You are a Peeved Person. You've just rappelled down through the skylight of the Mespeth power generator in the hopes of finding some answers.
For the last week your electronics have been emitting a strange radiation that's been giving you headaches and messing with your circadian rhythm, and that's when you're getting power at all.
You have been unable to contact the place and no one has been able to get in all week.
It's time for some answers.
So, yea, I believe it is obvious what great adventure inspired this, but here's a link to it anyway (I have asked permission from LuFa). Also see this. If I come anywhere near as good as either of these than it will have surpassed my expectations, but here's hoping I do.
Also of note is that this is a Project Crossover adventure, so all other such adventures will be considered canon alongside this one and crossovers and shoutouts will occur. I'd assume the power plant is in Mespeth's industrial center. It's also possible that the power issues that PP is having are worse in some places than others, thus allowing other adventures to potentially use power, but the conditions should be getting slowly worse over time.
Finally, this is my third adventure, so keep in mind that I have two other adventures to update too, but I'll try to update this at least once a week, hopefully more.
And so, without further ado, let's begin.
Last edited by The One Guy; 07-01-2012 at 01:43 PM.
Unique Inventory system: Be a "Taste" ring... you can retrieve items based on how delicious the last item you ate was.
More advanced explanation:
1.When you eat something, the taste lasts for about 1-3 minutes(1-3ish updates), depending on how strong the taste is.
2.Negative tastes lower the range of items you can receive.
3.Without tasting anything, you can access about 25-30% of your items. (aka neutral zone)
4. (This is just a suggestion, not a mechanic.) An item that has a long-lasting taste (such as a rich cake) might be more worthwhile than a better-tasting short-lasting item. (such as, idk, ice cream?)
Along with my space-setting forum adventure, I have many PROJECTS and CONTESTS, as viewed below. I like to think of myself as an ideas man, and an inspirator of others.
The two aren't mutually exclusive.
Murderers are pretty useless tbh it's like "oh look at me i spend all day inside a basement trying to trap young women so i could stab them to death because of my mommy issues" GOD get a fucking job you stupid fucking piece of shit.
Originally Posted by Crowbar
I think it's pretty funny that we went from Karkat ineffectually warning the past about Gamzee's future insanity to Terezi rubbing puppet ass on Tavros' corpse within a couple of pages.
Originally Posted by Regy Rusty
These FUCKING pumpkins just keep disappearing all the time and I don't even UNDERSTAND what is the DEAL
I mean it just makes no SENSE come ON Andrew!
Edit: I mean how's a pumpkin just gonna go and disappear like that pumpkins ain't even got legs
Originally Posted by Wireframefool
And then the fandom released what can only be known as the vast "Yeah, we saw that coming"
Originally Posted by AgentSAMa
I just hope that Karkat didn't die like a bitch.
EDIT: And an alternate universe. That'd be nice.
Originally Posted by Cervos
It's as if you're implying it's a terribly hard task to escape the universe. It's really not.
Pancakes: because drawing isn't super exciting
Pancakes: but DRAWING THE EXPOSED BUTTOCKS OF MYTHICAL CREATURES
Pancakes: has some flavor.
Skelatox: GriffinRump Magazine?
Pancakes: Chimeras in (ass-less) Chaps Weekly.
Skelatox: PlayMinotaur?
Pancakes: Dragon Derrieres
Skelatox: Bahamut Backsides
Skelatox: Fairy Fannies.
Skelatox: Hippocampus Haunches.
Pancakes: Banshee Bums.
Pancakes: Hobbit holes.
grinningCat: armored spiders
grinningCat: with armored riders
Skelatox: Thunderbird Tushes.
Pancakes: Boggart Got Back.
Pancakes: Junk in the Trunk: Troll Edition.
Skelatox: Abada Asses.
Pancakes: Unicorn Undersides.
Pancakes: Lovely Lich Lumps
Akumu: Pert Pegasus Posteriors
Pancakes: Ghost Gams.
Skelatox: Raunchy Rain Bird Rears.
mindSchism: This will continue on forever, won't it
Pancakes: as long as there is a mythical creature with an ass undefiled.
Pancakes: Just the Butts: Skeletons with Zombie Rumps.
Pancakes: Centaur Cabooses.
Pancakes: Bigfoot Badonkadonk
Skelatox: Dat Deity Ass
Pancakes: Mummy Mooners.
Pancakes: Treefolk Tail. (Ent Ends)
Pancakes: Satyr Steatopygia.
Pancakes: Hydra Hams.
Skelatox: Shade Seats.
Skelatox: Black Annis... Nevermind.
Skelatox: Boggart Bubble Butts
Originally Posted by McBearson
SAND ITS CANDY ASS
[7:28:41 PM] dexexe1234: yeah tinypic is shit
[7:28:48 PM] dexexe1234: it made itself into shit
[7:29:06 PM] Skelatox: It shitted itself into a corner.
[7:29:32 PM] dexexe1234: pretty much
[7:29:39 PM] dexexe1234: then it had to cut everything behind it out
[7:29:41 PM] dexexe1234: carve open the wall
[7:29:47 PM] dexexe1234: then continue from there
> Unique inventory system: be a sound based inventory system, where objects are placed in it by making a sound and are retrieved by producing a sound of similar pitch as the one used to place it in the inventory (not volume). Obviously, trying to place two different objects in the same pitch level will cause them to displace one another, and accidentally made noise will cause objects to be ejected, with hilarious consequences.
What? The water- based adventure had an inventory system based on temperature and emotion, the metal - based adventure had an inventory system based on sound - obviously the power - based adventure's inventory system should be based on sound!
Phew, that was a long sentence.
Unstoppable Force ==>Immovable object ==> Unending Abyss==> Inexhaustible Candy
>Check your smart phone after pulling it out of your unique inventory system.
Of course, but, uh in a bout of forgetfullness you kind of forgot what your inventory system was. What was it again?
Gah! So many great suggestions and I can't do any of them until I do this one! Obviously the inventory ideas already suggested will be considered along with the suggestions after this post.
> Unique inventory system: be a sound based inventory system, where objects are placed in it by making a sound and are retrieved by producing a sound of similar pitch as the one used to place it in the inventory (not volume). Obviously, trying to place two different objects in the same pitch level will cause them to displace one another, and accidentally made noise will cause objects to be ejected, with hilarious consequences.
What? The water- based adventure had an inventory system based on temperature and emotion, the metal - based adventure had an inventory system based on sound - obviously the power - based adventure's inventory system should be based on sound!
Phew, that was a long sentence.
Uh, the metal adventure had an inventory system based on water. (which I suggested )
Inventory system: be a watch that has slots corresponding to it's current speed. Moving or vibrating quickly will make certain objects available, while moving slowly will unlock others. A complete lack of motion is practically impossible, and the upper limit of motion is of course the speed of light. Items used often would usually be easily accessible by a casual swing of the arm.
As tradition goes, an item placed into an occupied space will push other items out of the way, up or down the scale. This could potentially lead to some items being pushed to the extreme edges, but this would only happen if the owner picked up a whole bunch of stuff without paying any attention. Items left in for a really long time would obviously get moved all over the place up or down the scale, so they may or may not be as readily available as one might initially assume.
Plus, any self respecting peeved person needs a watch to look impatiently at!
EDIT: HOLY SMOKES totally idea ninja'd by Kazerad while writing this up. Sorry! ;_;
Inventory system: be a watch that has slots corresponding to it's current speed. Moving or vibrating quickly will make certain objects available, while moving slowly will unlock others. A complete lack of motion is practically impossible, and the upper limit of motion is of course the speed of light. Items used often would usually be easily accessible by a casual swing of the arm.
As tradition goes, an item placed into an occupied space will push other items out of the way, up or down the scale. This could potentially lead to some items being pushed to the extreme edges, but this would only happen if the owner picked up a whole bunch of stuff without paying any attention. Items left in for a really long time would obviously get moved all over the place up or down the scale, so they may or may not be as readily available as one might initially assume.
Plus, any self respecting peeved person needs a watch to look impatiently at!
EDIT: HOLY SMOKES totally idea ninja'd by Kazerad while writing this up. Sorry! ;_;
Ok so the meters always correspond with some trait of the user. Mood is a mental state and hydration is a physical state. This leaves... a spiritual state?
Inventory: be a SANITY METER
(Unless PP carries photos of Yog sothoth or something, I unfortunately must admit that this will never work)
Pesterchum: mechanicalLurker; Join us in the #BtSDLb memo sometime!
A watch-ventory, whereby you store items at selected times of day, and can only retrieve your stuff at that time. Its better than any alarm clock.
Along with my space-setting forum adventure, I have many PROJECTS and CONTESTS, as viewed below. I like to think of myself as an ideas man, and an inspirator of others.
Where else would you keep your things besides your trusty voltmeter? The amount of amperage it receives dictates which items are available.
I probably fucked up the terminology but I don't even care.
A voltmeter measures voltage, and an ammeter measures amperage. Otherwise, I support this idea. Although maybe a multimeter would be more convenient? I don't know.
> Be a hairometer. Hairstyle determines which items to pull oout.
<GenTrigger_> So like, I just heard from someone that the avengers was bad because it had multiple climaxes?
<Tam_Lin> Girls have multiple climaxes and they aren't half bad.
<GenTrigger_> But that's not true, I'd say it actually sort of follows the whole monomyth format- Tam time out now.
It should be something hard to control easily. Waterworks' mood-based system was pretty unwieldy and events kept playing merry hell with CC's emotional state. Steelworks' water-based inventory was kind of funny. Drinking lots of water can be dangerous, and the nature of the setting worked against retaining large amounts of water. The Powerworks are apparently full of electricity and radiation.
Kazerad's and Martusino's Speed-based inventory sounds like a good idea. Put it on a spectrum. Some things you can get only while really still (up to a zen-like state) while others you can get only when sprinting for your life. There could be plenty of that.
"GDI uses tank battalions as orbit-to-ground artillery." -Peptuck