Slice your own neck open, expose your circuitry.
>Slice your own neck open, expose your circuitry.
Actually, that would fail to be of any use to you, and damage a perfectly good neck gymbal assembly so you won't do that. However, might as well describe how you work anyway. The LED panel in your face is actually a visual I/O system allowing you to see the world around you and provide an expressive output. Inside your head would be the arrays of circuits that parse and process the information they were getting from the input and from the processing core. Your neck would contain the many wires that would support the communication of the visual I/O unit and processing core. Of course, your main processing core is located in your torso since all that circuitry resides in your head.
> What else is there to see around here.
Well, aside from the tower and the gates, nothing much. There are small villages of robotic things scattered here and there, but nothing too exciting. Then again, this place was meant to be more of a utopia for machines, it seems. Not very much to look at, but within simplicity lies beauty. The tune that you hear is beautiful. Well composed, nice flow, a good beat, this is what music IS. But also, it matches the environment you see around you. Like the land itself, the tune is also very simple, but engrossing in it's own right.
My handle is djPantheris and I am subject to random bouts of grooving the hell out.
And this is his ADVENTURE!
>Search the towers. That Resonator doodad has to be somewhere.
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>Search the towers. That Resonator doodad has to be somewhere.
Actually, it's in the largest tower of them all, that white-skinned dude in the priestly getup told you so. That's where you're currently headed too. However, as you walk, you encounter a village of about 30 little androids, they look to be about a foot tall and they hide from your gigantic presence since you could easily squash them like bugs. They speak a strange language, one you don't understand, but feel as if you are familiar to for some odd reason, like you heard it before. However, as you pass by, they realize you aren't a threat and return to their daily lives. However, you feel as if you know this place from some distant, long-forgotten memory that you've had before. It's almost as if a voice at the back of your mind is screaming at you for how much of an idiot you are. It's annoying really. Then again, you've got other voices in your head to worry about, and the fact that they tell you to do things and aren't always helpful makes them the higher priority. You thought you had gotten over that stuff after you downloaded yourself into a robotic body but it seems that voices in your head never go away.
However, your train of thought becomes interrupted by a loud BOOM as some giant thing lands in front of you. It seems to be a rather large mech with cannons for arms. It also sports two missile racks mounted on it's back and a large-looking central body with a large windscreen. This isn't good.
Verbosity Algorithm Log:
STRIFE!
SSCP: ENTER STRIFE COMMAND![]()
My handle is djPantheris and I am subject to random bouts of grooving the hell out.
And this is his ADVENTURE!
>Let it attack first. You want to know what it can do before you do anything yourself.
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>Let it attack first. You want to know what it can do before you do anything yourself.
Sounds logical. You strike a defensive pose, using your sword to deflect any oncoming attack... well, more like you'll cut it down en-route. The large mech then readies it's large laser cannons and fires at you. The sword splits the beam in half, and directs it away from you, however, you have a very, VERY hard time standing there to withstand the force of the attack.
SSCP: ENTER STRIFE COMMAND![]()
My handle is djPantheris and I am subject to random bouts of grooving the hell out.
And this is his ADVENTURE!
>Get close. Your weapon works better at short range; its doesn't.
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DJ PANTHERIS :![]()
>Just walk away, be the bigger man. ... manbot.
You would do that but this thing happens to be between you and your OBJECTIVE. Though, gotta appreciate the nice EGO BOOST this command provides. However, due to the fact this thing is between you and that huge tower over there which you were told to go to, you cannot ABSCOND.
> Flipthefuckout
You do just that, surprisingly your dancing around allows you to avoid GETTING HIT by the big mech's LASER CANNONS... it however keeps insisting you cease and decist... whatever the fuck that means.
>Get close: Your attacks work best at close range, it's doesn't.
And you'd be totally right as you step foreward, it is forced to train ever more until you are completely out of it's view as you are standing BELOW IT. The mech proceeds to ponder what exactly happened. As it computes, you take advantage of the situation and cut one of it's legs in two, splitting it in half and taking the mech down. However, the mech now knows where you went, you would get ALCHA but two things stand in the way of that. 1. it can still attack you 2. that damn thing is STILL ALIVE!
My handle is djPantheris and I am subject to random bouts of grooving the hell out.
And this is his ADVENTURE!
>Scoot around it! Now that you've crippled it it should be a lot less mobile!
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>Scoot around it! Now that you've crippled it it should be a lot less mobile!
You have successfully managed to ABSCOND! However, as you did not defeat your foe, you gain ZERO ALCHA, and do not receive any items in reward. Come on! Next time get some guts, coward! No seriously, you're lucky you escaped with your life, no need in trying to push your combat ability too far in one day. OH COME ON YOU HAD HIM! No you did not, he was a fish too big to fry.
My handle is djPantheris and I am subject to random bouts of grooving the hell out.
And this is his ADVENTURE!
==>
As you continue approaching the village you happen across a small town of little mechs. They all huddle in their homes. Though, they looked like small anthro cats wandering around. They must perceive you as a potential threat, or else they wouldn't have hid. However, something is certainly amiss as you see that the town is in utter chaos at your sudden appearance here. They had run screaming into their homes and closed their doors hastily! Come on! Do you really look that intimidating?!
CSCO: ENTER COMMAND![]()
My handle is djPantheris and I am subject to random bouts of grooving the hell out.
And this is his ADVENTURE!
>Explore the village a bit. See if there's anything else of interest around here. Also, try not to break anything.
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>Explore the village a bit. See if there's anything else of interest around here. Also, try not to break anything.
You carefully explore the village... you soon come across the house of the leader, whom is out to seemingly greet you.
TALKLOG:
My handle is djPantheris and I am subject to random bouts of grooving the hell out.
And this is his ADVENTURE!
==>
You decide to talk for a bit more as you want to gather more information.
TALKLOG:
And so you bid the village leader farewell and head on your way. However, it seems that the enemy has already discovered your presence as you see armies of black, small mechs heading toward you.
CSCO: ENTER COMMAND![]()
My handle is djPantheris and I am subject to random bouts of grooving the hell out.
And this is his ADVENTURE!
>What sort of a force is it? Is it small enough to fight, or are you better off avoiding it?
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>What kind of force is it? It it small enough to fight or are you better off avoiding them.
It's a large force of midgets pretty much, and they're wanting one thing, you, dead. Though just because they're midgets doesn't mean they're easy to kill. Just watch out for their special attacks if they have any.
CSCO: ENTER COMMAND![]()
My handle is djPantheris and I am subject to random bouts of grooving the hell out.
And this is his ADVENTURE!
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> Play it safe. Try to avoid as many of them as you can, and if you have to get your claws dirty, take on as few at a time as possible. The less trouble you get into, the better.
So, well, you get in a fight with 5 of these little gremlins at once... One of them swings a sword at you, barely grazing your left knee. The other four swing and miss with their various weapons as you sidestep and dodge. Though, you don't have any claws, you have a SWORD, which is currently drawn. Though you are trying to maneuver AROUND them in an attempt to escape.
ABSCOND FAILIURE.
SSCP: ENTER COMMAND![]()
My handle is djPantheris and I am subject to random bouts of grooving the hell out.
And this is his ADVENTURE!
>Can you hit them all at once with a wide swing of your sword?
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>Can you hit them all at once with a wide swing of your sword?
You swing in a wide sweeping motion, hitting... well... all five of them. And they die. You gain 37 RED, 42 GREEN, 15 BLACK, and 10 WHITE ALCHA total from all 5 kills. You continue to try to avoid fighting as much as possible. They're all black and seem to want you dead, however, as you weave and dodge, you encounter a large black mechanical entity wielding a hammer and an axe. You wonder how much damage he can take. You ascend the echeladder, going to HARMONION SOLDIER.
SSCP: ENTER COMMAND![]()
Last edited by DJPantheris; 03-01-2012 at 01:52 PM.
My handle is djPantheris and I am subject to random bouts of grooving the hell out.
And this is his ADVENTURE!
>I don't suppose that trip up the echeladder gave you any new abilities?
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>I don't suppose that trip up the echeladder gave you any new abilities?
Umm... Can I suffice it to say you gained quite a few SKILL SLOTS to allocate to abilities? If you want to allocate them to your skills, that's going to require a trip to the ABILITYDEX. Luckily a trip to the ABILITYDEX stops time and you can allocate your SKILL SLOTS on the fly. And the skills available to you vary according to your LEVEL on the ECHELADDER. Right now you're at rung 5, so you have 4 SKILL SLOTS. One per level, naturally. If you get demoted DOWN the ECHELADDER, you won't lose ANY SKILLS that you HAVE learned. So, since you gave that basic tutorial, you are now in the ABILITYDEX... let's take a look at the list of skills you have available.
FIRE STRIKE (1)
ROCKET PUNCH (2)
LIGHTNING STRIKE (1)
ICE STRIKE (1)
SONIC BLADE (1)
SONIC WAVE (1 + SONIC BLADE)
BLAST WAVE (1 + SONIC WAVE)
HARMONIC SCAN (1)
MEDICA (2)
HARMONIC REPAIR (3 + MEDICA)
HARMONIC BURST (1 + BLAST WAVE)
ASCS: ENTER ABILITY FOR DESCRIPTION, FOLLOW WITH +P FOR PURCHASE![]()
My handle is djPantheris and I am subject to random bouts of grooving the hell out.
And this is his ADVENTURE!