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Thread: Dreambattle: Update 55

  1. #76
    Vindictive Chemotherapy Lord Obselescence's Avatar
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    Re: Dreambattle



    Your move, Mites. B)

    With this windfall of new energy, I think it's time for a general upgrade to our stuff:

    Upgrade Iron Armor with 1 Steel Energy + 1 Water Energy.

    I think this recent battle has made it abundantly clear that Othello needs more defense. Iron Armor has more Defense than Venix Armor AND it's cheaper to upgrade.

    So... yeah.

    Upgrade Greaves with 3 Water Energies.

    *Shrug* Might as well upgrade the Greaves. Water Energy would also have some synergy with the new Water/Steel Iron Armor.

    Upgrade Steel Oculus with 2 Shock Energies + 1 Steel Energy

    Naturally.

    I don't think the Sword is really in need of an upgrade right now. Othello already does the most damage out of the team, and so far it's proven more than sufficient. Really what we need right now is to boost up our allies and to improve Othello's staying power via Armor.

  2. #77
    Future Dream Zerovirus's Avatar
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    Re: Dreambattle

    Quote Originally Posted by DJ-P0N3 View Post
    Armor merging would be awesome.
    Yeah, armor merging would be awesome. Shame that full-on alchemization is a thing only available once I get out of this glorified cave.

    Quote Originally Posted by cryptidWrangler View Post
    >Try putting armour on a minion.
    That's absurd! Summons have no item slots, never. Everyone knows you can't equip items onto summons- only Players can do that, after all!

    Synthesis time!


    FLUX ARMOR SYNTHESIZED
    Upgrade Energy: 4

    +3 Defense
    +2 Health


    TEMPEST GREAVES SYNTHESIZED
    Upgrade Energy: 7

    +1 Defense
    +1 Agility
    +4 Health


    STEEL SPARKGAZER SYNTHESIZED
    Health: 16/16
    Defense: 4
    Agility: 2
    Upgrade Energy: 6

    Skills:
    Spin Attack: Damages one enemy twice for 4 damage each time
    Static Electricity: Next turn, all enemies which attack this unit take 4 damage.

    Well, looks like there's not much for me left to do. I'm almost out of Energies- after that extravagant spending, all I have left is one Gale.

    Time to move on to the next room.



    ...Nothing here but a pair of Healing Nodes, illuminating a path into further darkness.

    Nope, not ominous at all. I'm sure the next room won't contain anything that requires the game to prompt me to full-heal again, eh-heh heh heh yeah who am I kidding.

    Somehow, I'm not sure I want to keep going.

    INVENTORY:


    STATISTICS:
    Whoa.

  3. #78
    Vindictive Chemotherapy Lord Obselescence's Avatar
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    Re: Dreambattle

    Keep going

  4. #79
    Word Violator DJ-P0N3's Avatar
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    Re: Dreambattle

    Move cautiously and get your summons ready.

  5. #80
    Future Dream Zerovirus's Avatar
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    Re: Dreambattle

    You know, the research I did was right. I was informed that the Passage was a single, linear path through, with three enemy types. Didn't make this seem difficult or surprising at all- just another of the myriad tutorial levels I'd endured before.

    Well, it was technically right at least. There were three different enemy types, it was true, and there was only one path through, if you discount the little side-distraction that was the left chamber.

    But it was also wrong- and it is now that I come to realize that of COURSE they wouldn't tell me everything here. Part of the Dreambattle, after all, is the element of surprise. The fact that you can never quite always know what an opponent has hidden up his or her sleeves.

    And what better surprise than a completely undocumented- though not quite unexpected- boss battle?




    ...I'm really tired of this place. Let's finish this.


    BATTLE



    Two Streamer Mites, Two Mite Globs, One Crawl Mite, and The Miasmist Arcanoform attack!



    The Streamer Mite puffs out a burst of harsh smoke! Othello takes 1 damage! Othello is coughing heavily!



    The Streamer Mite puffs out a burst of harsh smoke, but it has no effect on the Sparkgazer!



    The Mite Blob spits a glob at the Sparkgazer! The Sparkgazer takes 1 damage! The Sparkgazer's movements are slowed!



    The Mite Blob spits a glob at the Sparkgazer! The Sparkgazer takes 1 damage! The Sparkgazer's movements are slowed!



    The Crawl Mite launches a vigorous kick at the Flameslasher, dealing 2 damage! The Flameslasher is stunned!



    The Miasmist Arcanoform fires a beam from its claw at Othello! Othello takes 4 damage!


    This won't be easy, but we can do it.

    It's my turn now- how do I retaliate?

    INVENTORY:


    STATISTICS:
    Whoa.

  6. #81
    Vindictive Chemotherapy Lord Obselescence's Avatar
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    Re: Dreambattle

    Okay.

    Well.

    Shoot.

    Everybody besides Othello is basically useless this turn, so it really comes down to which enemy we need to Slash first.

    I'm opting for one of the Blobs. We know that the Crawl Mite has anywhere between 12 and 20 HP, so we're not going to be able to take it out this turn (and we want to reduce the enemy count pronto).

    The Streamer Mites might be a solid secondary target, but for now, Othello's increased Defense (and the fact that Smoke doesn't affect at least one of our allies) makes them a weaker threat.

    So first priority would probably be the enemies that would immediately keep us from taking everything else down: Blobs.

    Othello: Slash Blob
    Flameslasher: Be Stunned
    Steel Sparkgazer: Static Electricity

  7. #82
    Insignificant User Not The Author's Avatar
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    Re: Dreambattle

    We need to kill one of those Streamer Mites. While it is true that both would need to smoke Othello twice in one turn twice in a row for the third-level smoke effect, I don't trust the boss not to be able to pull some sort of smoggy bullcrap. But we probably don't need to off 'em both - the Blobs are a higher-priority target right now, since they cripple out damage output. After that, focus the Crawl Mite and slice up the last Streamer, then wail on the boss until it goes down.

    So,

    Othello: Slash Streamer Mite
    Magmar: Fury Flame a Blob (at the earliest convenience)
    Magnemite: Static Electricity (has a decent chance of doing equal or higher damage than would Spinning)
    Last edited by Not The Author; 01-04-2012 at 10:36 PM.

  8. #83
    spacetimeCounselor -Benedict's Avatar
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    Re: Dreambattle

    It's probably best to have Othello take out the Crawl Mite immediately, since we can't afford to waste entire turns while that boss is dishing out death. Magmar (no wait it is totally more of a Chandelure) can't move right now, so that's not useful. Mite -> Blob -> Streamer should be the priority. Mites take a turn away, Blobs weaken someone for a turn, and streamers just sort of do the smoky thing which may or may not be hella dangerous, but it takes three hits to use anyway.


  9. #84

    Re: Dreambattle

    OH MY GOD. YOU. IT'S YOU. YOU MADE AN ADVENTURE

    Such god level pixel art.

  10. #85

    Re: Dreambattle

    static electricity, flame fury to the crawl mite and kill a streamer mite.

  11. #86
    Avatar credit to Airey youdont12know's Avatar
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    Re: Dreambattle

    Move sparkgazer next to boss and static it.
    Airdash and hope they don't attack flameslasher.

  12. #87
    the gishi of space swampmist1142's Avatar
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    Re: Dreambattle

    Quote Originally Posted by youdont12know View Post
    Move sparkgazer next to boss and static it.
    Airdash and hope they don't attack flameslasher.
    We don't HAVE airdash anymore.
    teh meda pedas =
    000
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  13. #88

    Re: Dreambattle

    This pixel art is amazing. This gameplay is amazing. You, me, making this a game?

    Surely this could be done.

    ......as for the meantime, Static Elect. from Sparkgazer, move Flameslasher up.

  14. #89
    Future Dream Zerovirus's Avatar
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    Re: Dreambattle

    BATTLE



    Othello swings at the Streamer Mite, dealing 13 damage!

    The Streamer Mite is destroyed! It dropped 6 Pandorums!



    The Steel Sparkgazer charges the area around it with static!



    The Streamer Mite puffs out a burst of harsh smoke! Othello takes 2 damage! Othello is coughing extremely heavily!



    The Mite Blob spits a glob at the Sparkgazer! The Sparkgazer takes 1 damage! The Sparkgazer's movements are slowed! The Mite Blob takes 4 damage!



    The Mite Blob spits a glob at the Sparkgazer! The Sparkgazer takes 1 damage! The Sparkgazer's movements are slowed! The Mite Blob takes 4 damage!



    The Crawl Mite launches a lightning bolt from its runic halo, dealing 2 damage to the Sparkgazer! The Crawl Mite takes 4 damage!



    Dozens of lightning bolts are flung in arcs from The Miasmist Arcanoform's runic halo! Othello takes 2 damage! The Flameslasher takes 3 damage! The Sparkgazer takes 2 damage! The Miasmist Arcanoform takes 4 damage!


    The enemies may have high damage output, but we're not as restricted in damage this turn! Now is the time to counterattack!

    INVENTORY:


    STATISTICS:
    Whoa.

  15. #90

    Re: Dreambattle

    Othello > Swing at Miasmist Arcanoform.
    Flameslasher > Firestorm.
    Steel Sparkgazer > Static Electricity again.

  16. #91

    Re: Dreambattle

    attack the Arcanoform with flame fury and your attack. another static from the sparkgazer.

  17. #92
    Vindictive Chemotherapy Lord Obselescence's Avatar
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    Re: Dreambattle

    Hey, uh. Just my suggestion here, but the boss isn't likely to go down quickly, and leaving the smaller enemies alive (with all their Slowing and Stunning) doesn't sound like a safe plan. Maybe we should just ignore the Arcanoform for now?

    It seems that Static Electricity is actually pretty decent while the Sparkgazer is slowed, so I guess we're doing that again.

    In the meantime, let's take out the Blobs in a concentrated assault, so that we don't have to deal with Slowing.

    Without the threat of being slowed, we should be able to take out the remaining mooks pretty easily.

    And from there, we can focus on the boss.

    Yeah?

    Othello: Slash Blob
    Flameslasher: Fury Flame on Blob
    Sparkgazer: Static Electricity

  18. #93
    spacetimeCounselor -Benedict's Avatar
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    Re: Dreambattle

    I think we want to avoid... whatever tier three of choking on smoke is, so since we've already gone and killed a Streamer we might as well take out the other one. If either of the blobs attacks the Sparkgazer during Static Electricity, it's dead. But... assuming slowing doesn't stack and just cuts damage in half (because I'm pretty sure the mechanic was ripped right out of Wesnoth), our Sparkgazer can take out one of the blobs with its Spin Attack. Othello can take out a Streamer, and the Flameslasher should take out the Crawl Mite- slowing is less detrimental than stunning. It's tempting to think slowing is more urgent than stun to remove, but it really is the difference between 1/2 power and 0 power.

    Othello / sword / Streamer Mite
    Flameslasher / furyflame / Crawl Mite
    Sparkgazer / spinattack / Mite Blob
    Last edited by -Benedict; 01-05-2012 at 07:02 PM.


  19. #94
    Future Dream Zerovirus's Avatar
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    Re: Dreambattle

    BATTLE



    Othello swings at the Streamer Mite, dealing 13 damage!

    The Streamer Mite is destroyed! It dropped 6 Pandorums!



    The Flameslasher ravages the enemy without restraint, dealing 12 damage to the Mite Blob!

    The Mite Blob is destroyed! It dropped 10 Pandorums!



    The Steel Sparkgazer charges the area around it with static!



    The Mite Blob spits a glob at the Sparkgazer! The Sparkgazer takes 1 damage! The Sparkgazer's movements are slowed! The Mite Blob takes 4 damage!

    The Mite Blob is destroyed! It dropped 10 Pandorums!



    The Crawl Mite launches a vigorous kick at Othello, dealing 1 damage! Othello is stunned!



    The Miasmist Arcanoform charges the area around it with static!


    We've almost got this.

    INVENTORY:


    STATISTICS:
    Whoa.

  20. #95
    Vindictive Chemotherapy Lord Obselescence's Avatar
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    Re: Dreambattle

    Quote Originally Posted by -Benedict View Post
    I think we want to avoid... whatever tier three of choking on smoke is, so since we've already gone and killed a Streamer we might as well take out the other one.
    Probably just 1-2 more damage. Nothing Othello can't take.

    If either of the blobs attacks the Sparkgazer during Static Electricity, it's dead.
    I don't think we ever confirmed if Blobs had 8 HP or 9. So we're taking a long-shot if we go that route. If they have 9, we'll need both Blobs to attack the Sparkgazer (again), or we end up wasting actions.

    But... assuming slowing doesn't stack and just cuts damage in half (because I'm pretty sure the mechanic was ripped right out of Wesnoth),
    Zero hinted earlier that the effects might stack. I'm not sure I want to risk it here.

    the Flameslasher should take out the Crawl Mite- slowing is less detrimental than stunning.
    The Crawl Mite has anywhere between 13 and 20 HP. It's taken four damage, so if it has more than 16 HP, Flameslasher can't kill it in one shot.

    HOWEVER, if Crawl Mite attacks Sparkgazer this turn while it's Staticking, either Othello or Flameslasher can take it out in one attack next turn. That's something to think about.

    It's tempting to think slowing is more urgent than stun to remove, but it really is the difference between 1/2 power and 0 power.
    Eeeeh. That's missing a few key points:

    1. There's only a CHANCE to Stun, since the Crawl Mite has an attack that doesn't Stun.
    2. We can't guarantee a kill on the Crawl Mite this turn -- not without using two characters.
    3. More than one character can be Slowed if the Blobs attack more than one person.

  21. #96
    the gishi of space swampmist1142's Avatar
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    Re: Dreambattle

    Edit: nevermind, ninja'd.
    Last edited by swampmist1142; 01-05-2012 at 08:05 PM.
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  22. #97

    Re: Dreambattle

    kill the crawl mite and, if firestorm avoids the backlash use that, if not then wait until the static goes away then attack.

  23. #98
    Vindictive Chemotherapy Lord Obselescence's Avatar
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    Re: Dreambattle

    Pretty simple now.

    Flameslasher: Flame Fury on the Crawler Mite
    Sparkgazer: Spin Attack on the Crawler Mite

    Which should be guaranteed to take the Crawler Mite out, since we know it has 20 HP max.

    From there, we can launch an unrestricted assault on the Arcanoform.

    Odds are, we'll end up losing the Flameslasher what with recoil taking its toll, but it can be revived once we win.

  24. #99
    the gishi of space swampmist1142's Avatar
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    Re: Dreambattle

    Can it? I'm not sure, actually.
    teh meda pedas =
    000
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  25. #100
    Vindictive Chemotherapy Lord Obselescence's Avatar
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    Re: Dreambattle

    Quote Originally Posted by swampmist1142 View Post
    Can it? I'm not sure, actually.
    "Oh, and another thing- if a Summon is defeated in combat, it faints can't be used until you reach a rejuvenation station."

    So we've got a little leeway on losing a Summon in battle.

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