With this windfall of new energy, I think it's time for a general upgrade to our stuff:
Upgrade Iron Armor with 1 Steel Energy + 1 Water Energy.
I think this recent battle has made it abundantly clear that Othello needs more defense. Iron Armor has more Defense than Venix Armor AND it's cheaper to upgrade.
So... yeah.
Upgrade Greaves with 3 Water Energies.
*Shrug* Might as well upgrade the Greaves. Water Energy would also have some synergy with the new Water/Steel Iron Armor.
Upgrade Steel Oculus with 2 Shock Energies + 1 Steel Energy
Naturally.
I don't think the Sword is really in need of an upgrade right now. Othello already does the most damage out of the team, and so far it's proven more than sufficient. Really what we need right now is to boost up our allies and to improve Othello's staying power via Armor.
Skills:
Spin Attack: Damages one enemy twice for 4 damage each time
Static Electricity: Next turn, all enemies which attack this unit take 4 damage.
Well, looks like there's not much for me left to do. I'm almost out of Energies- after that extravagant spending, all I have left is one Gale.
Time to move on to the next room.
...Nothing here but a pair of Healing Nodes, illuminating a path into further darkness.
Nope, not ominous at all. I'm sure the next room won't contain anything that requires the game to prompt me to full-heal again, eh-heh heh heh yeah who am I kidding.
You know, the research I did was right. I was informed that the Passage was a single, linear path through, with three enemy types. Didn't make this seem difficult or surprising at all- just another of the myriad tutorial levels I'd endured before.
Well, it was technically right at least. There were three different enemy types, it was true, and there was only one path through, if you discount the little side-distraction that was the left chamber.
But it was also wrong- and it is now that I come to realize that of COURSE they wouldn't tell me everything here. Part of the Dreambattle, after all, is the element of surprise. The fact that you can never quite always know what an opponent has hidden up his or her sleeves.
And what better surprise than a completely undocumented- though not quite unexpected- boss battle?
...I'm really tired of this place. Let's finish this.
BATTLE
Two Streamer Mites, Two Mite Globs, One Crawl Mite, and The Miasmist Arcanoform attack!
The Streamer Mite puffs out a burst of harsh smoke! Othello takes 1 damage! Othello is coughing heavily!
The Streamer Mite puffs out a burst of harsh smoke, but it has no effect on the Sparkgazer!
The Mite Blob spits a glob at the Sparkgazer! The Sparkgazer takes 1 damage! The Sparkgazer's movements are slowed!
The Mite Blob spits a glob at the Sparkgazer! The Sparkgazer takes 1 damage! The Sparkgazer's movements are slowed!
The Crawl Mite launches a vigorous kick at the Flameslasher, dealing 2 damage! The Flameslasher is stunned!
The Miasmist Arcanoform fires a beam from its claw at Othello! Othello takes 4 damage!
Everybody besides Othello is basically useless this turn, so it really comes down to which enemy we need to Slash first.
I'm opting for one of the Blobs. We know that the Crawl Mite has anywhere between 12 and 20 HP, so we're not going to be able to take it out this turn (and we want to reduce the enemy count pronto).
The Streamer Mites might be a solid secondary target, but for now, Othello's increased Defense (and the fact that Smoke doesn't affect at least one of our allies) makes them a weaker threat.
So first priority would probably be the enemies that would immediately keep us from taking everything else down: Blobs.
Othello: Slash Blob Flameslasher: Be Stunned Steel Sparkgazer: Static Electricity
We need to kill one of those Streamer Mites. While it is true that both would need to smoke Othello twice in one turn twice in a row for the third-level smoke effect, I don't trust the boss not to be able to pull some sort of smoggy bullcrap. But we probably don't need to off 'em both - the Blobs are a higher-priority target right now, since they cripple out damage output. After that, focus the Crawl Mite and slice up the last Streamer, then wail on the boss until it goes down.
So,
Othello: Slash Streamer Mite
Magmar: Fury Flame a Blob (at the earliest convenience)
Magnemite: Static Electricity (has a decent chance of doing equal or higher damage than would Spinning)
Last edited by Not The Author; 01-04-2012 at 10:36 PM.
It's probably best to have Othello take out the Crawl Mite immediately, since we can't afford to waste entire turns while that boss is dishing out death. Magmar (no wait it is totally more of a Chandelure) can't move right now, so that's not useful. Mite -> Blob -> Streamer should be the priority. Mites take a turn away, Blobs weaken someone for a turn, and streamers just sort of do the smoky thing which may or may not be hella dangerous, but it takes three hits to use anyway.
Originally Posted by XFactorInfinity
I really, really hate the way you type. That's an impossibly mean thing to be honest about, but it's true, and I wanted you to know it. It's nothing against you, and I'm sure you're a pretty okay person, I think?
But the way you string sentences together sounds like a mad libs from a buffy factory took all of the worst parts of the nineties and internet culture and condensed it into an impossibly unpleasant grammatical structure. It's like what an intern at Game Bro Magazine writes like, probably. Before editing. It has so much bullshit, why I gotta read -Benedict try to form a coherent sentence dude
<GenTrigger_> So like, I just heard from someone that the avengers was bad because it had multiple climaxes?
<Tam_Lin> Girls have multiple climaxes and they aren't half bad.
<GenTrigger_> But that's not true, I'd say it actually sort of follows the whole monomyth format- Tam time out now.
Move sparkgazer next to boss and static it.
Airdash and hope they don't attack flameslasher.
Quotes:
23:04 x1372 I can imagine myself entering the medium
23:04 x1372 first thing I'd see is another version of myself jumping for the kernelsprite
23:04 x1372 only to get tackled out of the way by another version of me and both fall off a cliff to their deaths
23:04 x1372 and I'd be like "FUCK I'm the something of time aren't I?"
x1372 I just was catching up on the image manip thread and decided to share just a taste of the suffering
x1372 MSB has declared that aradia caNNon is now a meme and cannot be nominated
yd12k You read that tread on purpose?
x1372 well
x1372 I read the first 3 because I found them funny an enjoyable
x1372 and I don't know when to let go so
yd12k Are you a masochist?
x1372 yeah
Originally Posted by StiqFigurMaster
As it turns out, mafia strategems fall apart really quickly on the chronically stupid.
Originally Posted by Ponynautilus
Blasphemy.
The two are one and the same.
Who rules the mind commands the heart,
Who rules the heart commands the harem,
Who rules the harem commands the world.
Edit: Any suggestions on how to platonically captain a warship?
Move sparkgazer next to boss and static it.
Airdash and hope they don't attack flameslasher.
We don't HAVE airdash anymore.
teh meda pedas =
000
teh sig quotes:
ArmsAreLoad said:
Vriska: Remember the time you told Kanaya you did not have time to apply makeup
You cannot remember this incident because you have blocked it from your memory. All you know is that afterwards you became quite competent in the art of applying makeup.
You also wrote "I FEEL PRETTY" in blue lipstick all over your walls, but you don't know that. Everyone else just chooses to ignore it and never told you about it.
ponytailartist said:
I demand to see myself riding Toothless while wearing a Viking helmet, and possibly chasing some bullies and fucking their shit up with supernova fireballs.
Othello swings at the Streamer Mite, dealing 13 damage!
The Streamer Mite is destroyed! It dropped 6 Pandorums!
The Steel Sparkgazer charges the area around it with static!
The Streamer Mite puffs out a burst of harsh smoke! Othello takes 2 damage! Othello is coughing extremely heavily!
The Mite Blob spits a glob at the Sparkgazer! The Sparkgazer takes 1 damage! The Sparkgazer's movements are slowed! The Mite Blob takes 4 damage!
The Mite Blob spits a glob at the Sparkgazer! The Sparkgazer takes 1 damage! The Sparkgazer's movements are slowed! The Mite Blob takes 4 damage!
The Crawl Mite launches a lightning bolt from its runic halo, dealing 2 damage to the Sparkgazer! The Crawl Mite takes 4 damage!
Dozens of lightning bolts are flung in arcs from The Miasmist Arcanoform's runic halo! Othello takes 2 damage! The Flameslasher takes 3 damage! The Sparkgazer takes 2 damage! The Miasmist Arcanoform takes 4 damage!
The enemies may have high damage output, but we're not as restricted in damage this turn! Now is the time to counterattack!
Hey, uh. Just my suggestion here, but the boss isn't likely to go down quickly, and leaving the smaller enemies alive (with all their Slowing and Stunning) doesn't sound like a safe plan. Maybe we should just ignore the Arcanoform for now?
It seems that Static Electricity is actually pretty decent while the Sparkgazer is slowed, so I guess we're doing that again.
In the meantime, let's take out the Blobs in a concentrated assault, so that we don't have to deal with Slowing.
Without the threat of being slowed, we should be able to take out the remaining mooks pretty easily.
I think we want to avoid... whatever tier three of choking on smoke is, so since we've already gone and killed a Streamer we might as well take out the other one. If either of the blobs attacks the Sparkgazer during Static Electricity, it's dead. But... assuming slowing doesn't stack and just cuts damage in half (because I'm pretty sure the mechanic was ripped right out of Wesnoth), our Sparkgazer can take out one of the blobs with its Spin Attack. Othello can take out a Streamer, and the Flameslasher should take out the Crawl Mite- slowing is less detrimental than stunning. It's tempting to think slowing is more urgent than stun to remove, but it really is the difference between 1/2 power and 0 power.
I really, really hate the way you type. That's an impossibly mean thing to be honest about, but it's true, and I wanted you to know it. It's nothing against you, and I'm sure you're a pretty okay person, I think?
But the way you string sentences together sounds like a mad libs from a buffy factory took all of the worst parts of the nineties and internet culture and condensed it into an impossibly unpleasant grammatical structure. It's like what an intern at Game Bro Magazine writes like, probably. Before editing. It has so much bullshit, why I gotta read -Benedict try to form a coherent sentence dude
I think we want to avoid... whatever tier three of choking on smoke is, so since we've already gone and killed a Streamer we might as well take out the other one.
Probably just 1-2 more damage. Nothing Othello can't take.
If either of the blobs attacks the Sparkgazer during Static Electricity, it's dead.
I don't think we ever confirmed if Blobs had 8 HP or 9. So we're taking a long-shot if we go that route. If they have 9, we'll need both Blobs to attack the Sparkgazer (again), or we end up wasting actions.
But... assuming slowing doesn't stack and just cuts damage in half (because I'm pretty sure the mechanic was ripped right out of Wesnoth),
Zero hinted earlier that the effects might stack. I'm not sure I want to risk it here.
the Flameslasher should take out the Crawl Mite- slowing is less detrimental than stunning.
The Crawl Mite has anywhere between 13 and 20 HP. It's taken four damage, so if it has more than 16 HP, Flameslasher can't kill it in one shot.
HOWEVER, if Crawl Mite attacks Sparkgazer this turn while it's Staticking, either Othello or Flameslasher can take it out in one attack next turn. That's something to think about.
It's tempting to think slowing is more urgent than stun to remove, but it really is the difference between 1/2 power and 0 power.
Eeeeh. That's missing a few key points:
1. There's only a CHANCE to Stun, since the Crawl Mite has an attack that doesn't Stun.
2. We can't guarantee a kill on the Crawl Mite this turn -- not without using two characters.
3. More than one character can be Slowed if the Blobs attack more than one person.
Last edited by swampmist1142; 01-05-2012 at 08:05 PM.
teh meda pedas =
000
teh sig quotes:
ArmsAreLoad said:
Vriska: Remember the time you told Kanaya you did not have time to apply makeup
You cannot remember this incident because you have blocked it from your memory. All you know is that afterwards you became quite competent in the art of applying makeup.
You also wrote "I FEEL PRETTY" in blue lipstick all over your walls, but you don't know that. Everyone else just chooses to ignore it and never told you about it.
ponytailartist said:
I demand to see myself riding Toothless while wearing a Viking helmet, and possibly chasing some bullies and fucking their shit up with supernova fireballs.
ArmsAreLoad said:
Vriska: Remember the time you told Kanaya you did not have time to apply makeup
You cannot remember this incident because you have blocked it from your memory. All you know is that afterwards you became quite competent in the art of applying makeup.
You also wrote "I FEEL PRETTY" in blue lipstick all over your walls, but you don't know that. Everyone else just chooses to ignore it and never told you about it.
ponytailartist said:
I demand to see myself riding Toothless while wearing a Viking helmet, and possibly chasing some bullies and fucking their shit up with supernova fireballs.