believe, but as he, previously a nobody in the gaming scene, gets further and further in the tournament, defeating more and more big-name gamers, people start to rally behind him
Cover page done.
Storyline so far:
There are two types of video games in the world.
Arcade games
- Old retro stuff
- Just games, played with controllers, usually at an arcade machine
- Can be homebrewed by anyone
Baruchiel Systems games
- New fancy stuff
- Cliche reality warping technologies (effects differ by designer,most get you killed if you lose)
- Dev tools only available to higher-ups in the company, Baruchiel Systems
There was an old arcade game a while back called GAMEBRO: THE MAGAZINE: THE GAME which was a wario-ware style of minigame frenzy apocalanche, but with hundreds of thousands of different minigames. You had tobeat one hundred, all in a row. If you succeed, a built-in hat dispenser would give you GAMEBRO: THE MAGAZINE: THE GAME: THE HAT as a testament to your skill.
Hat dispensers are expensive, so only a few machines were ever made.
The main character finds it in his attic,and obsesses over it until he beats it. Then other plot-based shenanigans happen.
Baruchiel Systems wants to phase out all of the old arcade games in favor of new fancy stuff that, while being Baruchiel, doesn't kill you if you lose.
And there's the backstory.
Scanning advice:
Okay, you have a Canoscan LiDE, which, as luck would have it is a really good scanner. I use one for professional work; they're about the best scanner for their price range. I advise always scanning through your image package, so open up Photoshop or Sai or whatever and go to something like 'file>import' or 'file>scan' and you should get the options to scan in work.
You'll have options when you're going to scan. The most important is the 'dpi' rating. This is 'dots per inch' and the higher it is, the higher your scan quality. 600 or above is good for black and white work you want to print, 300 is good for print-quality coloured work. I always scan at 300 or over and then size down later if needed personally, because you'll get a nice high quality scan. Always do a 'preview' scan first to make sure the paper is straight and select the part of the page you want to scan, then do the scan.
Colouring with a computer can be done in a multitude of programs. Industry standard is Photoshop, which is hella expensive. I recommend photoshop only if you're going to be doing a lot of graphics stuff and organising things for print (so mostly only if you want to work up to professional level really). Sai can be bought relatively cheaply by comparison and is arguably nicer for basic painting and colouring. For colouring scanned lineart, make use of creating and using layers. Look up some tutorials on google. Just type in something like "Photoshop/Sai/Whatever lineart coloring tutorial" and you'll find a load.
Remember if you do your colouring at a high resolution and shrink down (which can be a good idea as it looks nice, but don't do this if you want to keep mspa style aliasing with the pixelated edges; it won't work) to shrink the image down! If you're putting a comic on the web, I recommend making sure it's a maximum of 800pixels wide so that the majority of people will see the whole image on their monitor without needing so scroll sideways to read.
I think that now that you have the outline of your story now is a good time to start fleshing out your characters. The more dynamic they are the more people will read your comic. I think you can handle the naming and INTERESTS just fine, but also remember that no character is complete without a few flaws. I'd be happy to help come up with ideas if you would like![]()
Game bro? I Would assume he is a addon to Nintendo Power, so just....read those....slap some DUUUUDE and RAAADICAL here and there and hats an BAAAAAYM. :L
My Two, Tiny , Fantrolls.
necrobumping is fun
Is there going to be an overly obnoxious GameGrl?
The plot ideas are looking good. What is the style going to be?