Oh, you wish M'aiq to tell you about history? Why does everyone always have so many questions for M'aiq? Why look to the past? Mai'q prefers to look toward the future.Past the opened gates and dragon's wrath, to a time of peace. What? Peace boring? M'aiq is concerned about your sanity. tells you the tale of a game, Mai'q loves games, mai'q's entire life could be compared to a game. Or several. The nevarine's land and oblivion's jaws, stormcloak's stand and Time dragon's loss. All of these things have come and gone, what happens now? Why don't you read on.
Ah, but much has changed. Cars, computers, indoor plumbing, people finally started putting magicka to good use. Uses that do not involve hurting M'aiq. Usually. Nord drivers are notoriously careless. Hm? Well of course we use magicka, what else would we use? Stupid Dwemer took everything else. Such selfish creatures, not even turning the lights out when they left. M'aiq shudders to think what their electric bill would look like by now. M'aiq knows a thing or two about late fees. Still, traveling is more interesting than paying bills. The debt collectors add some excitement, no?
But M'aiq is getting distracted again. You wanted a story, yes? A tale of courage and violence and other such nonsense? M'aiq knows such a tale, and is willing to bet you have not heard it. Our story begins, as such stories often do, with a young drunk who punches people for a living. He is the closest M'aiq can find to a leader in this confused little band. How he got to be one is a mystery. Perhaps you should ask him yourself and leave M'aiq alone. You will find him living in the shadow of the Throat of the World. Perhaps on the Shoulders of the World, or its collarbone. M'aiq does not know.






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