Compared to the rustic village you started in, the place is quite inorganic, all stone and aged wood, most of the houses sticking to one floor, while taller buildings loom over you in the distance in the direction you're heading. As you pass the buildings, you can tell that the age of them varies wildly, easily distinguishable by the materials and designs being used, the older ones wooden, uneven, and in the case of many patched together with newer materials where the old ones failed, and the newer ones made completely out of stone and uniformly packed down the streets, many looking almost identical, apart from minor variations in window placement and the like.
Along the street corners, you see some posts with what appears to be a glass chamber on them housing something inside too small to make out from where you're standing, too high to access without a ladder of some kind. You guess they're some kind of lighting, and in the older and cheaper streets that you look at as you go past, some lack the glass chamber altogether, with just something nailed onto the top of them, presumably what's inside the glass ones. So at least you won't need to carry around a torch everywhere you go at night.
You occasionally pass by stores, and like the rest of the city, they vary in age, signs of varying colours, letters, and sizes proclaiming the names of them. A butcher here, a carpenter there, nothing that you give too much thought to until you pass a clothes store, and you wonder about your appearance. You have nothing wrong with your clothes, but you're not sure they look very bodyguardish. They're just kind of beat up since the part where you beat yourself up. Maybe a sign that you've been in some action? But you're dealing with a Baron here, a rough appearance isn't the best thing to do when you're guarding his son or whoever it was.
What will you do?