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Thread: { It's an Adventurous Life } :: Mortal Life 101

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    Thief of Form nonsensicalVariance's Avatar
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    { It's an Adventurous Life } :: Mortal Life 101

    First of all, a notice: This is a bit of a different sort of RP. This RP is based centrally along with the Forum Adventure "{ It's an Adventurous Life }".

    Characters in this RP are "godlings" participating in Mortal Life 101, which is running the life of Vrey Isth in the adventure.

    This is where IC discussion should take place. Suggestions given here are given slightly heavier weights in the adventure, as these are what the characters taking lessons from the life showing in the adventure.

    All discussion is considered "real time" whereas the CreaTOR system pauses after every update, and the godlings are aware of this.

    Some basic ideas:
    - All godlings have a sphere of influence which I assign upon creation based on what is desired. This may not be exactly what is wanted but I will try my best.

    - Godlings are not fully fledged gods and are therefore not omniscient or omnipotent yet.

    - Godlings are not supposed to interfere directly with the CreaTOR system ("divine intervention") and if caught will have grave consequences. OOCly, divine intervention must be a more or less unnanimous vote to take place.

    - Godlings must obey the teacher god at all times.

    - Godlings may not use their powers on each other to cause harm or otherwise sway another godling's opinion.


    The preferred format of this is that you speak to each other as the godlings would speak to one another, so a light/casual RP setting (ie, "Yeah, so what if that's what you think? I think this. *huffs*" or something similar). This is because the suggestions in this thread are still being taken for the main thread even though this is a roleplay setting, and I need to be able to read responses quickly. Please also use your assigned color when speaking, and post your godling name at the beginning of your post in bold.

    An example post would therefore look something like this:

    Quote Originally Posted by nonsensicalVariance
    The Laughing Man

    Alright, godlings, settle down before I have to separate you. *scowls* This is a classroom, not playtime.

    To enter this RP, please PM me with your godling info. I will add you to the list and PM you letting you know you're in. I'll also let you know your sphere of influence and abilities.

    Current godlings:

    Teacher -- The Laughing Man / The Watcher :: Influence : Fear / Powers : Divination, extensive; emotive manipulation - fear induction :: Color : #525252


    Jin -- Played by ZenFeline :: Influence : Influence / Powers : Emotive influence, minor dependence; matter creation, personal tendrils :: Color : #4d4f69


    Verdance -- Played by Whimbrel :: Influence : Organic / Powers : Personal shapeshifting, limited to relative mass; organic influence, capable of sprouting small plants :: Color : #255510


    Prime Conditioner "Condi" -- Played by PavlovianCat :: Influence : Sound / Powers : Divination, motive (sinister / goodwill); phasing, able to pass through objects up to two feet in width / depth :: Color : #9b8516


    Timothy "Tiny" -- Played by The One Guy :: Influence : Weather / Powers : Conduit, capable of surviving electicity flow; generator, capable of creating small shocks and thunderbolts :: Color : #1451ac


    Zeur -- Played by Zombiitwo :: Influence : Inorganic / Powers : Clockwork manipulation, capable of slowing or speeding clockwork timing; Merging, capable of fusing small items up to three inches by three inches to self :: Color : #a5a5a5


    Brusarian "Sarian" -- Played by wlzrobert :: Influence : Mortality / Powers : Gravitational distress, may ignore gravitational fields for self only; Blending, may appear amicable and "normal" to mortals as desired :: Color : #000000


    Sheoldred -- played by master death :: Influence : Shade / Powers : Blending, minor with all sentients; emotive manipulation - minor calming presence :: Color #ee2222


    Ushagi -- played by Aelyrin :: Influence : Water / Powers : Shape control, minor - able to shift liquid body; Purification, minor - can purify water that is touchable :: Color #44aaeb


    Ria -- played by greyscaleScavenger :: Influence : Breeze / Powers : Floating, minor - self and objects smaller than self; Emotive vision, capable of seeing when others have the same emotive state as self (if she's happy she knows who else is) :: Color #cccc44


    Sevet -- played by Apathy :: Influence : Poison / Powers : Teleportation, minor - capable of teleporting self up to ten feet; poison induction, minor - capable of inducing mild poison / sickness on one target at a time, creates headaches and nausea :: Color : #aaaaaa


    Zoonder "Zoon" -- played by kd7sov :: Influence : Tectonics / Powers : Rock shifting, minor - capable of shaking or moving rocks up to as large as own body; crumble, minor - capable of causing rocks / stones small enough to be picked up to crumble into dust. :: Color : #4d2206


    Arpos'trot'ee & Qu-T'Switenzaur -- played by Iyestorm :: Influence : Community / Powers : Overpowering voice - capable of using the voices of all their microspirits to create a very loud, commanding voice; hivemind creativity - having so many microspirits on him gives Arpos (and/or the current ruler) the ability to come up with sometimes quirky but very creative ideas. :: Color : #0000ff


    Vesper Griddle-o-matic -- played by goggleman64 :: Influence : Simplicity / Powers : Crystal vision - able to see things in simple, base terms, seeing through flowery language and persuasion techniques; Invisible assault - simply hurts things when attacking, you don't need to know how :: Color : #aa0000


    Zephon-- played by StarZeph :: Influence : Luck / Powers : Minor luck - able to influence minor events in his favor, such as a coin toss or a single die roll; Shuffling - able to direct luck away from others and be shuffled onto others within local area, but unable to target self :: Color : #bbbbbb



    Please note the colors were assigned randomly, if you don't like them, please ask me to change them.

    Participating is now the only way to be considered for drawn interludes and godling art! I added all godlings that had been PM'd to me in the past, but if you'd like to be taken off just tell me.
    Last edited by nonsensicalVariance; 06-19-2011 at 04:19 PM.

  2. #2
    Thief of Form nonsensicalVariance's Avatar
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    Re: { It's an Adventurous Life } :: Mortal Life 101

    The Laughing Man

    Alright, godlings. You may be on break for the moment but don't forget that you still need to be thinking about this assignment. You've just influenced a very important decision in a mortal's life, you know.

  3. #3

    Re: { It's an Adventurous Life } :: Mortal Life 101

    Jim


    Is there any way to see what a mortal's attitude is towards a specific topic or how they are currently feeling?

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    Dr. ██████ Zombiitwo's Avatar
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    Re: { It's an Adventurous Life } :: Mortal Life 101

    Zeur
    I would assume that we are to infer such information from their speech and body language, rather than have it given to us.

  5. #5
    Thief of Form nonsensicalVariance's Avatar
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    Re: { It's an Adventurous Life } :: Mortal Life 101

    The Laughing Man

    Zeur is correct. *nods* Mortals may be confusing at first, particularly with the differences in social behaviour ... however, over time you'll become accustomed to the mortals that you are working with and understand their speech and body language, including indicators such as "laughing" and "smiling" or "crying" and "frowning." I know it's not as convenient as directly communicating your feelings, but, that is unfortunately how mortals work.

    In practice of course, if you have some sort of emotional divination you'll be able to just sense it, but I'm fairly certain your influence sphere doesn't typically develop those until late-stage godhood, Jim.

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    Not that other guy. The One Guy's Avatar
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    Re: { It's an Adventurous Life } :: Mortal Life 101

    Tiny
    But you have divination, right Teacher? Couldn't you just tell us? Interpreting emotions is hard!


  7. #7
    Thief of Form nonsensicalVariance's Avatar
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    Re: { It's an Adventurous Life } :: Mortal Life 101

    The Laughing Man

    Of course I could, and I do let the CreaTOR system explain to a degree, but what would be the point of the class if I told you everything and you weren't tested at all, hmm?

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    Dr. ██████ Zombiitwo's Avatar
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    Re: { It's an Adventurous Life } :: Mortal Life 101

    Zeur
    Where is the fun in being told the answers? It's much more interesting, and better in the long run, if we solve it ourselves.

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    Re: { It's an Adventurous Life } :: Mortal Life 101

    Tiny
    I-I ... I guess.
    I'll try to learn the indicators.


  10. #10
    munchkin extraordinaire master death's Avatar
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    Re: { It's an Adventurous Life } :: Mortal Life 101

    Sheoldred
    Teacher, is there a way for us to interact with our champion without having to go through CreaTOR? I just wish i could help somehow.
    Last edited by master death; 05-17-2011 at 08:26 PM.

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    Veteran Lurker PavlovianCat's Avatar
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    Re: { It's an Adventurous Life } :: Mortal Life 101

    Prime Conditioner
    Tiny, I swear, we just did the chapter on basic mortal emotions. You're never going to learn anything if you just breeze through it like that.

    I mean it's not really all that hard when you know what to look for. Like see when their faces get all wet like that? That usually means they're somewhat sad... or injured... or allergenic, or extremely relieved, or moved or... Well, you get what I mean.

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    Dr. ██████ Zombiitwo's Avatar
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    Re: { It's an Adventurous Life } :: Mortal Life 101

    Zeur
    It is definitely difficult to project and find out what their emotions are when one stimuli can lead to multiple results depending on the subject.

  13. #13
    Thief of Form nonsensicalVariance's Avatar
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    Re: { It's an Adventurous Life } :: Mortal Life 101

    The Laughing Man

    Unfortunately, directly influencing is strictly prohibited without good reason - for example, early termination of the universe CreaTOR has created would be consider grounds for intervention. Other than that, class protocol is that you help your mortals by understanding their world, and in turn learning how best to influence their decisions indirectly.

    And Timothy, if you'd like an after-class refresher on mortal emotional states, I'm sure we can arrange something. Possibly a class get together? Extra credit, of course.

  14. #14

    Re: { It's an Adventurous Life } :: Mortal Life 101

    Jin

    Uh, guys? I... I'm kinda worried... Are these two gonna be ok? What do we do if Airish's parents show up? *fidget fidget*

    Hey look, it's a wild Signature!


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    munchkin extraordinaire master death's Avatar
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    Re: { It's an Adventurous Life } :: Mortal Life 101

    Sheoldred
    *invoke calming presence* I'm sure everything will be fine. Hardship builds resolve.

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    Dr. ██████ Zombiitwo's Avatar
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    Re: { It's an Adventurous Life } :: Mortal Life 101

    Zeur
    Except when it kills you.

  17. #17

    Re: { It's an Adventurous Life } :: Mortal Life 101

    Jin

    You guys... I... I think... I think they need to leave now. I don't want to see anyone fight parents...

    Hey look, it's a wild Signature!


  18. #18
    Not that other guy. The One Guy's Avatar
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    Re: { It's an Adventurous Life } :: Mortal Life 101

    Tiny
    But, but, Zeur, they aren't really going to die are they? I kind of like them.
    Last edited by The One Guy; 05-17-2011 at 08:44 PM.


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    no longer a cat Aelyrin's Avatar
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    Re: { It's an Adventurous Life } :: Mortal Life 101

    Ushagi
    I shure hope they're not going to die. >: I alsho like them and want to help them any way I can!
    Last edited by Aelyrin; 05-17-2011 at 08:55 PM.

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    Dr. ██████ Zombiitwo's Avatar
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    Re: { It's an Adventurous Life } :: Mortal Life 101

    Zeur
    I was not speaking of the simulation. But merely responding to Sheoldred's comment.

  21. #21
    no longer a cat Aelyrin's Avatar
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    Re: { It's an Adventurous Life } :: Mortal Life 101

    Ushagi
    That'sh a rather morbid way of looking at thingsh, though... >:
    Last edited by Aelyrin; 05-17-2011 at 08:55 PM.

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    Dr. ██████ Zombiitwo's Avatar
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    Re: { It's an Adventurous Life } :: Mortal Life 101

    Zeur
    It depends on your viewpoint.

  23. #23

    Re: { It's an Adventurous Life } :: Mortal Life 101

    Jin

    Stop fighting guys! We need to focus on class... And Vrey...

    Hey look, it's a wild Signature!


  24. #24
    Thief of Form nonsensicalVariance's Avatar
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    Re: { It's an Adventurous Life } :: Mortal Life 101

    The Laughing Man

    I find it interesting that you've already become attached to your mortal. Would anyone like to elaborate on what makes these creatures fascinating to them personally?

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    Veteran Lurker PavlovianCat's Avatar
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    Re: { It's an Adventurous Life } :: Mortal Life 101

    Prime Conditioner
    Well, as long as they go separately like I said, I'm sure they'll be fine... Unless someone sees her leave.

    Or already saw her when she whent to Vrey's.

    Or when they're separated one of them is attacked by wild animals.

    Or bandits.

    Or bounty hunters sent by Airish's parents.

    Or she gets lost in the dark trying to... You know what? I'm going to stop. Oh don't look at me like that, they'll be fine.

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