Godhood IRC: [link]
The realm of Gods is vast. Universes, like bubbles, floating through multiplicative dimensions and realities. Flows and clusters, beyond mortal comprehension, blossom and glow. The domains of successful gods, many dominated universes, stretching like spiders through the multiverse's void. The endless numbers of smaller universes in the outer reaches, the home of but a few stars, where gods new and old go to make their mark on creation.
It's an old story, but one that just keeps being told.
Welcome to the tenth(!!) godhood game on the MSPA forums, not counting spinoffs and experimental games. This game series has had periods of high and low popularity, but always seems to come back. Like it's doing now!
Gods can move in and out of the universe if another player wants to join or someone forgets about the game ('fades out') or voluntarily leaves. Pre-existing creations will be, of course, persistent, regardless of who enters or leaves the universe.Originally Posted by Godhood V
One thing I will be changing is introducing an intermediary step between stuff happening in the universe and act gain, a point value called 'power'. This is so that stuff can still benefit your sphere if it's not powerful enough to grant you a full act, and later-game high act gains are more balanced as it takes more and more 'power' to increase your income by another act if your act gain is already high. This doesn't affect the players much and can be ignored, it's just balancing to improve gameplay.
I'll also be trying to get the gods interacting with each other, so be prepared to do your share of RPing as your god.
And without further ado, let's go straight to Signups:
Name: Your god's name, or at least how the other gods will refer to them.
Appearance: To other Gods. Most Gods should be able to change this however they want for free, though other Gods will still inherently recognize them of course. Mortals may not.
Spheres: Pick three, this is where your god gains power. Generalized spheres (eg life, plants, elements) tend to get less value per object than specialized spheres (eg individual professions such as policemen or cobblers). This is to account for them having many, many more sources of power.
Info: Optional stuff about your God. Will probably help me decide who gets in if I get a lot of apps.