NEPETAQUEST 2011
Back in early December, Hussie posted the following snippet to his formspring:
"There are major characters, and there are minor ones. If you're waiting for me to fire up NEPETAQUEST 2011, don't hold your breath."
Long story short: we're making this hapen. What started as a joke has somehow graduated into a full-fledged plan for an indie RPG game, with around a dozen active contributors. Below you'll find a rough overview of the project; if you want to get involved, reading through the OP should give you just enough context to jump right in. To save derailing the thread, feel free to PM me with any small questions you might have.
One thing that I think needs to be made clear: this project isn't a hopeless pipe dream. We've designed it from the ground up to be achievable by a relatively small and disorganised team. Don't worry about the things you contribute going to waste.
While the information in the OP here more or less informs you well enough to help with the project, we
strongly encourage use of
Our Wiki page for the sake of organization; we'll try and keep the OP up to date as well. If you post something in the thread please post it in the wiki as well, but unless it's been finalized don't delete any previous versions.