MSPA Forums
Page 7 of 14 FirstFirst ... 45678910 ... LastLast
Results 151 to 175 of 330

Thread: XoQuest

  1. #151

    Re: XoQuest

    > It looks like there's a note. Can you read it?



    XoBeak reinspects the note on the ground.

    >Is that a chest?

    Also, the upright thing on the right...

    (Don't put out the fire)



    On the shelf is the box in which XoBeak found the pillow and lighter.
    To the right is what appears to be a locker.

  2. #152
    Toxic Snail Moderator Kíeros's Avatar
    Join Date
    Dec 2010
    Location
    パラジクロロベンゼン
    Posts
    17,770

    Re: XoQuest

    > Are you able to open the locker?
    :      
    Jury Duty 3  MSPA Madness

  3. #153
    She's playin' with me.
    Join Date
    Jul 2012
    Posts
    60

    Re: XoQuest

    > I get the feeling we'll need a key or code or something for this locker. Or maybe we just need to find something to smash it open with. Keep this in mind and look for blunt, heavy objects as we go along. There could be treasure in there!

  4. #154

    Re: XoQuest

    Pick up the upper section of the empty bottle to use as an implement.

  5. #155

    Re: XoQuest

    > Are you able to open the locker?
    > I get the feeling we'll need a key or code or something for this locker. Or maybe we just need to find something to smash it open with. Keep this in mind and look for blunt, heavy objects as we go along. There could be treasure in there!



    Lo and behold the locker is locked and will not open without the proper code.
    The recycled metal surrounding the lock is very sturdy and would need a very large and heavy object to break.

    > Pick up the upper section of the empty bottle to use as an implement.



    Deciding that she no longer needs the first note, XoBeak replaces it with the the upper section of a bottle.
    Her inventory is now full.

  6. #156
    She's playin' with me.
    Join Date
    Jul 2012
    Posts
    60

    Re: XoQuest

    > Put the fire out. I doubt it'll make the monster return, given that the lights are on now.

    > Also, is that a locker? Can we break it? LET'S BREAK IT
    Last edited by Oh Nose; 08-20-2012 at 10:32 PM.

  7. #157
    Toxic Snail Moderator Kíeros's Avatar
    Join Date
    Dec 2010
    Location
    パラジクロロベンゼン
    Posts
    17,770

    Re: XoQuest

    > What's that thing on the shelf?
    :      
    Jury Duty 3  MSPA Madness

  8. #158

    Re: XoQuest

    Look at the shadowy thing near the door.

  9. #159

    Re: XoQuest

    Can you open the door now?

  10. #160

    Re: XoQuest

    > Put the fire out. I doubt it'll make the monster return, given that the lights are on now.



    Before XoBeak can even think of how to put out the fire, it sizzles and dies leaving a burned pillow on the floor.

    > Also, is that a locker? Can we break it? LET'S BREAK IT

    Everything is breakable, but only with the right tools!

    > What's that thing on the shelf?

    There is a box on the shelf where XoBeak had found the pillow and lighter.

    > Look at the shadowy thing near the door.

    At the edge of where the door once was lies the Karkat doll.

    > Can you open the door now?

    The door has mysteriously disappeared leaving XoBeak an open path.

  11. #161
    Toxic Snail Moderator Kíeros's Avatar
    Join Date
    Dec 2010
    Location
    パラジクロロベンゼン
    Posts
    17,770

    Re: XoQuest

    > Is said open path the same way that you entered?
    :      
    Jury Duty 3  MSPA Madness

  12. #162

    Re: XoQuest

    Look through.

  13. #163

    Re: XoQuest

    > Is said open path the same way that you entered?
    > Look through.



    Outside of the room is the end of Aisle 13.

  14. #164
    She's playin' with me.
    Join Date
    Jul 2012
    Posts
    60

    Re: XoQuest

    > Let's go back out and revisit our... 'friends'. If they didn't notice what happened, I wouldn't trust them.

  15. #165

    Re: XoQuest

    inspect ketchup and mustard bottles.

  16. #166

    Re: XoQuest

    > Let's go back out and revisit our... 'friends'. If they didn't notice what happened, I wouldn't trust them.




    Wandering back, XoBeak finds Roger and Boo waiting expectantly.
    They seem to be curious as to what transpired on the other side.

    > inspect ketchup and mustard bottles.



    The ketchup bottles are relatively heavy and made of a fine glass.
    The mustard bottles on the other hand are made of a lighter plastic.

  17. #167
    She's playin' with me.
    Join Date
    Jul 2012
    Posts
    60

    Re: XoQuest

    > Looking back at the note, it mentions relish. Looks like you'll need to find a relish bottle before we can go a-puzzlin'.

  18. #168

    Re: XoQuest

    Examine:

    Thing at left side of hall.

    Thing with holes on cabinet.

    Ask for clues about the safe.

  19. #169

    Re: XoQuest

    > Looking back at the note, it mentions relish. Looks like you'll need to find a relish bottle before we can go a-puzzlin'.



    On the middle shelf sitting between the shelves of ketchup and mustard is a row of relish jars.

    > Examine thing at left side of hall.



    Bolted firmly to the wall at the side of the hall is a metal plate with 6 empty slots.
    XoBeak cannot do anything with it for now.

    > Examine thing with holes on cabinet.



    Upon closer inspection the holes lined within the empty space of the aisle seem to be markers for something to be placed.

    > Ask for clues about the safe.



    Roger reveals that the locker in the other room belongs to him.
    He would rather no one go in it but him.

  20. #170
    Toxic Snail Moderator Kíeros's Avatar
    Join Date
    Dec 2010
    Location
    パラジクロロベンゼン
    Posts
    17,770

    Re: XoQuest

    > Ask for him to open it and go in, with you asking him to give what he sees.
    :      
    Jury Duty 3  MSPA Madness

  21. #171

    Re: XoQuest

    Jumping in here!
    This may be rather silly but...

    >> Are the holes big enough for bottle caps? Try it! Maybe in the order of the grocery list... even though there's only five.

    Maybe you're supposed to use the list to make some kind of twisted concoction using those ingredients.

  22. #172

    Re: XoQuest

    Grocery list for the cabinetholes. The other one has six, this one has five.

    Also, get Roger to go to the locker for you.

  23. #173

    Re: XoQuest

    From left to right, Ketchup, Mustard, Mustard, Ketchup, Relish on the holes in the cabinet.

  24. #174

    Re: XoQuest

    > Ask for him to open it and go in, with you asking him to give what he sees.
    > Get Roger to go to the locker for you.



    Roger is very insistent that his locker stays closed.
    If XoBeak is to open it, she best do it behind his back.

    > Are the holes big enough for bottle caps? Try it! Maybe in the order of the grocery list... even though there's only five.



    Unfortunately the holes are too small for any of the caps of the condiments.

    > Grocery list for the cabinet holes.
    > From left to right, Ketchup, Mustard, Mustard, Ketchup, Relish on the holes in the cabinet.



    XoBeak fills the empty space with the listed condiments!



    The slot slams shut and a new path opens leading below!

  25. #175
    She's playin' with me.
    Join Date
    Jul 2012
    Posts
    60

    Re: XoQuest

    > Lob pokeball down the stairs. You might hit a Dark or Ghost-type pokemon! Even if you don't, you'll at least know if there's anything nasty down there by whether or not it responds.

Page 7 of 14 FirstFirst ... 45678910 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •