Notice: It is a really good idea to at least skim through the thread before jumping in on any of the discussion. Several things have already been discussed out, and it looks better for everybody if you do not accidentally revive a horse that was beaten to death only to beat it more.
The idea of the song was to be the background music to the epic final boss fight of Hivebent, featuring our twelve favorite trolls against a 12x prototyped Black King. The only problem was that the battle doesn't exist. There isn't a flash for the music to play to.
Or, at least, there isn't one yet.
We are piecing together a Fan [S] comic for the Black King battle (to the tune of Rex Duodecim Angelus, of course), using the amazing artistic and creative resources of MSPA Forums. Hands up, everybody. This is something that has to hapen. IRC here!!!
We are still piecing things together, so artists and animators are always great! Right now there isn't really much conceptual work left, since we mostly have storyboards for everything, but we can always use help setting the storyboards to music, animating them, drawing art for them, etc! If you want to help out, examine the following list, and then post in the thread.
IRONCLAD RULES OF THIS LIST - MUST READ
1. This is an approximate list of all the art assets we still need. IT IS NOT GUARANTEED TO BE UP TO DATE. It was last updated: Apr 24, 2012.
2. This list does NOT mean you should just pick something and draw it. Everyone will cry and probably you will end up redoing work.
3. If you see something on the list and want to draw it, POST IN THE THREAD AND ASK: Hey, I am interested in *SCENE*, is it being worked on? We will assign it to you and note it on the list (or tell you it has already been assigned).
4.This list ALSO does NOT mean that you should ignore the wiki. If you pick a scene, AFTER it is assigned to you look at the Storyboard section of the wiki and the art already drawn to figure out exactly what you need to do. If you are confused about anything, post in this thread or PM the contact person listed on the wiki.
5. If a scene is on the list but a name in capitals is next to it, IT IS ALREADY BEING WORKED ON BY THAT PERSON.
6. This is for FRAMES OF ART ONLY. It does not list animation needs, setting to music, etc. If you are interested in that CONSULT THE WIKI and post in the thread.
With no further ado: RDA Art Assets needed:
Last updated: 7/18/12
RDA Art Assets needed:
Terezi – CP is in charge!
ALL BACKGROUNDS
Terezi drubbing tentacle
Close-up of Terezi’s hand preparing to flip a coin
Close-up on Terezi hand holding her cane, then unsheathing it. -??
Close-up of the coin flipping and falling
Terezi running
Terezi running, then jumping, using a tentacle as some kind of spring to jump even higher - LIENTIE
Terezi in flight
The coin falling and flipping
The coin is about to land
Coin landed on scratched side
Lots of tentacles!
The black king not happy, then he tries to take Terezi off his face, but she jumps
First Interlude
*Reworking storyboard needed.
Tavros
• Black King, edited to have appropriate injuries
• Tavros in Car –, dodging, upside-down
• Small Tavros
• Many backgrounds
• Tavros flying from the back
• Tavros’s car being whacked
• Tentacle batting tavros away (two frames)
• The car plummeting towards the Lilypad (several frames)
Feferidan:
• effects of stabbing/shooting
• The feferi battle sequence
Second Interlude:
* *Terezi riding knight like a mechanical bull – BOOOM
*black king
*backgrounds for everything except Eridan shooting. We also have two other backgrounds. (reddish colour since there's heavy meteor rain during this part)
*maybe some meteors, though that's not all that important...
rearing black king...
Gamzee:
DreamHazard is making it in flash! Dream is in charge of all the art, so nothing is needed right now. Would love an updated sneak peak of this.
Desperation:
*Backgrounds (red team trolls falling- MOPOMOTO, blue team trolls falling – MOPOMOTO, reaching out with sceptre)
*Eyebeams for Black King - REDUX
*BK blasting out eyebeams, first up and then out at camera
*BK from side with massive eyebeam explosion
*BK reaching out sceptre - BELLSTROM
*Meteors descending - LIENTIE
*Battlefield in flames
*Black King with battlefield in flames
*Zoom in on Vriska standing facing away from camera
UPDATE:
Tavros part is probably finished before 2012, have only worked a little on it since November (sorry!)
I've also been working on a preloader based on cP's idea. Not on the priority list for now, but if someone has experience with ActionScript, could you please look at it?
I haven't worked much with AS3, so sorry if there's any mistakes.
First preloader script:
import flash.display.MovieClip;
import flash.events.ProgressEvent;
function update(e:ProgressEvent):void
{
var percent:Number = Math.floor( (e.bytesLoaded*100)/e.bytesTotal );
if(preloaderMC is MovieClip){
preloaderMC.gotoAndStop(percent);
}
if(percent == 100){
nextFrame();
}
}
loaderInfo.addEventListener(ProgressEvent.PROGRESS , update);
// Extra test for IE
var percent:Number = Math.floor( (this.loaderInfo.bytesLoaded*100)/this.loaderInfo.bytesTotal );
if(percent == 100){
nextFrame();
}
stop();
For this draft, it's only going to run the preloader animation once. (which works better for this preloader)
What I'd like to do is to change between different movie clips as it gradually loads further and further.
For example:
Loading hits 10% - runs movieclip "preloadPart2" - one sign enters, rotates
Loading hits 20% - runs movieclip "preloadPart3" - other sign enters, both rotate
and so on. (numbers not accurate!)
But if the preload animation is going to have a natural flow, it would need a rule where symbol replacing is only allowed at specific frames. I'll explore the ActionScript library to see if there's something that does it.
If that doesn't work, I guess we could try just adding new movie clips at specific loading points. Problem with this is that movie clips could go over others.
A little more about the panning: when I posted the group shots, I also posted each character separately in case some animation was needed. Why not add a bit of parallax to the group shot by having the more distant ones moving more slowly during the pan? And maybe give the floating characters, ie Aradia, Sollux and Tavros, a soft bobbing animation? Tavros at least could do with some fire and/or smoke coming from his rocket chair. I didn't think to add any back then, but it should be easy for an animator to make a two-frame flickering fire animation.
I have updated the topic in the IRC channel to point to this thread now, instead of the old one. Same thing with the The Thread link in my signature. Mibbit seems to have discontinued the style of direct link I was using for my IRC links, so that has now been fixed. There are lots of handy links in the IRC that can be accessed with the command /msg chanserv taxonomy #srda. My sig code is beneath this spoiler
Heh. It's been a while since I updated my sig links. The code for the current (13 December 2012) incarnation of my sig is below, featuring a different link under each character of the last line. All the hyphens are linkified now, too! Woo! In other (older) news, [noparse] is still awesome. Looks like everything works, and nothing hurts! Oh yeah. I forgot that I was toying with the idea of splitting up "The Thread" into "The Threads", with "The" linking to the first thread and "Threads" linking to this one. I decided against that idea. The main change from the previous version is updating the broken mibbit link (which has been updated in the 'old versions' section as well). There are a couple of links in the hyphens now, too... The codemonster continues its growing! It'll probably plateau here for a while. Whoops. It just got bigger. 32/3 months is a decent plateau, though. My sig now features some shameless self-promotion... and some nothing.
Preview:
I have spoilers now? (Shameless self-promotion)
-.
..
--
--..
spells Nimz
Serenity can blink your message in Morse code, too! Just PM me with your request.
If you want to advertise [S] Rex Duodecim Angelus to the forum, too, feel free to peruse Ye Olde Sigshoppe
Code:
[table][tr][td]I have spoilers now? [size=1](Shameless self-promotion)[/size]
[spoiler][table][tr][td][img]https://dl.dropbox.com/u/20805182/manip/Serenity/ser/Nimz.gif[/img][/td][td]-.
..
--
--..
spells Nimz[/td][/tr][/table]
Serenity can blink [i]your[/i] message in Morse code, too! Just PM me with your request.[/spoiler][/td][td][center][b]Rex Duodecim Angelus[/b]
[url=http://i.imgur.com/9ZqJK.png]-[/url] [url=http://homestuck.bandcamp.com/track/rex-duodecim-angelus]The Song[/url] [url=http://img827.imageshack.us/img827/8979/backgroundglow.png]-[/url] [url=http://www.mspaforums.com/showthread.php?44123-S-REX-DUODECIM-ANGELUS-Thread-Two]The Thread[/url] [url=http://i.imgur.com/9kouP.gif]-[/url] [url=http://cbe001.chat.mibbit.com/?channel=%23srda&server=irc.esper.net]The IRC[/url] [url=http://i.imgur.com/RWrRe.png]-[/url] [url=http://rexduodecimangelus.wikispaces.com]The Wiki[/url] [url=http://dl.dropbox.com/u/53935606/pawnimationflash.gif]-[/url]
[b][url=http://i1221.photobucket.com/albums/dd461/elanorpam/epic-karkat2-1.gif][color=#626262]♋[/color][/url][url=http://i1188.photobucket.com/albums/z414/felicitousArtisan/rook_climb_black.gif][color=#008282]♎[/color][/url][url=http://i1118.photobucket.com/albums/k616/ornamentaloctopus/dayofthetentacles.gif][color=#A15000]♉[/color][/url][url=http://i56.tinypic.com/21zc6d.jpg][color=#008141]♍[/color][/url][url=http://i.imgur.com/NMeSb.jpg][color=#000056]♐[/color][/url][url=http://www.majhost.com/gallery/jollyoldkingjoe/001/rocketclawloop.gif][color=#416600]♌[/color][/url][url=http://www.mspaintadventures.com/?s=6&p=004323][color=#77003C]♓[/color][/url][url=http://i51.photobucket.com/albums/f353/GreenPhenomenon/Eridan-hopefully-blue.gif][color=#6A006A]♒[/color][/url][url=http://i1231.photobucket.com/albums/ee516/crystallinePerplexity/Solluxfix.gif][color=#A1A100]♊[/color][/url][url=http://i1231.photobucket.com/albums/ee516/crystallinePerplexity/aradialilypadfix.gif][color=#A10000]♈[/color][/url][url=http://i185.photobucket.com/albums/x179/Dudemaster46/rose-2.png][color=#2B0057]♑[/color][/url][url=http://i1204.photobucket.com/albums/bb410/morphosky/vriska_dersite_FINALPASMAL.gif][color=#005682]♏[/color][/url][/b] [url=http://www.mspaintadventures.com/?s=6&p=004478]v[/url][url=http://www.mspaintadventures.com/?s=6&p=003701]s[/url][url=http://www.mspaintadventures.com/cascade.php?s=6&p=6009].[/url] [b][url=http://dl.dropbox.com/u/5924142/Transparent%20King%20copy%20copy.png][color=black]8[/color][/url][url=http://i.imgur.com/QUcHi.jpg][color=black]8[/color][/url][url=http://i1221.photobucket.com/albums/dd461/elanorpam/KING-ANIMATION-2.gif][color=black]8[/color][/url][url=http://imgcrave.com/u/blacking.png][color=black]8[/color][/url][url=http://i1188.photobucket.com/albums/z414/felicitousArtisan/king_aerial_view.gif][color=black]Y[/color][/url][url=http://fc03.deviantart.net/fs70/f/2011/129/e/5/rda1_by_nsinned-d3g07qb.jpg][color=black]y[/color][/url][/b][/center][/td][td]What is even up with that?
[spoiler]If you want to advertise [S] Rex Duodecim Angelus to the forum, too, feel free to peruse [url=http://mspaforums.com/showthread.php?44123-S-REX-DUODECIM-ANGELUS-Thread-Two%21&p=5858007&viewfull=1#post5858007]Ye Olde Sigshoppe[/url][/spoiler][/td][/tr][/table]
Eh, I guess I'll leave the older versions in the spoiler below. My vanity section, so to speak.
Huzzah for the [noparse] tag! I can actually break large blocks of code without having to insert codebreakers to each tag!
for those that want a sig like mine. I occasionally change the links under the troll symbols - slowly replacing I have replaced the MSPA pages (aside from under 'vs.') with cool RDA assets. To anyone grabbing the sig for their own, feel free to mod out the links however you like.
Other sigbanners:
Important note: [img] tags don't break like other forum tags do, so wherever you see [img ] below, delete the space to get the proper code.[img] tags don't break the same way other forum tags break, but there still are ways to make it happen. You should be able to copy/paste these codes without modification now. If you see something like in any of these codes, don't worry about it - it should still copy/paste just fine. All tags break equally well with [noparse], so I don't think I need the transparent 1px image anymore. You should be able to copy/paste the codes without modification or risk of distraction via broken image pictures showing up in weird places.
My sig code, sans links on the third line and the hyphens (so far I've only semi-unlazied on mine) (okay, so one more bit of vanity - I'll leave the breakage the way it is, though) :
[center][b]Rex Duodecim Angelus[/b]
- [url=http://homestuck.bandcamp.com/track/rex-duodecim-angelus]The Song[/url] - [url=http://www.mspaforums.com/showthread.php?44123-S-REX-DUODECIM-ANGELUS-Thread-Two]The Thread[/url] - [url=http://cbe001.chat.mibbit.com/?channel=%23srda&server=irc.esper.net]The IRC[/url] - [url=http://rexduodecimangelus.wikispaces.com]The Wiki[/url] -
[b][color=#626262]♋[/color][color=#008282]♎[/color][color=#A15000]♉[/color][color=#008141]♍[/color][color=#000056]♐[/color][color=#416600]♌[/color][color=#77003C]♓[/color][color=#6A006A]♒[/color][color=#A1A100]♊[/color][color=#A10000]♈[/color][color=#2B0057]♑[/color][color=#005682]♏[/color][/b] vs. [b][color=black]8888Yy[/color][/b][/center]
Happy anniversary, thread!
Last edited by Nimz; 12-14-2012 at 12:06 AM.
Reason: Adding Minti's banner!
I have spoilers now?
-.
..
--
--..
spells Nimz
Serenity can blink your message in Morse code, too! Just PM me with your request.
UPDATE:
Tavros part is probably finished before 2012, have only worked a little on it since November (sorry!)
I've also been working on a preloader based on cP's idea. Not on the priority list for now, but if someone has experience with ActionScript, could you please look at it?
I haven't worked much with AS3, so sorry if there's any mistakes.
First preloader script:
import flash.display.MovieClip;
import flash.events.ProgressEvent;
function update(e:ProgressEvent):void
{
var percent:Number = Math.floor( (e.bytesLoaded*100)/e.bytesTotal );
if(preloaderMC is MovieClip){
preloaderMC.gotoAndStop(percent);
}
if(percent == 100){
nextFrame();
}
}
loaderInfo.addEventListener(ProgressEvent.PROGRESS , update);
// Extra test for IE
var percent:Number = Math.floor( (this.loaderInfo.bytesLoaded*100)/this.loaderInfo.bytesTotal );
if(percent == 100){
nextFrame();
}
stop();
For this draft, it's only going to run the preloader animation once. (which works better for this preloader)
What I'd like to do is to change between different movie clips as it gradually loads further and further.
For example:
Loading hits 10% - runs movieclip "preloadPart2" - one sign enters, rotates
Loading hits 20% - runs movieclip "preloadPart3" - other sign enters, both rotate
and so on. (numbers not accurate!)
But if the preload animation is going to have a natural flow, it would need a rule where symbol replacing is only allowed at specific frames. I'll explore the ActionScript library to see if there's something that does it.
If that doesn't work, I guess we could try just adding new movie clips at specific loading points. Problem with this is that movie clips could go over others.
UPDATE:
Tavros part is probably finished before 2012, have only worked a little on it since November (sorry!)
I've also been working on a preloader based on cP's idea. Not on the priority list for now, but if someone has experience with ActionScript, could you please look at it?
I haven't worked much with AS3, so sorry if there's any mistakes.
First preloader script:
import flash.display.MovieClip;
import flash.events.ProgressEvent;
function update(e:ProgressEvent):void
{
var percent:Number = Math.floor( (e.bytesLoaded*100)/e.bytesTotal );
if(preloaderMC is MovieClip){
preloaderMC.gotoAndStop(percent);
}
if(percent == 100){
nextFrame();
}
}
loaderInfo.addEventListener(ProgressEvent.PROGRESS , update);
// Extra test for IE
var percent:Number = Math.floor( (this.loaderInfo.bytesLoaded*100)/this.loaderInfo.bytesTotal );
if(percent == 100){
nextFrame();
}
stop();
For this draft, it's only going to run the preloader animation once. (which works better for this preloader)
What I'd like to do is to change between different movie clips as it gradually loads further and further.
For example:
Loading hits 10% - runs movieclip "preloadPart2" - one sign enters, rotates
Loading hits 20% - runs movieclip "preloadPart3" - other sign enters, both rotate
and so on. (numbers not accurate!)
But if the preload animation is going to have a natural flow, it would need a rule where symbol replacing is only allowed at specific frames. I'll explore the ActionScript library to see if there's something that does it.
If that doesn't work, I guess we could try just adding new movie clips at specific loading points. Problem with this is that movie clips could go over others.
Awesome, progress already! Kohila/Sid, thanks for the epic preloader work. I've incorporated the new links into the OP. Elanor, I am making a note on the wiki that the characters are separate - that will help out with the animation a lot!
Also, great news - we probably DO already have enough art for the dersite sequence! It was just diffused over several sections of the wiki. I have consolidated all of it and made a storyboard of times (see below). Can we get someone to animate all the way to the full :50 mark?
EDIT: More good news! I got the .psd files for all of Felicitous Artisan's work, including the drop down, and have added the links to the wiki. It has occurred to me that maybe it is a better idea to animate a lot of little parts of the first :50 into .gifs first and then string them together? What do the animators think?
I have put approximate times on the ordered pictures of the first fifty seconds found HERE. Please give it a look and let me know if you have any major comments. One big change I did is having the group shots only go from :15-:25 because there is a switch in the music there and it seemed sort of long. Plus, we now have an overabundance of Dersite assets and I wanted to cram as many into this part as I could!
SO because this is the opening of our animation and we're very close to having it done, I think this should be a priority for us. The main thing that we need to do is to animate some of the still frames that now have .psd files, like the low-angle black king and the group shots, and string the whole thing together to music according to the time cues laid out in the Dersite Military storyboard once we have them finalized.
Let me know what you guys think!
Last edited by MoraicTrochee; 12-14-2011 at 04:55 PM.
that's a pretty epic loader! And just to make sure, does the wiki have the separate character illustrations? I could upload them again if they happened to be lost.
There are some great animations present on that wiki page, why not use them instead of the more boring still shots? Frankly I don't think there should be any plain still images panning. Each one should have some animated quality.
Many of the plain ones have photoshop links so that they can be animated! (And some have already been animated and are being linked to underneath or on top of the seemingly-still image.) Also, many of the assets towards the bottom of the page are intended to be for a later portion, I believe. I totally agree, the goal should be to have all animation and no stills You are right that it will make things much more dynamic!
Okay guys, I am about to go out of town and won't be back until the 20th. It's possible that I will be able to check in on the 18th, but I just wanted to let you know that I will be absent for a while! I am sure that the thread will thrive in my absence and I am very excited to see all the awesome work
Until then, good luck!
Last edited by MoraicTrochee; 12-15-2011 at 01:55 AM.
Signature updated to point to this thread. Final critiques for both classes tomorrow! Then I should have more free time, and can get back on the project.
One note: we have to be careful about making .gifs of the animations, because for any high-color application it's going to introduce pretty nasty artifacts. So, for instance on my painted pan it might make more sense for me to just separate the assets into different .pngs so they can be animated in Flash (though that might be a pain? I am no flash pro.)
Tip for animators in Photoshop/ImageReady: When saving as a GIF, change the color perception to "Perceptual." (The other options, Selective, Adaptive, Restrictive, etc. have a bit of compression and will alter your colors more than Perceptual.)
(Also I'll end up editing this post for more stuff while I'm slogging along. Frame by meticulous frame.)
Tip for animators in Photoshop/ImageReady: When saving as a GIF, change the color perception to "Perceptual." (The other options, Selective, Adaptive, Restrictive, etc. have a bit of compression and will alter your colors more than Perceptual.)
(Also I'll end up editing this post for more stuff while I'm slogging along. Frame by meticulous frame.)
Hello! I'm Kitsu and I would very much like to be part of this fan project. I've already sent a PM to Torchee and popped by IRC, from which I understand you're currently still in search of artists, mostly for backgrounds?
I'm working as an illustrator by project, so I'm generally very happy if there's someone who points their finger at me and tells me what I need to draw, teamwork and all that. I wonder, however wither I'm as good at backgrounds, since I usually focus more on anatomy and people?
Most of these were requests I did to gain speed by drawing, so they're a bit sloppy, but I can make them more precise if need be?
As I popped by on IRC, there was a very valid point made about none of those being pixelart, and, admittedly, it's been a while... I'd need to brush up on that. The closest thing I have to show right now would be;
All this said and done, and if you'll have me aboard; how can I help? Like I said, I'd rather do characters (especially ancestors, Vriska-) and I don't mind helping out at a later date considering I need to brush up on the pixelart (literally!). Please let me know.
As one illustrator to another, I think you need to practice on backgrounds. Which also seems to be the thing that's in huge demand here. Just saying, two birds, one stone?
As one illustrator to another, I think you need to practice on backgrounds. Which also seems to be the thing that's in huge demand here. Just saying, two birds, one stone?
True, thank you. I can do it for work. I illustrate board games for kids, which are all backgrounds (1234) and I may have... kinda lost motivation to draw them in fanart. Or learn to render them in pixelart... But you're right, I should try to focus on that...
Originally Posted by Jackie
@Akitsu-47
I think the Mindfang sequences in this storyboard would appeal to you. =O
Hey there everyone, I've already confirmed that i'd like to volunteer with Kohila on tumblr, but I thought I'd pop in here too and say that I'd love to help out with other things too. (art-related things, anyway) Especially backgrounds and stuff, I need to get some nice layouts in my portfolio anyway. everything looks awesome so far
Just FYI, I plan to make my post near the top a one-stop shop for sigbanners. If you made a sigbanner that you wouldn't mind others using, send me a PM. For now I will be adding crystallinePerplexity's, since I know she made hers to be shared with others. I know there were others in thread the first, but that'll require a bit more searching on my part. Who knows, maybe at some point I'll unlazy and break the tags in my own sig so it'll be a direct copy/paste without the quote hassle.
I have spoilers now?
-.
..
--
--..
spells Nimz
Serenity can blink your message in Morse code, too! Just PM me with your request.
So! I'm kind of new here, but I've been lurking a little while and I have to say, I'm REALLY REALLY REALLY excited about this project. And in fact, I joined specifically because I would love to help.
To give some perspective, I can draw and do some basic (very basic) GIF animation.
So... I guess I have a general feel for it - I've seen so much amazing work done already - but what still needs to be done? Backgrounds, yes, but backgrounds for what kind of thing? And I guess anything else?
Hello! I'm Kitsu and I would very much like to be part of this fan project. I've already sent a PM to Torchee and popped by IRC, from which I understand you're currently still in search of artists, mostly for backgrounds?
I'm working as an illustrator by project, so I'm generally very happy if there's someone who points their finger at me and tells me what I need to draw, teamwork and all that. I wonder, however wither I'm as good at backgrounds, since I usually focus more on anatomy and people?
Most of these were requests I did to gain speed by drawing, so they're a bit sloppy, but I can make them more precise if need be?
As I popped by on IRC, there was a very valid point made about none of those being pixelart, and, admittedly, it's been a while... I'd need to brush up on that. The closest thing I have to show right now would be;
All this said and done, and if you'll have me aboard; how can I help? Like I said, I'd rather do characters (especially ancestors, Vriska-) and I don't mind helping out at a later date considering I need to brush up on the pixelart (literally!). Please let me know.
I'll be honest. I may be in love with you.
Also, great job everyone! Lots of moral support coming from over here. I've been following it since the beginning, and this is something I've loved watching the progress of.