To discuss this in real-time, get on Pesterchum and go to the SBURB_Game memo, or pester me (paperAgent) if you have any questions.
We now officially have a forum specifically for this project. Feel free to discuss the project here if you wish, I'll continue to follow this thread, but if you really want to help out then I'd suggest registering and posting on the SBURBDEV Forum.
As many of you are probably aware, there's been a lot of talk and pondering and general idea-throwing about an actual game based off the SBURB structure. Now, many of you are probably thinking, "Why did you make this thread? There's already a thread for this!"
Well, yes, there is a thread, but while there's been a lot of great ideas and theorizing and, "We should do X this way!", there hasn't been anything concrete to come out of it. The reason for this isn't that SBURB as a game is impossible to create, or even that we don't have people capable of making it, but simply that there's no real organization or collaboration between everyone.
In an effort to rectify this, I'll be taking up the role of project manager. I'm doing this not so much because I think I'm particularly suited for the role (I'm not), but just because someone has to and apparently nobody has yet. So here I am.
This thread is for the discussion of the game in general, reporting progress on the game, and so on. If you have an idea for a specific part of the game that development hasn't reached yet, then I'll encourage you to post your idea in this thread. There's already a bunch of good ideas there, and I'll be keeping up with it and pulling ideas out of it as they become relevant to the current development of the game.
If you have a question for me, pester me on Pesterchum, my chumhandle is paperAgent, and I'll be on there whenever I'm online. You can also visit the SBURB_Game memo (chatroom) to discuss the game with me or with anyone else who happens to be there.
Finally, you can safely ignore SkaiaNet, at least until such time as I can get in contact with laptopPsyche. If you're looking to join the development team, either contact me directly, or get in contact with whoever is in charge of the area you're looking to help with.
Currently we are discussing the graphics system that the game will use, namely 2d, 3d, or some mix. The discussion will be ongoing for the next few days, so make sure to weigh in if you think you have something to bring to the discussion!