Riot walks to Q5.
Updated with people's moves. Just need snooman and Askia to give commands now.
if someone can reach him, can they knock Orange bandit's HP down a notch? unless the RNG gods favor me with a 4 or lower on my crit roll, neither of the guys who will PROBABLY try to kill me next turn will go down. Because I STILL NEED THAT STR LEVEL ;_;
or a killing edge. like really if we find a killing edge it is SO mine you dont even know
I can't reach them. Sorry.
Kay moves to Q2 and Siginak moves to O5.
He's a world-famous ninja photographer with a robot buddy named Sparky. She's a provocative paranoid journalist with a flame-thrower. They fight crime!
I finally have internet again! F**K YES!
Seras moves to P5
wait sn0
move kay to right behind me and make him give me the axe. he can help make me less likely to die by meatshielding me from orange.
Alright then. kay moves to Q8 instead...and he gives spirit the iron axe.
I know that the fire emblem AI goes for that but it still seems like a bad idea to divest this guy his weapons, especially since those interlopers seem to want him dead.
He's a world-famous ninja photographer with a robot buddy named Sparky. She's a provocative paranoid journalist with a flame-thrower. They fight crime!
I finally have internet again! F**K YES!
He's a class-changed unit, Sn0. He's WAY out of the league of these low-level enemies. (he had AS 10 with an AXE) And if we let him fight he'll jack our experience.
Update!
-Enemy's Turn-
Yellow Bandit Attack Town Watchman
Soldier Move W3->R3, Attack Alera
Blue Bandit Move T6->Q7, Attack Kay
Bandit Bowman Move V6->S5, Attack Riot
Grn Bandit Move R12-> Q10, Attack Spirit
Orange Deserter Move S14->Q11
Orange Bandit Move K14->K11, Attack Town Watchman
Orange Bandit Bowman Move J14->J11, Attack Town Watchman
Yellow Bandit -6 Hp, deadOriginally Posted by Yellow Bandit attacks Town Watchman
Town Watchman -1 Iron Sword use
Orange Bandit Bowman -1 Iron Bow useOriginally Posted by Orange Bandit Bowman attacks Town Watchman
Town Watchman -6 Hp
Orange Bandit -8 Hp, -1 Iron Axe useOriginally Posted by Orange Bandit attacks Town Watchman
Town Watchman -9 Hp, -1 Iron Sword use
Kay +1 ExpOriginally Posted by Blue Bandit attacks Kay
Riot -7 Hp, +1 ExpOriginally Posted by Bandit Bowman attacks Riot
Bandit Bowman -1 Iron Bow use
Spirit +27 Exp, +2 Sword Mastery, -2 Iron Sword usesOriginally Posted by Green Bandit attacks Spirit
Green Bandit -14 Hp, dead
Alera +10 Exp, +1 Axe Mastery, -1 Iron Axe use.Originally Posted by Deserter attacks Alera
Deserter -14 Hp
Alera Level Up! 1->2
Str+1, Skl+1, Luk+1
-Town Guarrd's Turn-
Town Watchman Attacks Orange Bandit
Orange Bandit -8 HpOriginally Posted by Town Watchman attacks Orange Bandit
Town Watchman -1 Iron Sword use
(Orange Pillager reinforces the Vengeful Claw Bandits, at Y13)
-Player's Turn!-
(Lots of weird pairs of RNs this time around. As always let me know if there's any mistakes.)
Spirit to R11, atrack Oeange deserter w/my only useable weapon
>enemy has a lance
>enemy has 4 hp
>I still have 92 hit for 2 hits of 4 damage each w/weapon triangle modifiers (hit=118 - 15 {wep▲} - 11 {evade}; dmg=9 - 4 {def} - 1{wep▲}; AS = MY AS IS 10 AND HES NOT AMELIA)
>I CAN TAKE HIM
Besides he'll go after me if I advance anyways.
we need like two people max to go shopping and the rest GET YOUR ASSES DOWN HERE
*Orange deserter that is
I can take care of shopping/visiting business if you'd guys like, I'm already somewhat ahead XP wise and with my poor movement and a bunch of axemen ahead I'd just slow the party down. Regardless, I'll move to S4 and hit and/or finish off that bowman.
You guys had better find a way to save that watchman, because he's seriously ba for dealing with all those guys this turn and surviving.
Alera ambles from Q3 to Q6 and smacks the blue bandit out of the way. With her axe.
Near-perfect offensive level, get! Would still like some spd, though.
Oh, and unfortunately, I think Kay falls one square short.
Last edited by FuriousSquid; 05-26-2012 at 07:02 PM.
hmmm... true. however hopefully the AI will go after the weaponless target instead and the guard will survive, because those are the only options.
So the only action able to go through so far is Red's.
Spirit +27 Exp, +1 Sword Mastery, -1 Iron Sword useOriginally Posted by Spirit attacks the Orange Deserter
Orange Deserter -4 Hp, dead
It's the first critical hit of the game though. That's something, right?
(Considering how long ago folks posted, sorry this got updated so late.)
Woo! Crits
Took long enough. I missed you, critical hit, my friend
so which houses should we go for first, because the Pillagers are comiiing
and could someone get me a new sword
Haven't decided where to move Siginak yet. But Kay will move to N11
He's a world-famous ninja photographer with a robot buddy named Sparky. She's a provocative paranoid journalist with a flame-thrower. They fight crime!
I finally have internet again! F**K YES!
Mmm... I have got to figure out a better system for the player's turn than this. At the moment I still need some people to post before I can update though.
EDIT: On this note, how do people feel about the current pace? I'm wondering if folks aren't dropping out because I don't update this often enough.
Last edited by Dais; 06-09-2012 at 12:23 PM.