You can hang them on your wall, too!
My brother suggested another "use": When zombies kill you, they can take your head and wear it as a hat. This has the added benefit of protecting them from the sun!
Withers, in-game, are pretty interesting. You get to pick their spawnpoint, so you have all the time in the world to build an arena to fight it in. People can probably come up with some creative ways to kill it fairly quickly, and that's probably the best kind of Minecraft boss- one that can be defeated through building.
Summon it in the middle of a pit lined with dispensers that fire splash healing 2 potions and arrows on a pulsar circuit.
Quick poll: who else is going to use fenceposts to mount the severed heads of their enemies on pikes?
Using the magic loader, I managed to get a number of little mods working. Anvil, Diamond Meter, more villages, and Vanilla++.
Bigger mods, though, like RedPower and Twilight Forest, give me a "no mods found" message. The magic loader instructions say I need to "repackage" those, but it's not clear enough about what that means exactly. It feels like I'm very close to getting it to work, though!
Heh heh heh heh heh
The next time I forget how scary survival mode is, I'm definitely doing this. Great idea.
As a note the heads are the same width as cobblestone wall posts.
Catbread, try going to <drive>:\Users\<username\AppData\Roaming\.minecraf t, then making a mods folder and tossing the .zips/.rars for the mods you're having trouble with in there. RedPower and Twilight Forest use a separate modloader thing built into the Forge API, instead of the Modloader most other mods use.
I do that for the zip files already, so I made a seperate one and put ForgeExtra, CobbleCraft, and RedPower Core in it for testing.
Nothing seemed to be different, though. ForgeExtra and CobbleCraft were both listed as "no mods found," and RedPower Core was "no Forge" and crashed the game on startup.
I'm beginning to think I should forego Magic Loader entirely and install mods the old-fashioned way.
Edit: Breakthrough!
Leaving out ModLoader completely allowed me to implement several Forge mods, including the super cool Twilight Forest.
Some mods still don't work right, but this is a major step forward!
Alright so, I was playing Waking Up by Vechs and I was in the area "The Nest" and i got attacked by a cave spider. i tried to escape but I got caught in a web. Somehow, the spider got on the opposite side of the web and just stood there staring at me until I had regened my health. How did I not die right then?
what part of you was in the web?
-retcon-
It was a columnar web, I was about halfway in, but the cave spider was alo in the web, but on the other side- facing me
I kinda got scared to move, you know i was at half a heart and had to eat to regen with fighting off other spider that were spawning behind me.
I eventualy remembered I had a bow, and one-shot the thing.
But still, why didn't it keep attacking me?
After watching some people rp-ing in Mine Little Pony, I tried out the demo of Minecraft.
I've only been playing for about 20 minutes and I already think I need an intervention, someone stop me.
v Click the spoiler! v
It's too late. Welcome to Minecraft, brother. Here's your complementary porkchop.
I think I may have reached that phase a second time, myself. I just played for three days straight, thanks to this:
http://www.technicpack.net/
There I was, struggling to get mods to work (OH NOOOO SINKS CONFLICT WITH TRAINS *crash to desktop*), when along came this magic button, which installed and configured all the best mods instantly. And that was that.
It was beautiful.
Now I'm an engineer/programmer/State Alchemist who runs a rubber tree farm and dabbles in thaumaturgy in his spare time, with plans to invest in sustainable, green energy (and by "green" I mean "uranium").
Works just fine in Peaceful, too! Now, if only I could find a Blaze Rod...
Although, I was a bit reluctant to post about it in the wake of JordanTH's induction into our society of dirt farmers.
Jordan, you probably shouldn't look into mods for a while. They're most impressive to someone who had been playing Vanilla Minecraft since its release over a year ago.
The original is overwhelming enough as it is! Don't forget to look up recipes on the wiki at some point, and to ask for help if needed. Several parts of the game are extremely difficult to figure out without prior knowledge.
@Catbread
If you've got Thaumcraft installed (which I'm guessing you do since you mentioned thaumaturgy), there's an item called a Cinderpearl Pod. From there you can get Blaze Powder. However, if you need the actual blaze rod... sorry to say that I don't recall of any other way to get 'em other than from a Blaze. However It's been a while since I've tinkered with the Forge API mods so I may be a little rusty on my knowledge.
The fire flowers, right? Yeah, I read up on that recently.
That should do for Magma Cream, which I do need, but I won't be able to make potions without a Blaze Rod for the stand.
But maybe that's a good thing. It's not like I don't have enough things to smelt and recipes to research already! Besides, alchemy and thaumcraft can elevate my abilities way, way more than any potion could hope to do.
v Click the spoiler! v