White:Turn into a long snake, and propulse yourself onward!
White:Turn into a long snake, and propulse yourself onward!
http://www.swfcabin.com/swf-files/1316240183.swf
You have assumed a snake shape! You can now move at a speed of roughly three of your body units per ~100ms or so. Yes. This is a rough value indeed.
Shall we define a unit of speed? One body unit per 100ms sounds good. What shall we call it?
Bah fine I'll just command it myself then!
> Go north
http://www.swfcabin.com/swf-files/1316756199.swf
What now?
Last edited by Squornshellous Beta; 09-23-2011 at 01:33 AM.
Try Goiing vertical halfway down your shape?
NO!
Contact that guy and tell him you remembered how to change your shape!
Last edited by PumpkinAppearifier; 09-22-2011 at 03:23 PM.
http://www.swfcabin.com/swf-files/1316757843.swf
There was pretty much no way that wasn't going to fail embarrassingly.
You cannot remember how to respond!
Wait... aren't we in the middle of a Strife right now?
We're twice as big as the guy that attacked us, so...
>ATTACK
Or better yet, if possible,
>ABSORB
Or, if he didn't attack us and we just automatically go to the strife scene whenever we meet someone and diplomacy is still an option (not clear on that),
>ARTICULATE
http://www.swfcabin.com/swf-files/1316806340.swf
That was easy.
You add the spoils of victory to your body. That is, you gain two segments.
Nameless is officially out of the Cradle! Thanks for making it possible, guys. And let's hope it keeps on going. =3
Try to see if you can form a triangle out of one of your blocks. Otherwise proceed north more.
Develop a more effient means of locomotion, like so:
(Didn't bother to get the number of segments right since it scales anyway)Code:XXXX X 31231231231231 2 2 13213213213213 GROUNDGROUNDGROUND X=manipulator arm 123=move by moving segments into each other place so that this series cycles
How about this:
(You shuld really give that flash app export to string and multiple shapes in looping sequence fetures. Uploading images is way to much work for just aking a sugestion that might not even be accepted.)number=width
1:
11
333
groundground
2:
31
331
groundground
3:
3
31
31
groundground
4:
*fall*
11
333
groundground
1:
11
333
groundground
Those don't have anything to do with the specific language you're using. The export would simply record the way the user has moved the blocks around as a segment of text that the user can copy into a post. The sequences thing is for animations by saving multiple states and automatically switching between them in a predetermined order.
While you're at it, maybe add something to make them snap to grid as well.
Suddenly orange dots, orange dots everywhere, a whole TWO of them!
Oh noes! This signature has been spoilered!
I'll look into that. If you know of any tutorials on the subject, that would be fantastic.
As to the snap-to-grid, I tried that with the very first version but it was too annoying in the end product. I wonder if it'll work better with these 30*30*15 blocks. (EDIT: Testing says yes, it works a lot better with these blocks.)
Last edited by Squornshellous Beta; 09-28-2011 at 01:15 AM.
Just look up how to create a textbox what the user can select and type in. Then when pressing some button just put the position of each block into that text box, and if it clicks another button try to read the positions entered and move the blocks to that.
It would be a lot easier if I was walked through this step-by-step >> I am still entirely new to this.
ALSO GUYS
Currency. Name and symbol?
Attempt to seperate the two orange blocks from one another. Perhaps applying pressure by adding more blocks above the left one and more under the right one then using the extra blocks to exert pressure in those directions. Seperating them should weaken it.
ABSCOND.
I used to be lupinePugilist, until I saw how retarded that name was, even as a chumhandle.
Now I'm Nucklechuts, and my chumhandle is lordPirão.
http://www.swfcabin.com/swf-files/1317367257.swf
You cannot seperate its body segments! Only an organism that has willingly used Reform.exe can seperate its body segments.
http://www.swfcabin.com/swf-files/1317367408.swf
Yeah, getting away from this thing seems like the best option. And it doesn't seem to pose a threat anyWAUGH WHAT
It calls up a sub-folder with what appears to be two inventory slots, one labelled "physical attack" and one labelled "ranged attack". You figure you can probably give the attacks attributes of any items you come across. As soon as you get hold of some.