MSPA Forums
Page 58 of 113 FirstFirst ... 8485556575859606168108 ... LastLast
Results 1,426 to 1,450 of 2821

Thread: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

  1. #1426
    OrangeAipom's Avatar
    Join Date
    Jul 2009
    Location
    visiting my friends who live in hell
    Pronouns
    it/its
    Posts
    8,940

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    Is there an option to have a lowercase chumhandle like "uu"

  2. #1427
    AWSOME JACKET IS AWSOME Reality Glitch's Avatar
    Join Date
    Apr 2012
    Location
    AWSOMEVILLE!
    Pronouns
    they/them/theirs
    Posts
    802

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    Quote Originally Posted by Reality Glitch View Post
    Yes, it works, but can you do so w/ any font, like Unifon
    I still would like to know how make this work.
    My signiture was last updated Apr. 28, 2013; check if you missed something....

  3. #1428

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    I think I may have found the problem on my end it keeps saying bad access and invalid address each time it crashes. Can anyone tell me what this means?

  4. #1429
    (╯°□°)╯︵┻ ┻ Kuru Seed's Avatar
    Join Date
    Mar 2011
    Location
    Alaska
    Posts
    129

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    Quote Originally Posted by OrangeAipom View Post
    Is there an option to have a lowercase chumhandle like "uu"

    only by way of using IRC and making sure to have
    <c=50,50,50>uu:
    before everything you say
    (ノ◕ヮ◕)ノ*:・゚✧

  5. #1430

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    Find me on it at...
    cryogenicGateway

  6. #1431
    Wiggler
    Join Date
    May 2012
    Location
    Land of Rust and Mercury
    Posts
    1

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    When I try to go into pesterchum, i get a "pesterchum error" and it gives me two options: "open console" and "Terminate"
    when i open the console i get this:


    It used to work! What gives?

  7. #1432
    Mage of Life hopelessNecromantic's Avatar
    Join Date
    Mar 2012
    Location
    Land of Grimoires and Groves
    Posts
    35

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    Quote Originally Posted by axiomAbashed View Post
    When I try to go into pesterchum, i get a "pesterchum error" and it gives me two options: "open console" and "Terminate"
    when i open the console i get this:
    snop

    It used to work! What gives?
    I have the same problem with the console/terminate issue, except the program hasn't worked once for me since I first downloaded it. I've tried downloading it several times (I should mention that, for me at least, its the Mac version), but with no more success. (I would like to note that I have posted twice about this and not gotten any sort of reply. I appreciate that everyone's working hard to assist people and make things run smoothly, but I couldn't help but be slightly annoyed at how many others received help for their problems so quickly, even complaining about not being answered within an hour, while I have been patient for almost a month now.)
    Last edited by ashdenej; 05-11-2012 at 12:10 AM.

  8. #1433

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    Perhaps you should filter abscond people form the "Random Encounter" option?

  9. #1434
    i di3d .:( Insani's Avatar
    Join Date
    May 2011
    Posts
    984

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    Can I get some help with my newest quirk? I have a SERIOUS amount of quirks added to fix previous bugs, but all of those worked. Now I have a single phantom space that cannon be replaced, even by a regexp / simple replace at the end of the quirk line.

    My quirks:

    Regexp "'" with ""
    Regexp "^(\w+) " with "\1] "
    Regexp "^(\w+)(.)" with "<c=#662966>\1\2</c>]"
    Regexp "^(\w+)" with "<c=#662966>\1</c>]"
    Regexp "(\w+)(.)$" with "[<c=#663300>\1\2</c>"
    Regexp "(\w+)$" with "[<c=#663300>\1</c>"
    Regexp "^" with "["
    Regexp " (\w+)(.)$" with " \1\2]"
    End with "]"
    Regexp "]]" with "]"
    Regexp "] ]" with "]"
    Regexp " ]" with "] "
    Regexp "]</c>]" with "</c>]"
    Regexp "[[" with "["

    Will look like:

    EE: [PHANTOM] SPACE DIES [FOREVER]

    Everything below this is optional.

    Regexp "] " with "] ["
    Regexp " [" with "] ["
    Regexp "]]" with "]"
    Regexp "](\w+)]" with "\1\2"
    Regexp "](\w+)" with "\1\2"
    Regexp "[[" with "["

    With these, it will look like:

    EE: [PHANTOM] [SPACE DIES] [FOREVER]

    Edit: FIXED!

    Also, adding in the finalized code to the post just in case anyone wants something similiar to it.

    Also, I may have forgotten the exact function. On the space [ or space ] ones, you can just do simple replace, if it gives you an error you probably should use it with normal replace.
    Last edited by Insani; 05-12-2012 at 05:19 AM.


  10. #1435
    Thief of Heart dreamingKitty's Avatar
    Join Date
    Mar 2012
    Location
    Land of Trees and Runes
    Posts
    53

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    um.. i've opened pesterchum about 11 times without it opening, or having any response. help?

  11. #1436
    MADDDNNEESSSSSS
    Join Date
    May 2012
    Location
    Lincoln
    Posts
    1

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    http://pastebin.com/w2d7Fw8r
    so yeah, when i use pesterchum, i can't hear sound from any other programs i'm using. i can't hear music i play, youtube videos, not even the 'poit' from skype.
    little help?

  12. #1437
    Mage of Rage MegaRock35's Avatar
    Join Date
    Nov 2011
    Location
    Land of Trees and Hicks (Southern Virginia)
    Pronouns
    he/him/his
    Posts
    1,514

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    Hey, where is the sound file for memo notification located? It's obnoxious and I'm trying to change it to something less so, but I can't find it.
    | | | | | | | |

  13. #1438
    AH . . . YEAH. BEOWULF. guillotineGuardian's Avatar
    Join Date
    Apr 2012
    Location
    Aurelia
    Posts
    438

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    From what I can tell, the sound files for Pesterchum are spread out over the directory system, each one located in the directory dedicated to the theme to which each sound belongs. From what I can tell, the complete list of Pesterchum sound files is here. This is, of course, what I found when trolling through the directory system of my linux box. Things might differ if you run Windows. Regardless, I imagine this should be of significant help. If you find that the list differs significantly from your directory system, I'll probably be able to find the sound files for Windows as well, so feel free to PM me.

    Oh, and the directory '.' here represents the main directory for the pesterchum source files.



    Aaannd, I know that's way too much information. I don't actually know which sounds are which, sooo . . . . Yeah. I just, like, found a bunch of sound files, assumed the correct one would be in there, and went on my merry way. But that should provide some basis, at least.
    Last edited by guillotineGuardian; 05-12-2012 at 07:43 PM.
    I am currently in school. As such, I find that I can no longer continue forum activities. So till next summer, adios!

  14. #1439
    waa hee hoo! UnstableCreature's Avatar
    Join Date
    Jan 2012
    Location
    A Small Island Under The A In 'Atlantic Ocean'.
    Posts
    59

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    Quote Originally Posted by dreamingKitty View Post
    um.. i've opened pesterchum about 11 times without it opening, or having any response. help?

    If Its Just Pretending To Open For About 3 Seconds Or So, And Then Fading Out, Then I Would Recommend Doing What I Did When Mine Started To Do That. It Fixed Mine Up Just Fine, And It Might Work For You. Try Running A System Restore By Following The Directions here. http://windows.microsoft.com/en-us/w...System-Restore

    When You Run The System Restore, It Will Take You To A List of Programs That Will Allow Your Computer To Reload Past Data From That Time, And It Will Not Effect Your Pictures Music Etc. Click Back To A program That Was Installed BEFORE Pesterchum Started Not To Work. After Doing That Your Computer Will Take Itself Back, And You Should Try Opening Pesterchum Again That Way. If It DOESN'T Work, Go here For Undoing A System Restore. http://windows.microsoft.com/en-us/w...System-Restore
    Last edited by UnstableCreature; 05-12-2012 at 10:48 PM.

  15. #1440
    Mage of Rage MegaRock35's Avatar
    Join Date
    Nov 2011
    Location
    Land of Trees and Hicks (Southern Virginia)
    Pronouns
    he/him/his
    Posts
    1,514

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    Quote Originally Posted by guillotineGuardian View Post
    For ease of reference to everyone else, alarm2 in that theme is the memo alarm. Now if only I knew why strifekind doesn't have it...

    EDIT: Okay, did it. Go into your theme folder and right click 'style', and choose 'edit'.

    Code:
    "sounds": { "alertsound": "$path/alarm.wav",			  
                              "memosound": "$path/alarm2.wav",
                              "ceasesound": "$path/cease.wav" },
    Change the "memosound" part that says "alarm2.wav" into "alarm.wav". It will change it into the same sound as normal pestering. Be sure to refresh the theme afterwards!
    Last edited by MegaRock35; 05-13-2012 at 10:48 AM.
    | | | | | | | |

  16. #1441
    AH . . . YEAH. BEOWULF. guillotineGuardian's Avatar
    Join Date
    Apr 2012
    Location
    Aurelia
    Posts
    438

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    Quote Originally Posted by MegaRock35 View Post
    For ease of reference to everyone else, alarm2 in that theme is the memo alarm. Now if only I knew why strifekind doesn't have it...
    If you replace alarm2.wav in the default "pesterchum" theme with some other sound, it appears that that will carry over to strifekind. I guess that the sounds located in the default theme are used in other themes if the sound isn't defined . . . ? I don't know how you would go about changing the sound just for strifekind though. I tested it, though, and it seems to work.
    I am currently in school. As such, I find that I can no longer continue forum activities. So till next summer, adios!

  17. #1442
    Mage of Rage MegaRock35's Avatar
    Join Date
    Nov 2011
    Location
    Land of Trees and Hicks (Southern Virginia)
    Pronouns
    he/him/his
    Posts
    1,514

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    Quote Originally Posted by guillotineGuardian View Post
    If you replace alarm2.wav in the default "pesterchum" theme with some other sound, it appears that that will carry over to strifekind. I guess that the sounds located in the default theme are used in other themes if the sound isn't defined . . . ? I don't know how you would go about changing the sound just for strifekind though. I tested it, though, and it seems to work.
    Ahaha, thanks much! I edited to show that I figured out how to do it for individual themes, though. :P
    | | | | | | | |

  18. #1443
    Thief of Heart dreamingKitty's Avatar
    Join Date
    Mar 2012
    Location
    Land of Trees and Runes
    Posts
    53

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    no it's just.. not doing anything when i click on it. when i click on 2.5 pesterchum it works though...

  19. #1444
    Marvelous Femurs Modmin ashdenej's Avatar
    Join Date
    Mar 2011
    Location
    Minas Morgul
    Posts
    6,118

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    Quote Originally Posted by MegaRock35 View Post
    For ease of reference to everyone else, alarm2 in that theme is the memo alarm. Now if only I knew why strifekind doesn't have it...
    Strifekind does not have alarm2 because alarm2 did not exist when strifekind was created (by me)!

    As another note, if any theme doesn't have a chunk of code or sound or what have you, it'll fall back onto what the parent theme has. It's why lots of the theme modifications have a lot less javascript than the base Pesterchum 6.0 theme.

  20. #1445
    Knight of Space ecylisis's Avatar
    Join Date
    May 2012
    Location
    Toledo, OH
    Posts
    309

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    OK, so until recently, pesterchum has worked fine. But since maybe three or four days ago, it completely stopped opening. It'll show up on the processes list for a second or two, but then it disappears. I did some looking around and all I could find was to use the debug version, and this is what I got: http://pastebin.com/VvPWhd0d
    I'd really appreciate it if somebody could help me out here!

  21. #1446
    Mage of Space zack7521's Avatar
    Join Date
    May 2012
    Location
    Land of Dragons and Souls, Land of Demons and Fire (Binary Planets FTW)
    Posts
    22

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    Help, I just downloaded Pesterchum, but it's not working! It worked fine for a few hours after I downloaded it, but not it's just not opening! I tried uninstalling and reinstalling, but it didn't work.

  22. #1447

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    Quote Originally Posted by megalovanianUmbra View Post
    I've noticed one problem recently. It seems as though you can't have two alts for the same account in your chumroll, or an alt and the original canon handle. For example, if I have tipsyGnostalgic in my chumroll already, then add tipsyGnostalgician, a registered alt, tipsyGnostalgic is removed from the chumroll. Trying to add it back does nothing at all, but if tipsyGnostalgician is removed from the chumroll and then Pesterchum is restarted, tispyGnostalgic is returned. Can someone please fix this?
    Slightly late response, but I've told kiooeht about this in the past, and he knows about it. The problem is that it's deep in the code, so if I recall it's hard to do without breaking something.

  23. #1448

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    I was banned on pesterchum. My permanent IP is 178.66
    I am really sorry for my behavior and I promise to fulfill all the requirements In the future.
    I really want to continue to use this program. Thanks in advance.
    P.S Sorry for my English, it's not my native language.
    Last edited by Aranea13; 05-16-2012 at 05:20 AM.

  24. #1449
    Thief of Space ah2190's Avatar
    Join Date
    Mar 2012
    Location
    Land of Frogs and Povety
    Posts
    429

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    Quote Originally Posted by Aranea13 View Post
    I was banned on pesterchum. My permanent IP is 178.66
    I am really sorry for my behavior and I promise to fulfill all the requirements In the future.
    I really want to continue to use this program. Thanks in advance.
    P.S Sorry for my English, it's not my native language.
    Sorry, but rules are rules. And if you break the rules, you have to pay the price. But, unless it was a perma-ban, if you wait, you'll have a chance to prove that you've seen the light.

  25. #1450

    Re: PESTERCHUM 3.41: Updated Pesterchum! New Thread!

    Quote Originally Posted by ah2190 View Post
    Sorry, but rules are rules. And if you break the rules, you have to pay the price. But, unless it was a perma-ban, if you wait, you'll have a chance to prove that you've seen the light.

    I was banned because I trolled one person. But she ALSO violated the rules.
    She just began buckets without my consent. And it was a lot of time. Why she it not banned? I demand justice.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •