Original Minecraft Forum Link
For quite a while, I've been searching for Minecraft mods that have to do with Homestuck. Honestly, I've found two or three. None of them are playable on the newest build. And the best-looking, here, is nowhere near complete. It's also very game changing. So, I decided to begin working on a mod of my own. This is where you come in. We need coders and spriters, and maybe someone to help with the planning.
I have a lot of the features planned out. There should be a few new mobs (Derse/Prospit soldiers, Imps, Salamanders, and more, hopefully). Grist will play a huge part, and will be dropped from every mob just like experience. Lastly, an entire new crafting system for the new weapons and items.
Here's what we have so far:
-Grist: Any destroyed creature/animal drops Grist (there's a set amount, and a 'bonus' amount that they might drop). Certain Grists are worth more than others, too. For example, one red Grist is worth five blue Grist, and you can craft one red Grist using five blue. This is useful for storing it and for those really big items.
-Cruxtruder: Grist is used to power the Cruxtruder. It doesn't take very much Grist to produce one Cruxite Dowel. However, you can't go to the Totem Lathe Yet because...
-Punch Designix: This was the hardest thing to come up with, and will probably be the hardest to code. In the comic, it's used to take the codes of items and make them into punched cards. Simple as that, but that's incredibly confusing in Minecraft, so I came up with a better idea.
Upon using the Punch Designix, a GUI comes up that looks similar to a 3x3 Crafting Grid. Some blocks, when placed into this other end, yield a punch card that you can later bring to the Totem Lathe.
If you're wondering how you get the new items, fear not. The weaker versions of the new items (say, the sledgehammer and the cane) can be created naturally. The powered up versions can be created using Grist later, by fusing one of the original items with some newer components to create the cards here. That's why there's a 3x3 Crafting grid. You'll be losing the items you use, though. This'll be explained in depth a bit later.
-Totem Lathe: You're near the end now. Clicking this opens a GUI similar to a furnace. You put your Cruxite Dowel at the top, and your Punch Card at the bottom. It will create a Carved Cruxite Dowel, and represents a certain item. You can use it as many times as you want, so don't make more than one for the same item. I also wouldn't mix them up with other Cruxite Dowels, because the only way to tell them apart is the curve in the sprite.
-Alchemiter: The last thing. Another furnace-like GUI. You put your Carved Cruxite Dowel on the top, and a stack of Grist at the bottom. The rarer and better the item, the more Grist it will cost to create. It doesn't take long, but you should make sure enough Grist is available.
So, everything's easily integrated into the game. It's nothing huge like a new dimension, simply a new way to get new items, and a great reason to grind enemies to duplicate your rarest items.
Examples of using the 'SBURB Method.'
Making a Diamond.
It all starts and ends with the Grist you have, so make sure you have enough. You head over to the Cruxtruder to create one Cruxite Dowel. Then you head over to the Punch Designix and insert your diamond. It will cost you one Diamond, but it'll create one Diamond Punch Card. You bring the Diamond Punch Card and the Cruxite Dowel to the Totem Lathe, and the Cruxite Dowel is turned into a Carved Cruxite Dowel (CCD) (and you get to keep the Diamond Punch Card). Then you place the CCD into the Alchemiter (along with the appropriate amount of Grist). Within a few seconds, the Grist will have been converted into one Diamond. The CCD can be used as many times as you want for infinite Diamonds (as long as you have enough Grist).
Creating one of the new items. (Sickle/Regisickle)
Everything starts at the same place, of course. A sickle is crafted using a stick and three iron ingots.
=Where S represents wooden stick and I represents an Iron Ingot. For the record, it has the power of an iron sword and yields extra wheat when using it as a farming tool.Code:[I][I][_] [_][_][I] [_][S][_]
So, you want to create a Regisickle. You go collect a Cruxite Dowel, and head over to the Punch Designix. However, it's here that it gets complicated. At the Punch Designix, you place the Sickle into the crafting area, and you also toss two blocks of Obsidian in. Instead of a card for the Sickle (you would have gotten one if you just put the sickle in), you got a card for the Regisickle. After that, you just bring the card to the Alchemiter and everything remains straightforward.
Weapons: (there are -s by the objects that can be hand-crafted.)
Fear No Anvil
Pop-a-matic Vrillyhoo Hammer
Warhammer of Zillyhoo
Thorns of Oglogoth
Girl's Best Friend
Homes Smell Ya Later
Blue Claw Gloves
Grist (Colours/types undefined so far)
-Quest Trees: Created by mixing a sapling with a Cruxite Dowel in the Alchemy System. Growing this baby will yield a solid blue tree that does not yield anything when broken, except for the center block, which drops a consumable Quest Item. Using it start the meteor shower, and make Medium gates usable. Something like this, anyways.
-Meteor Showers: Involves two things. One: retextures the sky (red with a large meteor sun) during the day, and possibly triggers some event that begins to rain meteors. Not sure how, or what they'll look like. I know it can be done (a modder has done it before, and maybe we can ask them to borrow the code).
-Mobs: Including (but not limited to) imps, salamanders, ogres, Derse (soldiers, Jack, Queen, and King), Prospit (same).
-Achievements. Still in the idea stage, but feasible. A main idea being crafting a bucket and getting the achievement 'PUT THAT THING AWAY.' Credit to a user on Pesterchum. I will go through the logs later and find his actual name.
There's a bit more but none comes to mind.
Things that May Happen in The Future?
Mobs! Special abilities on items! The sky's the limit. (Or, more specifically, how good are coders are is the limit.)
Contributers and Members of the Project
-Zoroark: Textures, Planning
Doom Zero: Coding, Textures
BlackJack: Modeling, Planning
Mraof: Planning, Coding
Quivin: Sprites (Creator of Skaiacraft)
Possible Help from:
Sprites that need to be done.
~Doing any of these will get your name on the contributor list.~
Pop-a-matic Vrillyhoo Hammer
Girl's Best Friend
Blue Claw Gloves
Pester me. Seriously, that's how I'd get in touch if I'm online. aegisShadows. If I'm not online, post in the thread or send me a private message.
The last, main priority contact-wise is for somebody to possibly help me get a pesterchum memo started for this project. If all goes well.
Please comment with what you think!